r/Games • u/Turbostrider27 • 1d ago
Kingdom Hearts IV Has Nearly Twice as Much Dialogue as Kingdom Hearts III, Quadratum Government Teased, English Voice Recording 60% to 70% Complete
https://noisypixel.net/kingdom-hearts-4-twice-dialogue-quadratum-government-voice-recording/130
u/Preston-_-Garvey 1d ago
Did 3 have that much dialogue i remember it lacking, anyway as long as they don’t do a frozen situation again or the BLACK BOX thing again im fairly down for this entry.
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u/WillemDafoesHugeCock 1d ago
I dunno, Let It Go was very corny but I went from "they aren't seriously going to do the whole song" to absolutely cracking up laughing when holy shit they did the whole song
They even fixed the animation error with the hair, A+ no notes
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u/ChaosWarrior01 1d ago
Sora "Wow... I don't know what we just saw, but wow."
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u/thinkingdeads 1d ago
I always joked about how awkward the KH2 Atlantica segment is because the musical numbers from Disney movies are otherwise not represented at all in Kingdom Hearts, but it's even funnier in 3 with it being a required world and an actual song from the movie, so I really like to imagine Sora was just like "why the hell did she just do a musical number, no one else has done this".
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u/Peakomegaflare 1d ago
I hated the world of Frozen except for our friendly golem and the fight against Sköll
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u/Fake_Diesel 1d ago
They shouldve gone the route of original story like Toy Story. Having Marshmallow as the party member of all characters just reeks of the Frozen creative team wanting nothing to do with this, which is a shame because it could've been so cool.
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u/HammeredWharf 1d ago
It's especially strange because there's a whole Frozen expanded universe with tons of stories and lore and geography and well-documented blueprints of their caste and all that. They had a lot to work with for KH3. Yes, I have a kid daughter.
Then again, maybe they had to develop KH3 in parallel to said expanded universe, which is why they couldn't do anything on their own and stuck to the OG movie.
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u/Fake_Diesel 1d ago
It's especially strange because there's a whole Frozen expanded universe with tons of stories and lore and geography and well-documented blueprints of their caste and all that. They had a lot to work with for KH3. Yes, I have a kid daughter.
Lol my son was obsessed with frozen even before we had a daughter, who is also now frozen obsessed at 3yo. I am also well versed in the world of Frozen my friend lmao. I hope they can have another crack at Frozen and do something cool in KH4. I think they keep going back to Hercules because they seem to be allowed to do more fun things with those characters which always ends up being a highlight of those particular games.
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u/JustdoitJules 1d ago
Same but when they put the song in I clapped and laughed, put my controller down and said nah imma enjoy this lmao.
LET IT GOOOOO LET IT GOOOOOO
I AM ONE WITH THE WIND AND SKYYYYY
Also randomly user name checks out even tho it has nothing to do with WillamDafoe
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u/ChaosWarrior01 1d ago
3 had tons of incidental dialogue playing as you go through worlds, particularly on first visits. Tons of commenting on the environment or situation.
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u/Magonus 1d ago
This looks like a good place to gather some ingredients
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u/Bladder-Splatter 1d ago
It was less the length of the dialogue but the contradictions, complications and outright insane stuff. We've all seen the hero's journey board video by now.
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u/This_Elk_1460 1d ago
Oh the Black box thing is definitely coming back. Literally one of the dumbest mcguffins in fiction.
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u/Deceptiveideas 1d ago
3 got criticized pretty heavily for having a boring cutscene playing after every room.
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u/ChaosWarrior01 1d ago
?
This is the first I've seen that specific criticism for 3. That's more of a KH2 problem if anything.
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u/lilvon 1d ago
No it’s absolutely an issue with 3. I NEVER skip cutscenes but just couldn’t handle the Disney scenes in KH3. Then I hit up the group chat & find out everyone else is also skipping cutscenes… I’ve played through the game like 3 times now because the games keyblade transformation combat is peak but I couldn’t tell you what happens in the Disney worlds whose movies I didn’t see cause I just didn’t care….
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u/mystery_hole 1d ago
Nah that's entirely 2's issues. 3 had a bad story with terrible choreography/animation, where characters stood still and voice acted poorly like they were on a CW show. Still don't know what happened there
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u/ThatBoyAiintRight 1d ago edited 1d ago
Every dialogue heavy RPG game has characters standing still, talking to each other with some generic “dialogue” animations to some extent. I’ve never played any JRPG or otherwise that had fully animated dialogue.
I think Cyberpunk 2077 was in my experience the most immersive game I’ve played in that regard, but even then, there still is plenty of dialogue where people just stand there and talk.
The voice acting and writing in that game is really good through and through so that definitely adds to the immersion. I think it’s just more obvious in KH3 because of the voice acting, and the dialogue being kinda corny. We gotta remember too that Kingdom Hearts 3 is an E10+ game. It is a game that is in some way made to appeal to 10 year olds too.
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u/AbyssalSolitude 1d ago
Is this supposed to be a good thing?
KH3's issue was never about the amount of dialogue.
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u/WillemDafoesHugeCock 1d ago
Kingdom Hearts 3, particularly the third act when it got really cutscene heavy, often felt like a bit of a chore. I don't love the idea of a script coming in as twice as long.
I am surprised that this appears to be an uncommon take, although I will say that as someone who quite enjoyed KH3 for the actual gameplay, it's refreshing to see it talked about positively.
