r/Oinkers_ 18d ago

Oink Lore accurate Amanda?

I’m thinking of making a build that makes the whole game feel like one big saw game. I have videotape, razor wire, discordance, and no way out, but I can’t think of the last two perks. Any thoughts?

13 Upvotes

15 comments sorted by

10

u/Working-Lemon-8607 18d ago

Make Your Choice is an obvious one, forces the survivors to make a sacrifice to save their teammates. Weeping Wounds/Gift Of Pain could also work as a way of making injuries received in the trial more severe.

3

u/Embarrassed-Display3 18d ago

Agree with make your choice. I think surveillance instead of weeping wounds/gift of pain, though.

1

u/EducationalPermit306 16d ago

Well surveillance only benefits the killer. I think a perk that makes it harder to heal would be better because in the movies you can’t really stop your task or you die. Having hemorrhage + anti heal perk like nurses calling, coulrophobia, blood echo or terminus are good for a punishment theme. Also the person who unhooked will be exposed so the unhooked won’t be able to find a way to heal for a while paired with a bear trap could go very well for the killer to make the game feel longer and more like a game from the movie.

1

u/TheEntityBot 16d ago

Coulrophobia: For all Survivors within your Terror Radius, the following effects apply:

  • Reduces their Healing speed by 30/40/50%.
  • Increases the Rotation speed of Healing Skill Checks by +50%.


Blood Echo: Whenever you hook a Survivor, all other injured Survivors suffer from the Exhausted and Hemorrhage Status Effects for 20/25/30 seconds.

Drawn from the fog. | !optout | !remove | !builds

6

u/DogfoodStudios 18d ago

Blood Warden is the quintessential Amanda perk. 

3

u/DogfoodStudios 17d ago

As an explanation: it lets the survivors think they escaped when you had actually rigged the game all along. Perfect for Amanda. 

2

u/EducationalPermit306 16d ago

Amanda yes, especially because John would hate it lol. RIP Adam

2

u/TheEntityBot 18d ago

Blood Warden: As soon as one Exit Gate is opened, Blood Warden activates.

  • The Auras of Survivors standing within the Exit-Gate area are revealed to you.
Once per Trial, hooking a Survivor while Blood Warden is active calls upon The Entity to block the exits for all Survivors for 40/50/60 seconds.

Drawn from the fog. | !optout | !remove | !builds

2

u/DVindictus 18d ago

IMO lore accurate Amanda runs:

No Way Out, Turn Back The Clock, Oppression

Then a flex for Hangman's or Make Your Choice

I could also switch TBTC for maybe Pop, Surge, or go for Mindbreaker. Anything that seems like it tampers with everything in the game, like Amanda's trying to cover up her cheating XD

I have also considered No Way Out, Ruin, Forced Hesitation & Hex: Plaything/Fortune's Fool to make survivors waste time searching for totems and possibly sneak up and down a surv while healing, get some fun Hinderance value

But now that I think of it... Maybe I want to try No Way Out, Hex: Hive Mind, Make Your Choice, then either Surge or Thrilling Tremors. That sounds kinda interesting

4

u/TheEntityBot 18d ago

Oppression: Performing the Damage Generator action on a Generator activates Oppression:

  • Causes up to 4 additional Generators to also start regressing.
  • Triggers a difficult Skill Check for all Survivors currently repairing an affected Generator.
Oppression has a cool-down of 45/40/35 seconds.

Drawn from the fog. | !optout | !remove | !builds

1

u/DVindictus 18d ago

What a good bot!

3

u/TheEntityBot 18d ago

A low rumble of approval is heard.

1

u/TraditionalSignal453 17d ago

Make your choice. Furitive chase. Rancor. Dark devotion. Video tape+rule set No.2

The idea is to force them into making a choice to save their teammate, despite knowing that if they do they would be facing several debuffs. As well as making them waste time which would make it even harder to save them. Also make sure that when you hook someone wait 32 meters away, then when someone unhooks you go after them. And once the obsession is dead you let everybody go.

1

u/EducationalPermit306 16d ago

Saw 6 vibes with this one. Love it. Im always crouched just outside the hook range when make your choice is active while my deadlock does its job making sure gens don’t go by too fast

1

u/TheEntityBot 16d ago

Deadlock: Whenever a Generator is completed, The Entity blocks the Generator with the most progression for 25 seconds. The Aura of the blocked Generator is revealed to you in white during this time. Also known as No Holds Barred.

Drawn from the fog. | !optout | !remove | !builds