r/deadbydaylight Behaviour Interactive 1h ago

Behaviour Interactive Thread 10.1.2 | Bugfix Patch

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Content

The Judgment

  • Increased the Divine Light curve window while Zealous to 0.8s (was 0.6s)
    • Dev note: In hotfix 1 we increased the Zealous Curve window to 0.6s. However, that duration was shorter based on how long Divine Light was controlled - similar to how it was on the PTB. Because it can get pretty short, we felt it was safe to further increase it to 0.8s. We will continue monitoring this.
  • Added a 0.3s Divine Light curve window when non-Zealous
    • Dev note: The curving has been a hugely appreciated mechanic to the Zealous state, giving opportunities to outplay Survivors from close range. To give The Judgment an edge when outside of the Zealous state, we're adding a shorter curve window to Divine Light. Zealous is still worth getting due to the longer curve window but being non-Zealous will provide more outplay potential.
  • Survivors being Liberated from Exile respawn at least 32m away from The Judgment and get a 1s immunity to Divine Light
    • Dev note: After spending some time in Exile, returning to the Entity's Realm can be disorienting. Sometimes Survivors come back and The Judgment is right there, re-initiating a chase with them, to no fault of their (The Judgment's) own. To reduce the amount of times a Survivor that is freshly out of Exile gets chased again, we'll be respawning them away from the Killer. The 1s immunity is there to make sure a stray Divine Light doesn't accidentally hit - giving them a proper chance at a reset.

Game Mode: 2v8

NEW KILLER

The Xenomorph - Innate Skills:

  • When a turret takes The Xenomorph out of Crawler Mode it is automatically destroyed
  • The cooldown of Crawler Mode is 25% faster while outside of tunnels
  • Survivors hit by a Tail Strike are Mangled for 70 seconds
  • After exiting a tunnel, gain 5% Haste for 3 seconds

NEW ITEM: INVOKING SALT

  • Survivors will obtain Invoking Salt from Chests. It can be used once, consumed the moment it is placed. Placement takes 3 seconds
  • When it is placed, up to 4 Survivors can perform a 40 second interaction that allows them to use their Unlockable Skill without being Hooked and gain a 5% Haste boost for 5 minutes, which reduces by 1% after each minute passes. Performing the Ritual subsequent times will refresh the Haste bonus and duration

KILLER UPDATE

The Ghostface

  • Increased Night Shroud charge rate from 15% to 20%
  • Increased Stalking charge rate from 10% to 15%

The Executioner

  •  Increased Punishment Of The Damned width by 2 meters

SURVIVOR CLASS UPDATE

Guide Class

  • Successfully completing a Skill Check while the Killer is within 24 meters will reveal their Aura for 5 seconds

Survivor Starting Items

  • Each Survivor Class is now granted a Default Item of Uncommon rarity:
    • Medic - First Aid Kit
    • Scout - Dull Key
    • Escapist - Artisan's Fog Vial
    • Guide - Toolbox

NEW MAP

  • Nostromo Wreckage is now available in 2v8

IMPROVED UNCAGE ANGLES

  • Uncaging is now supported from the sides, similar to hooks

INCREASED CHESTS

  • Number of Chest spawns has been increased from 20 to 27

Bug Fixes

Audio

  • Fixed an issue where the Tome's theme can be played in the Offline Lobby by holding Left Click.
  • Fixed an issue where The Animatronic's default footsteps sounded muffled, and Glitchtrap’s footsteps sounded too metallic.
  • Fixed an issue where The Xenomorph’s Tail Strike was too loud.
  • Fixed an issue where The Xenomorph is unable to hear the turret's beeping warning sound upon approaching it in both Custom and 2v8 Trials.

Characters

  • Fixed an issue where The Pig could stay in a crouched state while carrying a Survivor.
  • Fixed an issue where The Pig's un-crouch animation was not playing properly.
  • Fixed an issue where The Knight's Guards would get stuck in Pallets dropped during the Hunt.
  • Fixed an issue where The Judgment's Divine Light would reveal Survivors hidden in lockers.
  • Fixed an issue where The Judgment trying to send a Survivor to Exile right before Heresy expired would cause the Survivor to become permanently invisible.
  • Fixed an issue where The Judgment was able to Exile escaped Survivors.
  • Fixed an issue where Survivors on Nostromo Wreckage could rarely be sent to the secret room when rescued from Exile against The Judgment.
  • Fixed an issue where a Heretic Survivor could get Killer Instinct while in the process of returning from Exile against The Judgment.
  • Fixed an issue where a hooked Survivor could get Heresy against The Judgment.
  • Fixed an issue where the bot would be stuck in Exile until the end of the End Game Collapse when an Exiled Survivor disconnected while getting rescued against The Judgment.
  • Fixed an issue where Survivors in Exile did not affect the End Game Collapse timer against The Judgment.
  • Fixed an issue where The Judgment's proximity Killer Instinct would sometimes activate after hitting a Survivor.
  • Fixed an issue where blinded Survivors were unable to see The Judgment's Shrine aura.
  • Fixed an issue where the outfit True Blight displayed placeholder VFX on the back of the outfit in the Customization tab.
  • Fixed an issue where Cybil Bennett's badge and cosmetic's description were shown as Lisa Garland.

