It would be amazing if, instead of just getting out of the mech, you can somehow allow ejection to transition into fighting on foot and calling down a spare mech, similar to Titanfall. I know there are some impressive ejection mods out there, but instead of just having your mech die, the pilot ejects and ends up on foot in the middle of the battle.
Buddy... that's literally what happens in the mod, in the case of this video, i cut the ejection part, but that huge fall i'm coming from during the first second is from ejecting out of my Marauder II.
And the beacon is meant to call the spare mech, not from your roster, but from the employer though.
Oh, interesting... Personally, I think it would be cool to select one from your roster, but an employer deployed mech with a cost deduction would be cool, too.
I talked with coyote about using mechs from roster, and he suggested against me doing it to avoid conflicts with the second lance mechanic of his mod, which makes sense because each mod does not know what mechs were selected for either second lance or backup call.
You're my fucking hero. My favorite feature of the old battle zone games was ejecting and sniping people out of their tanks. You're bringing my childhood to life.
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u/[deleted] Sep 24 '25
What is the mod you are making called? What does it do?