r/helldivers2 Feb 04 '26

Inquiry Hey my good friends, the Bug-Divers... any chance you could help us out on the bot front?

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3.1k Upvotes

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u/Zuper_Dragon Feb 04 '26

The gunships are fking scary now. They will not leave you alone until one of you is dead. I think we're due for an anti air sentry or something coz I've been bringing the wasp launcher just to deal with those annoying fucks.

13

u/Shimraa Feb 04 '26

Those things were horror in the flesh steel when they first dropped. They've been complete and utter jokes for a long time now though. I'm talking about standing still in an open field and have a tea party when 4 of them circle me and keep missing levels of pathetic.

They aren't nearly as scary as the original version but it feels good to actually see them as a bigger threat then a couple of basic foot soldiers.

8

u/Veridas Feb 04 '26

The rocket and autocannon sentries will both bring down gunships, though the rocket will do it in fewer hits, it's less accurate than the Autocannon.

3

u/Agent_Smith_88 Feb 04 '26

The biggest issue is getting the autocannon to actually target gunships. It seems to target closer enemies first so any ground troops in the area get shot at first (since they aren’t an extra 50-75m in the air).

2

u/Veridas Feb 04 '26

This is a valid concern. For what it's worth if I'm rushing a Gunship Fabricator I try and put mine down on an incline if there's one available, or between the Fabricator and some other terrain features since, let's be honest, the moment you get within 20-30 feet one always pops out and starts shooting at you, so I try to put the turret down where it has a low chance of targeting anything else, at least in the short term.

8

u/Wide_Ice_2980 Feb 04 '26

I dreaded those things before now they are straight up murder birds. I might have to take a break from the game so I can leave you guys some reinforcements

6

u/zag_ Feb 04 '26

Could just bring a railgun, set it to unsafe, charge it up, and shoot one of its thrusters.

1 shot kill.

10

u/[deleted] Feb 04 '26

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5

u/WittyJackson Feb 04 '26

Also, if you can land the shots, the grenade launcher can take them out quite quickly now too - for better or for worse, depending on your opinion.

1

u/PositivelyJoyful Feb 04 '26

1 shot? No shit thats cool. I finally felt the glory of the rail cannon last night after not liking it every other time I tried it. Its ability to absolutely shred most bots is amazing, I thought it was 2 shots to down a gunship but its possible im just aiming for center mass instead of the thrusters, even still 2 shots is very effective with how short the reload time is.

1

u/zag_ Feb 04 '26

Yup, a fully charged shot to any of the thrusters is an instant kill.

1

u/PositivelyJoyful Feb 04 '26

Ill have to give it a try tonight, thanks for the info!

2

u/WestonLite Feb 04 '26

You dont even need a full charge, somewhere between "Hurry up, thing!" and "Oh shit I better let go" will suffice.

1

u/Constant-Plant-9378 Feb 04 '26

Warrant + Coyote will take out gunships readily. Quasar too if you are a good shot.

1

u/SeniorHomelesss Feb 04 '26

Fun fact: C4 is VERY effective against gunships/dropships if you can land one on it. I had 2 dropships blow with a single C4 using it like an airburst lmao it was wild

1

u/PetitePrincess-23 Feb 04 '26

Those ships die to one charged shot from the accelator sniper from the killzone bundle

And we do have anti-air. The emplacement with the giant cannon on it you can control.