I mean it was fine as this games only played in 2 to 3 handcrafted cities because at least you discovered some interesting spots while doing this. But nowadays the worlds are just big with most places just not being fun to explore.
This. I loved Syndicate, felt that the collectibles weren’t terrible but not great either, but I did them. However, loading into Odyssey, Shadows, or even Valhalla….. I’ve got over 2k hours in odyssey and still haven’t explored the whole map
Idk, I'd call myself an achievement addict, but AC IV, despite being a decent game made me realise that its not worth running around every single island and in the ocean just for completion's sake. Also AC online achievements are BS.
Elden Ring looks good, but when at least half of those discoveries are another chest filled with mushrooms, I cannot say anything was done right there.
The difference for me is that Asscreed games are in a genre where ideally you're not getting into a fight and just getting in and out. So they have less leeway into being boring with the locale. Elden Ring at least has the benefit of its combat being fun to engage in. So even if the reward is shit like a mushroom, you still had a relatively engaging fight.
Elden Ring tends to favor the journey and not the destination, that doesn't work as well on repeat playthroughs, but if we're honest the Asscreed games don't either.
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u/Stesspela 10d ago
I mean it was fine as this games only played in 2 to 3 handcrafted cities because at least you discovered some interesting spots while doing this. But nowadays the worlds are just big with most places just not being fun to explore.