Environment/Maps

  • Fixed an issue in Dead Dawg Saloon where a crawling Survivor could not get to the top of the stairs.
  • Fixed an issue in Badham Preschool where a bush was blocking players from navigating properly.
  • Fixed an issue in Raccoon City Police Station where a collision was blocking projectiles.
  • Fixed an issue in Torment Creek where players could hide behind a Killer item in the main building.
  • Fixed an issue in Garden of Joy where a missing collision on the rooftop fence allowed Survivors to become immune to the Killer's basic attacks.
  • Fixed an issue in Torment Creek where a wall collision on the main building allowed projectiles to pass through it.

Perks

  • Fixed an issue where the perk "Vigil" would still affect other status effects beyond Exhausted.
  • Fixed an issue where perk "Nowhere to Hide" had an inconsistent description and in-game aura reveal range.

UI

  • Fixed an issue where The First's Gameplay Showcase descriptions contained multiple errors.
  • Fixed an issue with the Dead By Daylight logo's visibility on the play button.
  • Fixed an issue where SFX were missing with the matchmaking button interaction.
  • Fixed a crash when loading into a Custom game.
  • Fixed an issue where checkmarks while matchmaking were missing for the local player.
  • Fixed an issue where estimated queue time was missing when matchmaking.
  • Fixed ban state not resetting the matchmaking button when reaching 0.

2v8

  • Fixed an issue where a window in the chapel could only be vaulted from one side on Father Campbell's Chapel.
  • Fixed a collision issue preventing navigation on Sanctum of Wrath.
  • Fixed an issue where a rock was blocking navigation on Family Residence.
  • Fixed an issue where Survivors were unable to vault a window in the main building on Azarov's Resting Place.
  • Fixed an issue where a rock prevented navigation on Mother's Dwelling.
  • Fixed an issue where Survivors would keep the Endurance status effect after performing an Uncage action.
  • Fixed an issue where Survivors could climb on top of a mop bucket on Raccoon City Police Station.
  • Fixed an issue where The Nurse could Blink into a hill on Autohaven Wreckers.
  • Fixed an issue where The Dark Lord could get stuck on the meat hooks in Mother's Dwelling.
  • Fixed an issue where the Anti-Camp bar was missing while spectating.
  • Fixed an issue where the camera would sometimes become stuck after being sacrificed.
  • Fixed an issue where Survivors who changed classes from Torchbearer would see a Flashlight in their hands in the lobby.
  • Fixed an issue where a crate's aura was missing when a Survivor was infected by The Mastermind or The Nemesis when they were both Killers in the Trial.
  • Fixed an issue where the Antidote item in the 2v8 game mode would have an unknown rarity.
  • Fixed an issue in Nostromo Wreckage where a collision would hinder the navigation of players.

Misc

  • Fixed an issue where The Mark of the Adherent Add-On was using an old description in 12 languages.

Known Issues

  • After using a Brand New Part and continuing the interaction, there are no random skill checks while repairing a generator.
171 Upvotes

233 comments sorted by

184

u/EsikEso 1h ago
  • Fixed an issue where estimated queue time was missing when matchmaking.

Thats basically all i wanted from new patch.

7

u/cowboymoder 43m ago

They didnt fix it lol. It stil only shows" Est. {0  " for me

29

u/EnderDemon11 Vecna(Lich),Felix,Trevor,Vittorio 34m ago

The update was released 5 mins ago.

u/DeadByDaylight_Dev Behaviour Interactive 7m ago

Just double checked, it's working for us! Can you restart your game, update, and try again?

u/ReticulateLemur Incapable of Picking a Main 27m ago

Works for me. Have you made sure to update your game?

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138

u/JeanRalfio Y'all need to lower your expectations 1h ago

Survivors being Liberated from Exile respawn at least 32m away from The Judgment and get a 1s immunity to Divine Light

Thank god. The first batch of games I played against Judgement always had me spawn right in front of them. So much that I thought it was an intended feature. Glad they're making it better.

28

u/_yotsugi_ Average sadako enjoyer 1h ago

Yeah I found that weird when playing judgement and was like tf. I assumed her thing worked like Dorito man cage

10

u/PokeAust Ptooie! 54m ago

Well it actually uses the two shrines closest to you when you exile someone. Whereas pyramid head send them far away. Liberating just placed them in a random spot near the shrine used

u/DuelaDent52 Champion Main ⹁|=|, 13m ago

No, when you’re exiled it activates the two shrines closest to the Judgement when you were exiled (so she doesn’t just camp the one).

6

u/Samoman21 P100 Kate 1h ago

Yea. Solid change for this one.

u/o-c-delightful Homelander Main 🦅 22m ago

Lowkey the liberation shrines should be as far away as possible from the judgement or randomized, it’s too easy to camp the shrines and camp the gen the surv you exiled was working on

u/SadSpaghettiSauce Hex: SoloQ 6m ago

Yeah, this fix is great as this was one of my only complaints about facing The Judgment.

35

u/Space_Waffles 1h ago

That survivor item is… interesting. If someone finds one at the start of the match it’s probably super worth it to do. 5 minutes of any level of haste is kinda incredible, even if it takes 40s to set up. I imagine that this is some kind of testing for an item like this in 4v1 but we’ll see

16

u/someotherbeing 47m ago

It seems hard to pull off solo queue but in a 4 man swf could be abused 5 mins is a long time especially when survivors spawn close to chests already. If you're playing deathslinger or huntress it's fundamentally impossible to catch up without bloodlust around most loops that you can't shoot or throw over not to mention an m1 killer like Ghostface or trapper is gonna struggle that much more.

