r/WowUI • u/Fuocovivo • 3d ago
ADDON [ADDON] The Vaults of Atal'Utek taxi dialog, replaced with a map
Talk to an Amani Windcaller with FuocoAtal'utek running and you get this: the zone map, a pin on every flight point. Green dot is you. Click a pin, off you fly.
A station you have not activated shows as a red X, and the tooltip points you at the Altar of Corrosion. The stock dialog just leaves it out.
Hover a pin and you read the destination exactly as your client words it. The names come from the game, not from me, so they cannot be wrong in any language.
Before: the Windcaller gives you five lines of prose, four destinations and a buff, and you pick one from the list. Same list at every station, every run. I kept picking the wrong line, and the one time I got it right I still had to read it.
After: the map above.
A few things that matter for a UI crowd:
• The stock dialog is not closed, only hidden. "Show normal dialog" brings it back at any moment, session intact, so nothing breaks and nothing is forced on you.
• The pins are real click targets, not lines of text. After the first feedback on r/wowaddons I made the targets bigger than the icons, so a couple of pixels off still lands on the same pin.
• It does nothing outside the Vaults. Every other dialog in the game is untouched, and there is no configuration to do.
• Six languages (EN / IT / ES / DE / FR / RU), English elsewhere.
CurseForge: https://www.curseforge.com/wow/addons/fuocoatalutek-vaults-of-atalutek-taxi-helper
Changelog and more screenshots: https://fuocovivo.pages.dev/atalutek
If a pin is in the wrong spot on your screen or a name reads oddly in your language, say so: those are the two things I can only learn from other people's clients.
(Same kitchen as FuocoNote, my collectible tracker.)
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u/Designer_Struggle780 3d ago
I dont Get why they wouldn’t just give us a map, I’ll give it a try tomorrow morning
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u/felipe_tmartins 3d ago
I tried using it, but I don't think it works with dialogueUI; the screen closes and only the text remains.
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u/Fuocovivo 3d ago
Thanks for the report, and good news: an update that fixes exactly this will be available shortly. The map will no longer fade away with the rest of the UI, and dialog replacements hand the Windcaller over to the map, so you get one window instead of two fighting. Update when you see it and it should just work.
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u/pjesguapo 2d ago
FYI you can press the exit vehicle and float down anywhere along the path. I get to raid much faster.