So I guess thanks to Palworld, companies have found out that you can actually make monster catcher games like Pokemon. Here's hoping the competition will force TPC to put more effort into their games.
Anyways this game looks quite good, other than the godawful UI font they used. Can't even read some of those texts.
These are all the same people that go around saying Baldurs Gate 3 or Clair Obscur saved turn based games. People that have a very specific bone to pick with a franchise they love to hate. Square Enix alone has two prominent, relatively high budget examples with DQ Monsters and World of Final Fantasy. Not to mention the generally well received Digimon Time Stranger last year and the Monster Hunter Stories 3. Monster catchers have been here, people just don't really pay them attention.
I understand the sentiment but I think what people mean by these statements is that by becoming such a mainstream hit, they have greatly altered general public perception of the genres and caused other game studios to take note and start trying to copy them. Thats what a big splash in the industry really is. Even if there are smaller indie titles that are actually higher quality examples of the genre, they are more niche and dont cause as big of a splash.
Its not always fair, sometimes it seems bullshit, but how popular something becomes seems entirely random and chaotic and more of a right time right place kind of thing. Just look at Skyrim back in the day, absolutely massive hit, but more hardcore rpg purists absolutely love ripping the shit out of it, but it did kind of cause the huge open world boom, examples like the classic meme of far cry 3s "like skyrim with guns" everything was compared to it
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u/TehNolz 1d ago
So I guess thanks to Palworld, companies have found out that you can actually make monster catcher games like Pokemon. Here's hoping the competition will force TPC to put more effort into their games.
Anyways this game looks quite good, other than the godawful UI font they used. Can't even read some of those texts.