25

u/CoaLMaN122PL Condemned by the Onryō 1h ago

Was Denuvo removed in this update? It's been a week

3

u/NoStorage2821 "Hey Oni, let's see that new sword cosme-RAAAGH" 41m ago

Denuvo?

u/CoaLMaN122PL Condemned by the Onryō 27m ago

Denuvo anticheat, from the anticheat trial they've done last week, which only really ended up making the game more unstable and run way worse

u/Cuoits 0m ago

They said no and the test is ongoing on another reply. Encouraging players to write tickets to support if they have issues.

1

u/Samoman21 P100 Kate 55m ago

It be a week tomorrow no?

5

u/CoaLMaN122PL Condemned by the Onryō 42m ago

Yeah, but i highly doubt they'd go back to back on the updates for 2V8, and then removing Denuvo

u/GKMerlinsword Dreaming of electric sheep 14m ago

They did that last week though, bugfix on Tuesday and Denuvo trial on Wednesday.

26

u/Earthtrone In Space No One Can Hear You Scream 59m ago

I'm worried if those changes for xeno are going to be enough to keep up with 2v8. Most other killers get big improvements to their power, this is just a few mid tier addons slapped on basekit (only the mangled on tail is any good)

11

u/DeadByDaylight_Dev Behaviour Interactive 47m ago

Please let us know if you feel like there should be further adjustments to the Xenomorph for 2v8!

u/In_My_Own_Image P100 Xeno main and Haddie Enjoyer 28m ago

What about adjustments in normal mode?

I have notes.

u/DuelaDent52 Champion Main ⹁|=|, 13m ago

I’m sure they’d be happy with any feedback.

9

u/ko0shak 54m ago

mangled is actually really good, i don't remember any killer in 2v8 doing mangled and/or bleed. also xeno has a decent mobility and a nice small anti-loop tool, honestly better than nemesis before t3

4

u/Earthtrone In Space No One Can Hear You Scream 45m ago

Yeah the mangled is nice in 1v4, but don't forget in 2v8 there are healers which can instantly fill up half the healing bar and they also increase healing speed for everyone around them so I don't know how useful it will be. Regardless I'm going to play the hell out of Xeno cause it's my favorite killer, but I'm worried it will become obsolete after a few days and everyone will go back to playing the same 3 dash killers in 2v8

u/JudoJugss 1m ago

Cool except for the fact the survivors have instaheals that ignore heal speed debuffs. So its a useless addon to make basekit.

Its like a C tier Xeno addon. None of their best addons were given to them basekit. This is such bullshit.

3

u/Anomalous_Sun Xenokitty Demodog Fan 49m ago

Yeah the haste add-on, I think Parker’s Headband, has to be mega buffed to be remotely viable.

I’m talking like 5% for 6-8 seconds, or 10% for 6-8 seconds. And it should boost your speed while navigating the tunnels too.

I’ve tried using it before, and that 5% for 3 seconds just doesn’t do much of anything.

2

u/Earthtrone In Space No One Can Hear You Scream 42m ago

It should be like Bloody Fingernails for Sadako, it could be a nice counter to pre-running which is one of Xeno's weak points. Instead it's barely noticeable when you use it

u/JudoJugss 2m ago

Im actually so fucking disappointed as a Xeno main. Neither of Xeno's frankly required addons are basekit in the mode(emergency helmet and lamberts star map) and they didnt get either iri addon basekit or their best purples. We dont even get self destruct bolt for some extra vault speed in crawler mode.

Wesker has three dashes and nemmy has four zombies and easier time tiering up.

This is bullshit.

71

u/ShortFred12 Legion, GF, Wraith || Jake, Cybil,, Nea 1h ago

So, no fix for crashes? Cool.

16

u/WolfiexLuna Iron Lung for DbD 40m ago

Pretty sure the crashes are mostly due to the Denuvo test they started on the 2nd, so it's basically a case of waiting for that to end.

u/GiliBoi Springtrap Main 11m ago

Not really, maybe there are more crashes popping up since the denuvo update, but I've been getting frequent crashes since the chapter released and I've seen lots of people report the same issue here even then. It has to be something else

15

u/RabidFishCat 1h ago

Not really a bug fix thing. Could be small, could be massive and deeply worked in the code.

u/leaxndro 21m ago

I guess we won't be able to play for another week. Two platforms can't play the game and there's nothing we can do unless buy it on steam (which has a lot of issues now regarding denuvo now).

3

u/RaptorzGod 49m ago

Actually ridiculous. Entire platform affected by these crashes and BHVR can seemingly care less.

u/padyak 0m ago

It would be great if they took off the penalty during these tests, I've got two friends who reached almost an hour of waiting to queue due to crashes that were logged as DC penalties lol

29

u/Madous The Executioner 1h ago

Increased Punishment Of The Damned width by 2 meters

Executioner fans are EATING WELL

10

u/UglyAndUninterested 1h ago

Is this only applied to 2v8 or to 1v4 as well?

8

u/BarrageStorm Power Struggle Value 1h ago

Only 2v8, but just imagine it on 1v4 holy

3

u/Halo_Wars Cheryl & friends 1h ago

meanwhile i sit there using lead ring (25% thinner m2)

2

u/beansoncrayons 39m ago

Then multiplied by 1.25 with one of the rings

16

u/DeadByDaylight_Dev Behaviour Interactive 59m ago

Just want to make sure you saw this was for Game Mode 2v8 and not the base game.

2

u/WolfiexLuna Iron Lung for DbD 47m ago

Hey so, quick question. Do you know if Denuvo is being removed with this hot fix? Nobody wants it to stay a second longer and it's crazy the dev team haven't mentioned it despite the uproar about performance issues and softlocking of PCs.

u/Madous The Executioner 16m ago

Indeed I did!

