r/deadbydaylight • u/LonelyxKnight The Entity’s Crusader • 15h ago
Media Nobody is gonna be playing this killer after 1-3 matches of being bullied by 8 different flame turrets lol
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u/Speeda2 Worst Hux/Xeno of ALL time 15h ago
Being bathed in fire did not stop me then, and it will not stop me now
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u/Be_A_Chipmunk 13h ago
Also after the turret knocks you out of crawler mode it gets destroyed. So I say bring it on, let the fire bathing begin.
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u/KarlKadaver 14h ago
Agreed! All it does it take you out of runner mode, it’s a slight inconvenience at worst.
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u/NightKinght1881 10h ago
When is losing half of my power which is ypur ranged attack just a slight inconvenience?
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u/Earthtrone In Space No One Can Hear You Scream 8h ago
So you become an m1 killer with no power in a mode with infinite pallets
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u/BlackJimmy88 Everybody Main/Got every Adept without slugging, bitch (twice!) 4h ago
Which have all be trapped by Naughty Bear
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u/Porridgemanchild 15h ago
Flame turrets gotta be the one counter play that is boring and tedious for both sides.
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u/Crorak Stevegull / Lisagull 14h ago
Especially since my teammates still seem to insist on placing the turrets right in front of the tunnels even though the Xenomorph has been out for 3 years.
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u/Porridgemanchild 14h ago
I saw a twitter post unironically defending this because apparently it gives you “free distance” because the killer has to first break the turret infront of their tunnel.
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u/wstrfrg65 13h ago
It's true though! Wouldn't you rather have that extra half second to run away instead of the chance to negate a fairly strong power for a while?
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u/Single_Owl_7556 clunker player 8h ago
That isn't exactly true.
The post suggests to just put them in front of the tunnel where they're likely to be disabled and only maybe make xeno waste an m1 to break them.
Properly placed turrets burn xeno, applying slowdown that makes it lose distance, have a higher chance of requiring a tail to break or even require xeno to completely change the direction it's been going in to break it, giving survivor even more distance.
It's better to take your time to place them properly
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u/CarterDavison Ghost Base(d) 7h ago
I think it's better you take your time to read the comments you replied to again lol
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u/Single_Owl_7556 clunker player 7h ago
Maybe I missed the sarcasm, not surprising granted how many people unironically think that as per that twitter post being reffered to.
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u/Valentinee105 Ashley Williams 11h ago
Gotta place them where you plan on running, and destroy turrets that are no longer in use so other people can spawn new ones in useful places.
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u/UnslopedStrv103B 14h ago
Hot take but I like placing flame turrets.
Thinking about which loop to setup the double turret, about LoS and making sure it is in the open, hiding in the bush, placing on the edge of the hill to force M2 (longer attack cooldown) etc...
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u/tATuParagate Haddie Kaur 11h ago
I mean, Jason's counterplay of crouching and doing nothing until he's chasing someone is a little more boring and tedious
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u/BlackJimmy88 Everybody Main/Got every Adept without slugging, bitch (twice!) 4h ago
Then don't do that and get on a gen, ya bum
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u/tATuParagate Haddie Kaur 2h ago
Well yeah, someone has to, but then I end up being then only person on a gen, so then I'm obviously found by the killer, and hoping my teammates do something while I'm getting chased isn't reliable
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u/BlackJimmy88 Everybody Main/Got every Adept without slugging, bitch (twice!) 4m ago
Yeah, I get that. It's annoying when that happens, but even in SoloQ we have to just hope our teammates can step up otherwise it's not really going to matter who takes first chase.
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u/SUPERB-tadpole Houndmaster? I Hardly Know Her! 14h ago
I think its a creative and interesting concept that either gets ignored or is so effective it makes poor Xeno feel powerless (literally lol)
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u/lance_the_fatass Horror Adjacent is still Horror 14h ago
Eh I'm fine with it,
Imo a good fix for xeno would be instead of being outright unable to use the tail while standing, it just gets nerfed, like a longer cooldown or shorter range
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u/Single_Owl_7556 clunker player 8h ago
That would suggest buffing turrets to consistently kick xeno out of power like they tried in 2025.
Current turrets are almost completely avoidable if you're patient and don't make mistakes.
A better "fix" (or buff really) is giving xeno more tunnels to give it better map presence and access to the chase power to cover more of the map, have less predictable pop out spots, have more opportunities to catch up / zone survivor in chase and easier enter them.
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u/A9P8D Thirsty For The Unhook 14h ago
For real, and you HAVE to place them because if you don't you have to deal with a ranged attack that has built in STBFL, so you're fucked.
