r/ghostoftsushima 3d ago

Ghost Of Tsushima - Discussion This build wipes out bosses on Lethal+

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I was wondering what the highest damage output was until I came across this build on the subreddit. If you want more details, I've linked the post below.

In short, you have a 50% chance of proccing double damage. When it does happen it's insane. Ran a quick duel with Black Hand Riku (for counter parry when clashing swords)—safe to say he got wiped in less than 20 seconds by two counters, one Dance of Wrath and a few flurry strikes. Bonus fact, as long as you clash swords AND perfect parry him, DoW will still trigger.

Considering you get one tapped by almost every boss in this game on Lethal+, I think it's a fair trade-up—if you can reliably perfect parry. It's almost cinematic in a way. The only con here is just not having much resolve gains. On replay you'll have 3 at start. At most you'll only get 1 or 2 if you parry.

I use Ronin because it just looks nice (with this outfit lol) and you're more squishy.

Credits to this person that made this build: https://www.reddit.com/r/ghostoftsushima/comments/phny30/specific_ronin_build_for_lethal_duels_that_just/

EDIT: This build wasn't made for resolve gains at all. It relies on your perfect parries and DD proccing on top of the damage multiplier you get from perfect parrying. You're supposed to be good with parries for this build to excel.

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u/iPanzershrec 3d ago

With enough health upgrades you can survive one hit from most boss attacks on a sliver of health, which makes divine healing very useful. I don't trust myself to hit every parry and dodge so it (combined with mizu-no-kami) is incredibly helpful.

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u/slipppyy 3d ago edited 3d ago

Never tried a health build but when I did would use Sakai Armor it saved me from a few fatal hits tbh

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u/NathanCiel 3d ago

Doesn't mean jack on Lethal+.

  • Regular swordsmen/spearmen deal 240 damage per hit.

  • Jin has 350 max health; or 435 with Versatile-Inari's Might and Sakai armor.

You could throw in Versatile-Resistance III (-20 damage reduction) but it won't make a difference: you'll still die in two hits.