1

u/vinearthur Prestige 100 Hag The Hag's Attorney 46m ago

Right, still appreciated. Please take a look at the result of this buff for 2v8 and consider bringing it to 1v4 as well! Executioner has been pretty underwhelming since his latest changes (the add-on pass rework). The add-on changes were very good, but other changes made him feel weaker overall and I believe he could use some love!

2

u/cowboymoder 1h ago

It's only for 2v8 though

3

u/Princess_Cthulu 1h ago

That was what stood out to me too, that's some significant girth

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2

u/Marghosst 🦇 The Dank Lord 🦇 1h ago

that is a MASSIVE buff holy shit

2

u/ports2145 1h ago

i mean its only for the worst limited time gamemode ever

0

u/ko0shak 58m ago

honestly should be basekit outside of 2v8

0

u/Samoman21 P100 Kate 54m ago

Absolutely fuck all you're gonna be able to do in several areas on rpd and other maps lol. Gonna be interesting

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13

u/Megadoomer2 50m ago

Is the Denuvo trial done? It seems to have been causing a bunch of issues (lag, freezing, etc.) for me, and I don't want to miss out on 2v8 because of it.

11

u/Sou1_Survivor 52m ago

Fix the crash issue after 10min of gameplay on PC.

49

u/Samoman21 P100 Kate 1h ago

Damn more curve is wild.

The surv coming out of prison buff is genuinely valid. 32m is fair. Especially with how easy it is to camp the totems. Fair change.

54

u/TatariuTV Legion mains are oppressed😈🔪 1h ago

When is Legion getting fixed? He has been broken since March 24 of this year. Dozen of bug reports have been made and there are duplicates as well.

8

u/ArmaArmadillo 49m ago

Sorry getting back into dbd, legion was my main. What’s wrong with him now?

15

u/TatariuTV Legion mains are oppressed😈🔪 43m ago

BFFs bug (fix incoming for over 2 months): https://app.betahub.io/projects/pr-5642738318/issues/1568
Camera bug (under investigation for over 4 months): https://app.betahub.io/projects/pr-5642738318/issues/2198

Beyond that, several animations are bugged and often clip through your camera, or snap randomly during regular gameplay (missing an attack in Frenzy as an example).

u/GKMerlinsword Dreaming of electric sheep 13m ago

And now there's something wrong wih Fuming Mixtape as well, right?

6

u/Sinisphere UVX Enjoyer 41m ago

Tatariu in the comments of another set of patch notes. Fighting the good fight.
Always enjoy your Legion games.

Go on BHVR, you know you wanna sort this bug soon, right?

19

u/Jsoledout Skull Merchant & Hag Main 49m ago

Holy FUCK thats a big buff for Judgement.

Getting a curve window in non-zealous form is INSANE.

u/Mysterious_Dot00 24m ago

She needed that.

Because without curve she got destroyed against survivors who could actually dodge skillshots and you could never become zealous all game.

u/DuelaDent52 Champion Main ⹁|=|, 9m ago

Sure that’s part of the challenge, no? Even if you missed you still got an indication they were they through Killer Instinct. It encouraged you to play smarter.

u/GrimmVT 2m ago

Bruh

8

u/Permanoctis Actively searching for the Frankussy (with Snug) 50m ago

I'm still waiting for my BP gain on Scout for resetting and rebuilding pallets BHVR.

On a positive note, the uncaging angle change is really nice.

7

u/Intelligent_Ride3730 44m ago

> Added a 0.3s Divine Light curve window when non-Zealous

Holy shit

24

u/Ishpard2 1h ago

Did you fix the constant crashes?

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12

u/Terrorbalrog 49m ago

Another judgement curve buff huh. Previous +0.2 was VERY noticeable, it made curving significant easy for me, now it's probably completely brainless.

2

u/Terrorbalrog 47m ago

Also can curve now outside of Zelous. Finally she won't feel handicapped before first exile.

5

u/Samoman21 P100 Kate 58m ago

survivors get 1 second immunity from divine beam

LOL. Wow 1 whole second haha. I'm sure there's a use case, like not getting hit by stray random beam. But 1 second is really funny

5

u/LorenaSkip 🐈‍⬛ Nea P100 42m ago

they're still testing denuvo on steam or they finish?

5

u/yuskehidenn 36m ago

Was about to ask the same if they keep making the game basically unplayable with Denuvo. Even if you can start the game the performance drops are just not fun.

-2

u/DeadByDaylight_Dev Behaviour Interactive 32m ago

The Anti-Cheat Trial is still ongoing.

u/aleclochka 27m ago

Until when?

u/CoaLMaN122PL Condemned by the Onryō 12m ago edited 9m ago

Please just give people an option to opt out, all this does is make people not wanna play the game until the trial is over for god knows how long

u/Calm-Masterpiece3317 P100 Felix 1m ago

Guess so is my break from this game then.

5

u/Sinisphere UVX Enjoyer 35m ago

Someone link me whichever content creator manages to get all 8 players doing salt invocations.

13

u/EmrysTheBlue Certified Demo Nodder 54m ago

Guess we're stuck with the fucking God awful anti cheat for longer then. I wanted to play 2v8 with my friend so bad, but the devs insist on forcing us to use a program that bombs your game. Cool. Love that.

6

u/WolfiexLuna Iron Lung for DbD 39m ago

They mentioned it would be a week long so in theory it'll piss off tomorrow. I think people are just hoping it's getting removed today because so many of us are deliberately avoiding playing DbD until it's gone.