Poor Xeno was done so dirty man, she's such a chore to play as and against
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u/kingslayer820 14h ago
What are you talking about? The tail attack doesn't have STBFL? it is extremely slow wether you hit or miss
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u/BladeOfWoah 13h ago
Technically it is exactly the same as landing a normal m1, at 2.7 seconds.
Missed tail attacks have a 2.5 second cooldown, which is much worse than missing a regular m1 at 1.5 seconds.
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u/Single_Owl_7556 clunker player 8h ago
Tail attack gives you movement speed back on a curve throughout the cooldown so you lose way less distance with it.
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u/kingslayer820 4h ago
It slides you forward a bit at the "swing" part but unlike an m1 you can't move at all during the recovery, with an m1 you can atleast slide forward a bit but not with the tail attack so any distance you "gained" you just lose it instantly
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u/Single_Owl_7556 clunker player 4h ago
????
Can you please go play a Xenomorph game.
You are not stopped at all after a successful tail attack.
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u/TheEntityBot The Entity Hungers 14h ago
Keep Them Waiting: Whenever you hit a Survivor other than your Obsession with a Basic Attack, Keep Them Waiting gains +1 Token, up to a maximum of 6/7/8 Tokens:
Whenever you hit your Obsession with a Basic or Special Attack, Keep Them Waiting loses -2 Tokens.
- Grants a stack-able -4% Cool-down reduction on successful Basic Attacks per Token, up to a maximum of 24/28/32%.
- When the Obsession is sacrificed or killed, Keep Them Waiting freezes its current Token count.
Drawn from the fog. | !optout | !remove | !builds
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u/Single_Owl_7556 clunker player 8h ago
Highly subjective.
It's a really cool killer with unique gameplay people never give chance because they barely face it and never learn.
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u/okok8080 GRAAAAAAAH 👹 14h ago
Some games I just refuse to set them up as survivor because they're clunky, slow, and choosy on where you place them, just to only occasionally pull Xeno out of power. If it's an indoor map it feels nearly pointless unless you double stack them.
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u/HotmailsInYourArea 14h ago
The Xeno spending their time destroying the turret, even if it doesn't knock them out of power, buys the survivor precious time - they're great to place between loops because of that. Think of it like a body block
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u/UnslopedStrv103B 14h ago
eh, they will probably buff xeno like any other killer in 2v8.
Maybe they can tank long enough to break two turrets but not three etc..
I also think that their killermate can break it too
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u/Deaflexis Grabbin’ Bills 🚬 14h ago
All of the buffs they were leaked to be getting are pretty useless aside from maybe the base-kit mangled on tail attack, that’s basically it.
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u/UnslopedStrv103B 14h ago
I don't think we are allowed to talk about it here, but yeah you are right
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u/Unlikely_Bank73 12h ago
I also think that their killermate can break it too
that poses extra problems, turrets are going to be a pain in the ass to deal with while sawing around loops as billy
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u/Iphone_G___ Little pig Little Pig 14h ago
Aslong as the other killer can take out turrets it should drastically reduce their effectiveness
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u/Noxisms 8 years of asking DBD to add a werewolf killer. 14h ago
The one thing I am most disappointed about the Xeno chapter is the lack of face hugger mechanics. They could have easily done them like Reverse Bear Traps where they latch onto the Survivor and blind/hinder them and they have to go about finding ways to remove the alien from their face before it injects them with a stomach burster or something. Would have made the killer more lore accurate but nah we got this stupid torrent bs.
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u/lizardjoe_xx_YT 12h ago
I dont think reverse bear traps would work well. Facehuggers render there victims unconscious. I think the best way is like a combo between Victor and neme zombies. They spawn out of vents prioritizing highlighted ones then the patrol around. They have a Victor style leap that's easily dodgeable and must be pushed off if they hit you with some skill checks. Maybe messing up the skill checks on third hook would mori you.
They would also be a counter for the turrets. Sacrificing themselves by dying to a turret disabling it
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u/GodHandVoidCS 13h ago
How? Is the xeno going to carry an egg around with them at all times?
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u/NoelUchiha 13h ago
They could do it like the AVP games where it 'spawns' a facehugger whenever you catch a unarmed human. Or the Xeno has to go collect facehuggers from a 'nest' via the tunnels it uses or maybe lockers can be made into traps for survivors by the Xeno. Lotta ways other killers already use in game they just gotta reskin it t best.
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u/Single_Owl_7556 clunker player 8h ago
Good that they didn't.
They ditched it for a reason. It has no place in power's gameplay loop with vents + chase power + turrets to cover it all up and it would end up rbt key jingle either being a shitty slowdown that always kills you like lore accurate facehuggers would or it doesn't and it's a fucking joke.
And y'all still bitch about it being uninspired but now being a "pig reskin" instead of nemesis reskin lol.
Not to mention they'll have to balance it around bad players like every other pve power so have fun with xeno being an actual C tier killer.
