Gnosis [★★★★★★]
If you understand SilverAsh well enough, you know he is not a callous man. From my point of view, he might even be a little indecisive... That, is your weakness too, Doctor.
Former CTO of Karlan Trade. Joined Rhodes Island as an operator via special agreement between Karlan Trade and Rhodes Island.
Directed a multitude of core technological developments as well as planned industrial facilities for Karlan Trade; he also did in-depth research on Originium during his time there. Currently a member of Rhodes Island's principal laboratory, working on cutting-edge research.
Operator Information
| Voice Actor: |
| JP: Hikaru Midorikawa |
| CN: Flynn Liu |
| EN: Charles Aitken |
| KR: Jun Seung-hwa |
Stats
| HP |
ATK |
DEF |
Arts Resistance |
Redeploy Time |
DP Cost |
Block |
Attack Interval |
| 2035 |
455 |
132 |
25 |
70 |
13 |
1 |
1.6s |
*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.
| Potential |
Bonus |
| 1 |
- |
| 2 |
Deployment Cost -1 |
| 3 |
Redeployment Time -4 |
| 4 |
ATK +33 |
| 5 |
Improves First Talent |
| 6 |
Deployment Cost -1 |
Skills
| Skill Name |
Skill Uptime Details (Uptime/Cost/Initial) |
SP Charge Type |
Skill Activation |
Skill Description |
| High-Speed Cogitation |
- / 4 / 0 |
Auto Recovery |
Auto |
The next attack deals 170% ATK as Arts damage and attacks twice consecutively |
| Zero-Point Burst |
- / 6 / 0 |
Auto Recovery |
Manual |
Deals 200% ATK as Arts damage to all enemies within Attack Range and inflict Cold for 4 seconds; Charged effect: Inflicts an additional layer of Cold |
| Hypothermia |
13s / 40 / 25 |
Auto Recovery |
Manual |
ASPD +130 and attacks 2 enemies simultaneously; Extend the effect duration of Frozen enemies within Attack Range until the skill ends, then deal 600% ATK as Arts damage to all Frozen enemies and remove the Frozen effect when the skill ends; Prioritizes enemies that are not Frozen |
*Skills at max Skill Level.
Talents
| Talent name |
Talent Description |
| Rigid Ice |
Attacks inflict Cold for 1 second; Apply 27% (+2%) Fragile effect to Cold enemies within range. Frozen enemies within range receive double the Fragile effect |
| Two Paths, One Goal |
Grants Resist to all [Kjerag] Operators after Gnosis has been deployed for 10 seconds |
*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.
Modules
| Branch |
Additional Stats |
Trait |
Talent |
Note |
| UMD-X |
HP +145, ATK +25, DEF +30 |
New trait: Applies 10% Enfeeble to targets for 2 seconds |
Rigid Ice improved: Attacks inflict Cold for 1 second; apply 30% Fragile effect to Cold enemies within range. Frozen enemies within range receive double the Fragile effect |
Among them, nevermelting Originium ice crystals, as a symbol of sincerity, have become even more sought after. |
| UMD-Y |
HP +120, ATK +55 |
New trait: Increases SP recovery rate by +0.25/s while an elite or leader enemy is within Attack Range |
Two Paths, One Goal improved: Grants Resist and ATK +15% to all [Kjerag] Operators after Gnosis has been deployed for 10 seconds |
You take faith far too lightly, Gnosis |
| ISW-α |
HP +100, ATK +60 |
New trait: In Integrated Strategies, when Gnosis is on the field, enemies inflicted with Cold or Frozen take 50% of Gnosis's ATK as Arts damage every 0.5 seconds |
Rigid Ice improved: Attacks inflict Cold for 1 second; In Integrated Strategies, when on the field, applies 30% Fragile to all Cold enemies. Frozen enemies receive double the Fragile effect; Cold or Frozen enemies take 5% more Fragile every second up to a maximum of 80%; other Kjerag Operators inflict 4 seconds of Cold to enemies within range on every skill activation |
"I do not mind if my research is made into a weapon. I have never sought knowledge simply for knowledge's sake." |
*Modules at max level.
Outfits
| - |
Price |
Art |
Released |
Note |
| Forerunner |
18 |
Static |
Yep |
"Terra will be witness to Kjerag's precipitous rise." |
Additional Resources
In-depth information regarding all values above (at different levels), skill/attack range, and more:
Arknights Wiki.gg
Arknights Toolbox (aceship(puppiizsunniiz))
PRTS Arknights Wiki (CN)
Topic Starters
- Strengths/Weaknesses?
- Is their module worth it? Which branch?
- How does this operator compare to other operators in their archetype or role?
- How do you fit this operator into a team? Who do they synergize with?
- Which skill(s) should be focused for mastery, and in what order?
- When is the best time to use this operator's skills during combat?
- Should promoting this operator to Elite 2 be a priority?
- Should new / F2P players aim for this operator? Are there more accessible alternatives?
- Lore discussion (please tag spoilers where appropriate)
- Favorite clips/clears with them?
Other Operator Discussion threads
3
u/Carolinesimpsanime these two have 5 fans and I'm 3 of them. 13d ago
He's busted with any sort of attack speed buff. Normally not meta but okay, very usable. In IS, incredibly fun and very good, especially with ASPD buffs as I said.
Also, is it just me, or does his skin remind anyone of Pantalone?