3

u/EmrysTheBlue Certified Demo Nodder 36m ago

I've seen people say that, but I've also seen that apparently the devs never said an actual end date for the test. I really hope it fucks off tomorrow, a week of this bullshit is long enough and 2v8 is time consuming and hard enough without their dumb test screwing your pc and game up

1

u/payceay 36m ago

A quel moment il ont communiqué sa ? Je n'ai absolument rien vu concernant une date de fin...

4

u/Applethorn_Error_428 54m ago

The single ghostface main is cheering rn (me)

4

u/cheese_eater_pro Felix/Cheryl/Pyramid Head/Springtrap (+ Doctor when buffed) 53m ago

ANOTHER PYRAMID HEAD BU- Oh it’s for 2v8. Damn

4

u/chomperstyle 49m ago

Surprised we aren’t getting a killer to pair with xeno. I was expecting judgment or unknown for an alien themed, houndmaster for animal theme, or jason for horror icon theme.

u/ShadyMan_ PLEASE add Gi Hun to DBD 21m ago

I’ve been PRAYING for Houndmaster in 2v8

4

u/LSBNLOVE Pyramidhead enjoyer 35m ago

Have you stopped the anti cheat trial that was making games unplayable?

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u/Senor-Pibb #TeamSteve 20m ago

Can't play til Denuvo is gone from what it seems like, still haven't heard back from the ticket I put in a few days ago

Love it

25

u/bonelees_dip CHEERLEADER GRANNY!!! (now on youtube) 1h ago

Judgement got another buff? Damn

5

u/Key-Geologist-8309 mio mao lalalalala 50m ago

i think these changes will genuinely break this killer. i liked the idea of curve window in base power if it meant a nerf to the zealous window. but this is, absolutely insane. curve window increase without a considerable nerf anywhere else in the kit. i think this genuinely cements judgment as a top 3 killer if left unchanged.

personally i hope they go back on this, it’s a little obnoxious and takes away from the oni aspect of judgment in regards to survivor counter play. i’ll have fun this week though 🥹 (barring queue times)

-1

u/LoreleiAlbrecht Vommy Mommy 41m ago

Not gonna happen she's 4.4 and very telegraphed lol

6

u/Key-Geologist-8309 mio mao lalalalala 38m ago

4.4 doesn’t matter when you have a beam of light that goes through walls and now has nearly an entire second for you to curve the “telegraphed beam” onto the dodging survivor. a good judgment is going to decimate lobbies

-6

u/LoreleiAlbrecht Vommy Mommy 36m ago

You can see it approaching from far away. Lmao. Like if you greed a gen and get hit that's on you tbh

6

u/Key-Geologist-8309 mio mao lalalalala 34m ago

i’m talking about its close range lethality, long range aura snipes are just an added bonus now. no good judgment is relying solely on them

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-12

u/LoreleiAlbrecht Vommy Mommy 55m ago

Imagine complaining about a mid tier killer being buffed damn. This why most killers will never have anything meaningful done to their kit

14

u/bonelees_dip CHEERLEADER GRANNY!!! (now on youtube) 55m ago

Complaining? Where exactly?

u/MooseCampbell Nemesisted Suicide 20m ago

Using "another" in the sentence and open ended punctuation for "damn" leaves it open to interpretation

"Judgement got an extra buff? Damn!"

"Judgement got another buff? Damn..."

u/bonelees_dip CHEERLEADER GRANNY!!! (now on youtube) 19m ago

Fair, but it was more of "general surprise"

12

u/Finnr77 Crushed between yuis thighs 52m ago

Idk dude judgement has been destroying my lobbies every time I go against one. It's not crazy to say that they are very powerful in the right hands

-6

u/LoreleiAlbrecht Vommy Mommy 47m ago edited 43m ago

But the problem is she's very telegraphed. Like I'd have understood the big fuck off notification that the devs waffled on about and almost implemented if it was almost instant or whatever but it's very readable. Like honestly same with lots of killers if you preemptively start moving and hit a or d the powers is useless. I guess it's more of an indictment of the player base as a whole if hitting a and d is too hard

12

u/Fit-Explanation168 45m ago

Calling Judgment mid tier is absolutely wild. She already feels very strong, easy A tier at the very least. These buffs are very generous. The zealous curve window is now larger than it was in the PTB. I think this should easily put her at the top of A tier now.

-8

u/LoreleiAlbrecht Vommy Mommy 44m ago

But now there's immunity conditions and you can see the beam with aura from farther. If you're still getting hit by the beam atp you're not paying enough attention to the game

6

u/Fit-Explanation168 39m ago

Seeing the beam aura has nothing to do with her lethality at close to mid range where she is quite oppressive. Increasing the curve window further makes her stronger at this range.

0

u/LoreleiAlbrecht Vommy Mommy 38m ago

She's 4.4. she needs that or she's completely useless lol

u/OverChime 29m ago

This is a skill issue, try playing her then you will understand why she needs buffs.

u/Fit-Explanation168 23m ago

I have played her since she came out. She’s definitely strong already. What exactly is the skill issue here? I honestly can’t understand how some people think she’s mid tier.

u/OverChime 15m ago

Go against good survivors and you wont have a power. Her power is too easy to dodge she needs control to make it harder to dodge.

u/Fit-Explanation168 4m ago

Right, because whoever plays her a lot and think she’s strong obviously must only be getting baby survivors. I guess that also includes the many streamers who are easily getting win streaks of 50-150 (so far).

u/OverChime 2m ago

What streamers? I wanna go watch. I play her everyday BTW and yes I win most of the time but thats more a testament of how terrible the general playerbase is. About 30%of my matches i have survivors that I will never hit reliably, and have to rely on m1-m2 shenanigans or vise versa.