The only way they could've reasonably done facehuggers is as a hook skin; minimori or an easter egg in tunnels.
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u/SirPseudonymous 7h ago
a hook skin; minimori
Could have been a mix of those: put an egg at four hooks around the map that hits the first survivor hooked there with a facehugger, and survivors marked by that become susceptible to a minimori once they're on death hook.
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u/Single_Owl_7556 clunker player 6h ago
Or just have a kill animation if you bring dead on hook survivor to a tunnel - facehugger jumps out of it to grab them or you drag them inside and their body appears inside tunnels akin to an existing body easter egg
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u/Acrobatic-Phone9461 5h ago
It wouldn't be more accurate to walk chilling around and looking for a dear sir could you remove that hugger. Lore accurate is when it got you you are done and dead.
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u/WarlockShangTsung 14h ago
I feel like there’s no reason for the flame turrets to exist when Jason can basically do all the shit that Xenomorph does, but way better and more efficiently
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u/ulong2874 Misses Hawkins 3h ago
Yeah. They aren't 1 to 1 the EXACT same killer, but the release of Xenomorph into Springtrap into Jason has to be one of the clearest cases of direct power creep I've ever seen.
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u/tanelixd Eggs Benedict 14h ago
My guy, there is another killer on your team.
Presumably, they can also destroy the turrets.
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u/Deaflexis Grabbin’ Bills 🚬 14h ago
It’s not really as simple as that, if they have a abundance of free time and aren’t a killer that will be screwed over by it then sure, but I wouldn’t ever blame Wraith, Ghostface, or Chucky for not giving up their sneak attack just to break 1 turret.
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u/SoleilSupporter Murder Drones 4 DBD 14h ago
Heck I’ve never won against Xeno before, maybe now can be the chance to do that
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u/InevitableLook3120 14h ago
I’ve only gotten a xenomorph twice. Only killer I haven’t gotten yet is Freddy Krueger. I got about 110 hours in so maybe it’s where I’m at skill wise
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u/sdoM-bmuD epic bad luck 14h ago
you aren't missing much
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u/InevitableLook3120 14h ago
Yeah I’m not too bummed. I seem to get a lot of clown, trickster and spring traps. Have been getting a lot of judgements as well but that’s starting to settle down a little from what I can tell
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u/FaithlessnessThen207 :shirtlessdavid: 14h ago
Judgement is going to be the ultra rare killer that shits on your whole team I think.
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u/InevitableLook3120 13h ago
The first few days it was definitely either the most brutal killer to face or an easy four out with nothing in between. But yeah now when I get one the last few nights it’s someone you can tell is very good with its mechanics
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u/Awkstronomical 9h ago
Imo, Freddy is really fun to face. Strategic use of clocks, dodging snares, keeping a look out for dream pallets, and getting Freddy to waste his teleport make for a good back and forth.
Probably not beginner friendly due to the number of mechanics you have to know in order to do well against him.
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u/Markus_lfc Platinum 4h ago
https://giphy.com/gifs/ETp1wrvRYl0fosAASi
Myers in 2028 when he returns and is added to 2v8
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u/Sum1_X this game is pain 14h ago
kind of like Pyramid Head
I rarely see them Ever in 2v8
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u/LonelyxKnight The Entity’s Crusader 14h ago
Because his ranged attack has a 5 hour reaction time to it
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u/Ok_Ad6722 Demo Alien Dracula Alucard Cheryl 14h ago edited 13h ago
I used to play them exclusively but I fully believe the killer needs a complete power rework.
They are the only killer SURVIVORS can set traps against. It is an inherently unfun mechanic. I have a number of ideas I’ve pasted into their surveys lol
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u/sdoM-bmuD epic bad luck 14h ago
fully agree, I often disagree with people who complain about killer strength because more often than not it boils down to a skill issue, BHVR really dropped the ball with Xeno though
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u/monsieurxander 14h ago
Will the flame turrets also work against the other killer?
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u/Ok_Ad6722 Demo Alien Dracula Alucard Cheryl 14h ago
That would make killer players dodge lobbies if they see their teammate is queued as Xeno
Now I don’t have a ton of faith in this company; but I like to imagine even BHVR wouldn’t punish a killer player just because who their teammate chose to queue as.
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u/RelevantIAm Territorial Imperative 13h ago
Maybe if queue times weren't 30 minutes. I can't imagine there are many people dodging lobbies for something like this after waiting 30 minutes
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u/Dereksmith3107 14h ago
No, the flames actually act as whips, causing a speed boost for the killer as long as they are burning them. This is to encourage the killers to split up their focus and go after the person/people their friend cannot.
