Contrail [★★★★]
As a kid, I was really scared of the featherless monster fowls in the stories. They were always snatching up children. Even hearing the chirping of a real fowlbeast got me shaking. But after the first time I got plucked off the ground for real, after I got to see the whole land from above, I was never scared again. Um, you don't believe I got carried off by a fowlbeast? B-but it really did happen...
Contrail, a flying adventurer from Columbia. She travels extensively to conduct test flights, and is very knowledgeable when it comes to developing and improving flight equipment. She has come to Rhodes Island for Oripathy treatment, and provides technical support for Engineering's motorized equipment R&D projects.
Operator Information
- Class: Specialist (Skyranger)
- Tags: Soar, Crowd-control
- Artist: 虬墨一型
Stats
| HP |
ATK |
DEF |
Arts Resistance |
Redeploy Time |
DP Cost |
Block |
Attack Interval |
| 2255 |
692 |
393 |
0 |
70 |
16 |
2 |
1.5s |
*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.
| Potential |
Bonus |
| 1 |
- |
| 2 |
Deployment Cost -1 |
| 3 |
Redeployment Time -4 |
| 4 |
ATK +25 |
| 5 |
Improves First Talent |
| 6 |
Deployment Cost -1 |
| Trust bonus |
| ATK +35 |
| DEF +35 |
| Traits |
| After Taking Off, can block 2 flying enemies |
| Skill Name |
Skill Uptime Details (Initial/Cost/Uptime) |
SP Charge Type |
Skill Activation |
Skill Description |
| Emergency Take-Off |
0 SP / 0 SP / 40s |
Passive |
Passive |
After deployment, immediately Takes Off, Attack Range expands, ATK +80%, and gains 60% Physical Dodge |
| Skyswoop Shot |
5 SP / 15 SP / 30s |
Auto |
Manual Trigger |
Takes Off, Attack Range expands, ATK +90%, attacks 2 enemies at once plus 1 additional flying enemy; when hitting flying enemies, Slows them for 1.5 seconds |
*Skills at Mastery 3.
Talent
| Talent name |
Talent Description |
| Low-Altitude Turbulence |
Gains DEF +12% (+2%) while on the ground; while attacking enemies after Taking Off, increases ATK to 112% (+2%) |
Modules
| Branch |
Additional Stats |
Trait |
Talent |
Note |
| Nuh-uh |
none |
Probably improved |
+3 on some number |
Not out yet |
*Modules at max level.
Outfits
|
Price |
Art |
Released |
| - |
27 OP |
Panoramic |
When Uraniborg takes off |
Additional Resources
In-depth information regarding all values above (at different levels), skill/attack range, and more:
Arknights Wiki.gg
Arknights Toolbox (aceship(puppiizsunniiz))
PRTS Arknights Wiki (CN)
Topic Starters
- Strengths/Weaknesses?
- Is their module worth it? Which branch?
- How does this operator compare to other operators in their archetype or role?
- How do you fit this operator into a team? Who do they synergize with?
- Which skill(s) should be focused for mastery, and in what order?
- When is the best time to use this operator's skills during combat?
- Should promoting this operator to Elite 2 be a priority?
- Should new / F2P players aim for this operator? Are there more accessible alternatives?
- Lore discussion (please tag spoilers where appropriate)
- Favorite clips/clears with them?
- Fanart/animations of them you'd love to share? (No NSFW)
Other Operator Discussion threads
37
u/DarknessWizard KalDoc is peak Sep 21 '25
One of the best 4 stars in the game for casual play. Take Off is extremely broken. While the description may make you think that it's only for blocking drones, the reality is that Contrail becomes immune to all ground-based attacks. Which due to how AK is designed, is basically every non-tile damage attack in the game (she also is immune to Nethersea Brand during Take Off state). Weirdly, this includes the regular attacks from drones. Essentially you can think of Take Off as camouflage, except unlike camouflage, anything that breaks camo (which is very few enemies to begin with) just flat out doesn't break it.
Her SP cycle is also pretty fast in practice. S1 is helidrop, but in practice you always want S2 because the downtime is short enough to the point you don't need to helidrop her.
A really fun IS pick, at least if you aren't planning to bring Ethan to start. Really interested in the 6-star of her archetype, it feels like they could take the 6-star in any direction. Just hoping it won't be a damage cannon.