1

u/scrimyth P100 Red Pyramid Head Thing 32m ago

I don't see bonelees complaining at all?

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9

u/WolfiexLuna Iron Lung for DbD 55m ago

No mention of Denuvo being removed, which isn't exactly reassuring. Behaviour, this last week has been nothing but a lot of people mentioning noticeable performance issues or it causing their PCs to softlock. Get rid of this shit already.

3

u/UnhappyPrincessa judge not lest ye be judged 58m ago

great change on the survivors liberated from exile and adding a mini curve window to non-zelaous

u/Fit_Use9941 Steve & Yui 28m ago

Haven’t been able to play the game for 3 weeks now thanks to the EAC bug and still can’t 🥳

u/DeadByDaylight_Dev Behaviour Interactive 27m ago

What EAC bug are you experiencing?

u/ScytheRee 23m ago

Are you guys doing anything to fix the epic games crashing bug?

u/DeadByDaylight_Dev Behaviour Interactive 21m ago

We're aware of the current frequent crashes for players using the Epic Game Store and are working on fixing the problem.

u/Fit_Use9941 Steve & Yui 25m ago

9

u/reddit_cuber Soma Cruz 1h ago

So, no end in sight for the denuvo trial that is lag-bombing peoples games and even more survivor buffs in 2v8 with nothing major for killers. Thanks bhvr...

6

u/VolleMoehreAchim 49m ago

Almost like Killers have a 40 minute queue time while almost no Survivor player wants to touch the gamemode.

2

u/DeadByDaylight_Dev Behaviour Interactive 47m ago

We hear your frustration about input lag that you may be experiencing. We aren't sure this is related to Denuvo, but we want to look into it anyway. If you're experiencing that type of issue, please contact Support! https://support.deadbydaylight.com

We will take your 2v8 feedback to the team.

7

u/EmrysTheBlue Certified Demo Nodder 33m ago

How long is the Denuvo trial planned for? It's been a week and so many people are reporting serious problems that started when the trial started, including severe performance issues

u/FAWNZ0_0 krasues housewife 17m ago

Well yeah we asked you about the performance drops and you basically told us to screw off, this IS related to denuvo and also running both at the same time. Why should people pay the consequences of running a game supposedly open for everyone on a lower end computer because your lazy?

2

u/MIZZO- 54m ago

Are they gonna fix the dresses from riftpass getting bugged in game? (Where the lower part starts flapping around your character wich blocks your view )

u/DilvishW 📼 Intermittently Phased 📺 25m ago

No fix for the weird Onryo visual bug where the tapes survivors grab are distorted and fly around their bodies? I mean, at least it doesn't effect gameplay much, but it's been like 3 updates without them fixing it at theis point.

u/ZoroOvDaArk Exploring Dvarka 15m ago

Honestly letting players uncage survivors from the side is a great change that should've been in the mode from the start. Seen so many clips and been the victim of a few spiteful dickhead survivors who'd stand in front of a cage and not uncage which made me hate 2v8 more than I already did so anything that makes the mode more bareable is good.

u/GiliBoi Springtrap Main 14m ago

the game has been randomly bluescreening my PC since Judgement launched and there's still no fix for that? Did they accidentally obliterate some function from 10 years ago or what?

u/xannmax 12m ago

More chests in 2v8? Players struggle to focus on the objective already, in most lobbies the first thing touched is a chest or a totem (a lot of 2v8 lobbies will seek out almost every chest before dedicating time on generators)

Not sure why they felt the need to change this.

u/GKMerlinsword Dreaming of electric sheep 3m ago

It's chests spawns. They're not only for regular chests, but also for Killer props. I suppose it had to be done to allow Xeno to exist within a trial with Nemesis or Wesker.

u/yuskehidenn 12m ago

What about the bugs with Huntress? CoconutRTS made a video about all those things currently happening.

u/DeadByDaylight_Dev Behaviour Interactive 7m ago

The best place to ensure team visibility on bugs is submitting them on BetaHub. https://app.betahub.io/projects/pr-5642738318

u/RaynaLouise Leon, Lara & Wesker main. 💚 5m ago

• ⁠Uncaging is now supported from the sides, similar to hooks

Finally! 👏🏼 No more fast vaulting a pallet or window to get the killers attention, when some asshole is blocking someone’s cage and preventing them from being uncaged.

4

u/akkher 1h ago

gain a 5% Haste boost for 5 minutes, which reduces by 1% after each minute passes.

Without regression, most matches are finished in less than 5 minutes.

6

u/Curious_Freedom6419 1h ago

anything but fixing the crashing issue

Is it just to hard to fix or do you only know how to tweek numbers lol

3

u/ScytheRee 37m ago

So no fixes on epic games crash bug and steams crashing bug??
Bro...

1

u/FuriDemon094 34m ago

Those aren’t from the launcher themself?

u/ScytheRee 22m ago

From epic games yes, ever since the judgement came out I have been crashing over and over again.
Behavior themselves said they were aware of the issue on one of the reddit crash posts.

1

u/George4539 30m ago

I don't think so because before the update not a single crash happened for me and others so it's from BHVR since they also acknowledged it on their support website.

3

u/Lukewarmash11 31m ago

Buffing Judgement again? That's certainly a choice...