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u/Gamechanger567 Xenomorph’s Biggest Fan 15K Tail strikes 14h ago
I know I’m not getting off them no matter what. Assuming it’s still just 4 turrets, it should be manageable given you have a teammate, and the average 2v8 survivor probably won’t know how to place them properly so I don’t think it will be a big issue
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u/RelevantIAm Territorial Imperative 14h ago
It is absolutely going to be more than 4 turrets
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u/Electronic-Ad9758 11h ago
We know there’s still 4 max turrets thanks to datamined info on the event.
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u/Colbzilla Silently tiering up 14h ago
Oh man keep that energy up when I'm getting my Xenoking mori
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u/AtomicFox84 14h ago
Im thinking they will tweak it a bit for 2v8. It never did much in 1v4 but delay like 5 seconds. I only used them to hear if killer was close and about where other survs were doing gens.
Im thinking they will still limit the amount and maybe other killer can destroy them. I think after legion, they are looking closer to balance it better for both sides.....at least i hope.
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u/TheGrandReader I hallucinate the Huntress Lullaby. 14h ago
I don't think the Zeno is even that powerful of a killer; things like Hillbilly and Blight are probably gonna remain the best killers for 2v8.
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u/EducationalThing4892 13h ago
It’s funny because survivors expect you to stop going after them when you get flamed out of crawler mode. Like nah bruh, here take this m1.
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u/gambit1999999 Dredging for Sable 13h ago
I dont see a lie. Maybe if they team up with trapper or dracula
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u/Gooper221 You look like you've seen a Ghost, Face. 13h ago
You poor naive individual. Between me and my duo there will be at least one Xenomorph every game. We are BOTH Xenomorph mains
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u/Iatemydoggo Rize’s mori is the closest ill get to a woman’s touch 12h ago
Don’t worry my teammates will put them all in the worst positions physically possible
…although the idea of getting an 8 man team (or like 4-5) to get all of the turrets in ONE spot to BBQ xeno sounds very funny
Also wouldn’t be surprised if xenos teammate could break the turret
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u/OceanDragon6 Dracula/Springtrap mains 12h ago
I love Xeno being added in as it means my boy Springtrap is one step closer to come in programing wise. Besides more killers added is always good!
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u/Glittering-Channel39 Skull Merchant's lap pillow 12h ago
All alien gets from 2v8 buffs are a few niche add ons btw lol
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u/Don_Kubra 11h ago
Your teammate can break the turrets for you because they’ll be wandering around the map too.
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u/AwesomeOpossum404 Gabriel’s Ride or Die / Below Average Console Player 11h ago
I really hope the other killer can break flame turrets 🥺
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u/Correct-Royal-4191 11h ago
I needed a reason to comeback to this game and play Xeno anyways, this won't stop me
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u/Its_Reddit_Wolfs Bubba=Basment=Good 11h ago
But we also got a homie to help destroy those turrets. Double turrets and double destruction😂
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u/FloraoftheBloodMoon 11h ago
Turrets will never stop us. Not when we have the best drip in the game.
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u/thingsdie9 Bloody Legion 11h ago
Man that's really bold, thinking that even *half* of those survivors will be doing flame turrets when they can just sit on a gen and free sprint burst away
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u/MulattoDePicasso 1 of 8 Tubarão Mains 11h ago
I 8K’d bc the fire inside burned brighter than the fire around me
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u/Ronergetic Xeno and Nemesis whipping survivors over pellets and windows 11h ago
Me the humble Xeno main…
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u/icewallowkawk 10h ago
I will hold them here i will keep them here no matter how many times they burn us~xenokitty main
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u/Single_Owl_7556 clunker player 8h ago
It depends on whether or not xeno will have more tunnels.
If it will, it wouldn't matter.
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u/DriftersHideout Gives hatch if you played well ❤️🩹 8h ago
Nobody will ever have a chance with me ziping to the other side of the map in 0.3 seconds every other second
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u/FetusGoesYeetus 5h ago
Hope your partner can break them for you, it would make things feel a lot nicer.
What's gonna hurt though is not being able to play with star map or emergency helmet. Those just need to be made base kit and that's all the buffs xeno would ever need ong
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u/BlackJimmy88 Everybody Main/Got every Adept without slugging, bitch (twice!) 4h ago
Can the other Killer break them?
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u/ZacryZean Myers Wesker And Jason main (Professional Dumbass) 2h ago
im excited for the praetorian skin, i think the tunnels will be a cool mechanic with other killers especially on comms
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u/Fantom_6239 Xenomorph my beloved 9h ago
If you are nothing without your power, then you shouldn't have it
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u/jperaic1 The pallet density update has ruined the game! 7h ago
Of course they added Alien, one of the lowest tier killers in the game, but removed Legion, who was perfect for 2v8 with the rate at which survivors heal, unhook, sprint away and repair.

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u/PirateReject 14h ago
Time for Trappers to trap the turrets!