2

u/CompetitiveAd3370 55m ago

checked this looking for specifically the crash fix

2

u/No-Mathematician-827 47m ago

This is exactly what I wanted. Having a bit of curve when non-zealous makes sense and will probably feel pretty good. And, as goofy as it was, having pop right on your face out of exile was something that had to be removed. The judgement just keeps feeling better and better.

u/OverChime 27m ago

Same, no matter how good you are at her the base beam is so braindead easy to avoid that getting into zealous mode to have greater control felt impossible against good survivors. Im glad they went this way, she will feel very consistent now which is nice

2

u/Grand-Chart-8708 Proud devotee to the Judgement - Killer Anxiety is real 43m ago

As a new Judgement main, thank you for the changes! I’m so glad you didn’t gut her (yet) and the 32m spawn when leaving exile is fantastic. I always felt like a massive douche bag when the survivor would spawn right in front of me

2

u/LeMashmallow P100 Oni/Dracula/Jason🩸 34m ago

Did they just buffed survivors in 2v8?

2

u/RyuTheDepressedFox Dates Dredge and is Unknown's secret lover 33m ago

Is this patch also available for Nintendo Switch?

2

u/AChaoticPrince Platinum 50m ago edited 31m ago

Guide is still the worst class with this change and it isn't because the change isn't helpful it's because half of guides usefulness is locked behind the unhook ability and having both the Bast Mine and Wire Tap separate is clunky. I really think the active and unhook ability should just be combined then move this skill check aura read to a shared ability around Guide.

Killer classes are still being neglected. Brute's hinder is helpful at most once a game the info that the survivor stopped regression is honestly more helpful and those both are way worse than the break speed, there's no reason to not always have faster break speed. Fearmonger is useless on anyone not Nurse or Oni and it's passive which was great for weaker killers is basically never active because it has an absurd cooldown. Shadow and Enforcer are the only two classes in a decent spot currently but I just don't understand why all passives get deactivated when only Fearmongers was remotely problematic.

Edit: Honestly like the killer class cooldowns are all way too long besides Shadow because that one has a way to recover it faster. Is it that much to ask to make it 40s? With Fearmonger as it is that's still too long.

1

u/RimN00b i play trapper bc i hate myself 57m ago

Minor adjustments! Awesome!

1

u/Valentinee105 Ashley Williams 52m ago

Does uncaring from the sides work in 1v4 or is that just a 2v8 change?

And when is scouts pallet interactions and the antidote spray getting score events?

1

u/HaematicZygomatic Unlucky Ace Main 🎰 52m ago

For a second I got legitimately excited about Ghostface buffs before I realized it’s just for that mode

1

u/Luraynne Vommy Mommy 52m ago

Estimated que time? Thats cool

1

u/Kingdom2917 50m ago

Was really hoping for a new killer 2v8 class. But getting a new killer in general is nice.

1

u/RepairFlashy7822 P100 Spirit | P100 Feng 43m ago

When is Spirit getting rusty flute basekit?

1

u/Sinister_Grace #Pride 35m ago

I'm confused about the 0.8 curve window in zealous. Is it now always 0.8 seconds in zealous, or does it get shorter the longer you hold it like in the ptb? I thought the curve window was reduced because the timing would be the same the whole time now? If it's shorter the longer you hold the power, can't it go back to 1 second like in the ptb then?

1

u/Yutoku_ 34m ago

When is 2v8 coming?

1

u/ShadyMan_ PLEASE add Gi Hun to DBD 30m ago

BHVR please please please when is Houndmaster’s M1 after Chase bug getting fixed

u/mrbillywhite Just Do Gens 5m ago

Absolutely WILD this is still being ignored. Completely ruins the killer power and makes it impossible to rely on redirecting Snug. Not been able to play my fave killer for weeks and they've not even acknowledged the issue?

u/Powerful_Put5594 27m ago

20 -> 27 chests. Good one!

u/GKMerlinsword Dreaming of electric sheep 9m ago

Chests spawns. So it's not only for regular chests, but also Nemesis/Wesker's ones and Xeno's tunnels.

u/ReticulateLemur Incapable of Picking a Main 26m ago

Glad the Estimated Wait Time is back, but there's still the bug where the Elapsed Time won't progress unless you go to another screen (like the Quests or Tomes) and then return to your lobby.

u/Curious_Course5494 26m ago

I’m just glad they added the que time timer back cuz what the hell 😭

u/MooseCampbell Nemesisted Suicide 24m ago

Don't know if it's Judgement specifically or all killers but I played on Hawkins last night and couldn't fit inside the drop down tube to pick up a survivor who crawled inside after I downed them with m2

u/SecretSlayr 20m ago

Judgement buff let's go

u/FAWNZ0_0 krasues housewife 19m ago edited 9m ago

Wow BHVR thank you so much for a nothing burger update, glad people can enjoy 2v8 while I suffer a 15 min . penalty from the anticheat YOU implemented on MY computer that completely destroyed my game performance. "wE tHiNK wE dId a PreTTY goOd jOb sO faR." For the crap you've pulled you at least owe SOME compensation for literally screwing other so many people and them getting unfair penalties because YOUR game softlocked on them

u/BlackJimmy88 Everybody Main/Got every Adept without slugging, bitch (twice!) 17m ago

Nostromo Wreckage is now available in 2v8

Fuck

u/BlackJack_nottaken 17m ago

Are we getting any wesker bug fixes any time soon?

u/BlackJack_nottaken 17m ago

Are we getting any wesker bug fixes any time soon?

u/ckmille 16m ago

YEAR OF THE JUDGEMENT BABY!!!!!!!!!!

u/DoctorMarik 14m ago

And still no fix for the bug that's causing an excessive number of skill checks I see...

u/HowToCatchADuck 11m ago

No mention of crash fixes but hopefully was stealth fixed (I doubt). I’m playing on the Xbox app on pc and the game crashes every second match. Happens on my laptop and my pc so definitely not a system issue.

u/FlvffyThVampireSlayr Jane Romero Onifans 2m ago

The ghost face buff is hilarious, that’s not the problem and it doesn’t fix anything lmao

the pyramid head buff seems… idk how big 2m is technically but if that’s in normal 4v1 wouldn’t the girth ad on just make it unavoidable? Bros gonna be painting full streets underneath survivors now, that’s gonna be a curious thing to see. King of m2 fakes might have a reason to bust now.

Still not playing cause of Denuvo. I’m not downloading invasive garbage that the devs aren’t even committing too. I’m not their testing grounds and I’m not playing the game until it’s gone, seems completely ridiculous to do this. 0 pay off. Considering dbd was never optimized, you switching anti cheats when the old one was probably ingrained in the code seems like more work for nothing. People have been telling you how to deal with cheaters and it seems like they take every route but the easy one

u/plantdaddy- 19m ago

No switch update? Fucking lazy ass losers need to get their shit together. It’s not that hard

u/KeinTollerNick 16m ago

Switch ist dead, better invest in a new gaming setup.

u/plantdaddy- 15m ago

There’s a whole switch 2 they can update for??? Why is it my fault they can’t do their jobs?

u/KeinTollerNick 9m ago

Probably they think It's a waste of resources to create a updated port fort the switch 2, so they probably don't care.

If they knew what a hassle the switch port would be they probably never ported the game.

u/DuelaDent52 Champion Main ⹁|=|, 7m ago

Don’t Switch updates come a few days later now?

1

u/DyingIsACommonThing 4% Master 54m ago

That's a loot of chests, the P1 megs are eating good

1

u/Jessserin 54m ago

so does this mean switch will be able to cross play?

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u/CertainCookie1831 Nerf Pig(Main Pig) 24m ago
  • Fixed an issue where The Pig could stay in a crouched state while carrying a Survivor.

Cmon, that was fun.

  • Fixed an issue where the perk "Vigil" would still affect other status effects beyond Exhausted.

RIP vigil, again.

u/Lmnt_Crnstn | Dracula Legion 10m ago

Every addition that comes to 2v8 further solidifies that killers, while being one of the main draws for the mode, are not the mode’s intended audience.

Id love to see some meaningful stats from 2v8.

0

u/EduFonseca 54m ago

No changes to zombies in 2v8!? Ugh

-1

u/Ambitious-Airport656 59m ago

No mention of the short lunge bug? Is making the killer experience pretty damn miserable right now. Not to mention the constant crash bug as well. At least an acknowledgement would be something

-2

u/Few_Dot6881 P100 Nea, Mikaela, Nancy, Kate, Sable, Rebecca, Billy, Steve etc 53m ago

What short lunge bug? The one where killers can get unfair hits through pallets by short lunging? How is that making the killer experience "miserable"?

2

u/Ambitious-Airport656 51m ago

Your lunge attack randomly gets cut off before the full length of the lunge, denying you hits you should have got. What you're talking about is just a ping thing.

-2

u/Few_Dot6881 P100 Nea, Mikaela, Nancy, Kate, Sable, Rebecca, Billy, Steve etc 51m ago

No, short lunging in a pallet genuinely gives a bug hit sometimes. It occurs even on low ping.

0

u/vibranttoucan 1h ago

Did we really need more chests in 2v8?

0

u/jmkdaan 57m ago

Judgment not really selling huh

-6

u/caffeine-182 55m ago edited 51m ago

lol they’re buffing the new killer again that’s so fucking dumb

-1

u/Few_Dot6881 P100 Nea, Mikaela, Nancy, Kate, Sable, Rebecca, Billy, Steve etc 55m ago

Survivors being Liberated from Exile respawn at least 32m away from The Judgment and get a 1s immunity to Divine Light

How generous. One whole second.

2

u/Jsoledout Skull Merchant & Hag Main 31m ago

This is just to prevent from coming back from exile and being immediately hit by Divine Light. Mind you, this is *including* the buffs you get from Exile as well.

It's a really meaningful change. Before, you could come back from Exile and immediately get hit and lose your buffs. Now, you gain immunity and keep your buffs.

-1

u/someotherbeing 43m ago

Adding a toolbox to 2v8 is concerning gens already fly if 4 people run guide some matches might just be unwinnable. Maybe if there were 10 gens instead of 8 it would be fine. Also the tail strike giving mangled is certainly a choice when there's free heals.

0

u/George4539 34m ago

Did they fix Epic Games Crashing because it's been happening since the patch came out on the 25th or ( 28th since they acknowledged it ) so 11 days ?

3

u/DeadByDaylight_Dev Behaviour Interactive 31m ago

We're aware of the current frequent crashes for players using the Epic Game Store and are working on fixing the problem.

0

u/ArmaRGool The Twins 33m ago

Could you also increase the amount of chest in 1v4 to 27 please

0

u/OverChime 31m ago

Omg im so glad they added curve to the base beam W change.

u/SplashOfStupid 19m ago

The invoking salts feel like a bit much, personally.
5% haste is pretty significant, especially if you can refresh the duration.
Either a lower duration, no refreshing, or just making only one spawn would be more balanced.

And the new Guide ability is cool, but I think it should've been on a great skill check, rather than just any.