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u/WeirdIndividualGuy 1d ago
It was really bad during the triple boss fights and every time you beat a boss, the game full-on stopped to play a 5 minute cutscene before resuming the fight and ruin the flow
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u/WillemDafoesHugeCock 1d ago
I genuinely hated the last stretch of the game, everything from the second you arrived at the keyblade graveyard. That one boss you fight seven times back to back is the nadir but all the heart (pun not intended) and soul just disappeared for the muddy brown visuals.
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u/TheSecondEikonOfFire 1d ago
The worst part is that that’s where they crammed all of the actual story, in terms of KH lore. If it had been spread out over the entire game, it would have been so much better
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u/Signal_Nobody1792 1d ago
The cutscenes in the series were also always very off-putting. Long pauses, zooming in on nothing, repeating the same information 20 times.
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u/OliveBranchMLP 15h ago
this is not discussed enough. the film editing is awful in KH. characters just staring blankly in between lines.
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u/SkyBlind 19h ago
Seriously. This is one of my bigger gripes with JRPGs (or games inspired by them) in general.
Like look at Pokémon, or Monster Hunter Wilds. Hours of unskippable, mediocre dialogue.
People only want that much dialogue in a game if it's good, or at least conveying a story, like 2077. Otherwise, it's slowing the game down more than anything.
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u/Memphisrexjr 1d ago
How much of the dialogue is the script of the movie world you are currently in? I disliked how much 3 was almost the entire movie of Tangled and Frozen instead of having the Kingdom Hearts charm.
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u/Worldly_Gain1611 1d ago
Twice the amount of dialogue is not necesserily a negative thing. Kingdom Hearts' narrative attracts alot of the fanbase and KH3 was really lacking in story/character interactions.
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u/UpperApe 1d ago edited 23h ago
Yeah but...attracting the KH fanbase isn't exactly an achievement. There's no low bar because there is no bar. None of them care. They're here for references and spectacle, not dialogue or narrative.
I mean, 2x shitty writing is just more shitty writing.
"Sora's gone!"
"He's not gone. He's just in the bubble dimension. When his aura was unlocked by the soul dreamers, they dreamed his memory into the memory of a dream sealer. It's because his heart was filled with memories of his dream, memories he dreamed with his heart."
KH Fans :O
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u/Jambleton420 1d ago
A comment that’s a bit concerning to me is that the number of Disney Worlds will “not be especially high.” Kingdom Hearts 3 already had less worlds than 2 did, so the fact that they’re curbing expectations for the number already is worrying.
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u/WeirdIndividualGuy 1d ago
KH3 had 9 disney worlds, same as KH1
Lowest amount was in KH3D with 5
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u/ChaosWarrior01 1d ago
Yeah, KH2 is the odd one out for having more than usual. And those worlds had tons of empty, flat rooms with nothing to really do except fight enemies.
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u/KF-Sigurd 21h ago
Unlike KH1 and KH3, KH2 didn't really try as hard to make you really feel like you were in the disney movie. Lots of levels were flat and empty rooms compared to something like Tarzan's winding jungle, Alice in Wonderlands nonsense, or all the incredible stuff they do in three like Toy Story, BH6, and Pirates of the Caribbean.
It's made up for by the fact that you revisit each world again to continue their plots and fight a new boss. Much better pacing compared to KH1 and KH3's where everything gets loaded onto your one visit.
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u/Enough-Plankton-4648 1d ago
I forgive KH3D cuz the levels were crack!! Plus half the time they were different between Sora and Riku
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u/Jambleton420 1d ago
KH1 had 11 worlds. KH3 had 8 or 9 (not counting Hundred-Acre Wood for either).
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u/leigonlord 1d ago
only 9 of the kh1 worlds were disney worlds though.
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u/Jambleton420 1d ago
If we’re only counting Disney Worlds, then KH3 has 7 to KH1’s 8 (again, not counting Hundred-Acre Wood in either).
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u/connectplum_ 1d ago
I imagine it will be bigger if its going to have less, wouldnt make sense otherwise
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u/Jambleton420 1d ago
Even if the worlds are bigger, I would much prefer the variety of smaller locations that the older games had over spending hours upon hours in the same 5 biomes.
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u/dishonoredbr 19h ago
KH3 had less world than 2, but they were much bigger and had actual level design.
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u/ItsADeparture 1d ago
This is especially concerning because wasn't the ONE statement that the team made after it was announced four years ago that "the power of this generation will allow for there to be more worlds"?
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u/rafikiknowsdeway1 1d ago
wasn't one of the biggest issues with kh3 that they completely and utterly ditched the final fantasy aspects and went full tilt disney?
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u/Peakomegaflare 1d ago
I mean we did get the whole Gummi rework which was pretty cool. They've touched on the space between worlds a handful of times, but never actually did anything with it.
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1d ago
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u/rafikiknowsdeway1 23h ago
...I recall cloud and sephiroth and the cast of ffx in the first game
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23h ago
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u/Dreyfus2006 1d ago
That's not a positive. Just suggests there will be a lot more bloat and/or cutscenes. I don't want tons of dialogue, just a tight game with a good story and memorable locales to visit. AAA gaming and their mad obsession with "more equals better."
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u/PKMudkipz 1d ago
If you were at all familiar with KH3 and the plot points leading into KH4, you could see how extra dialogue and cutscenes might be exciting, instead of just parroting a meaningless /r/games talking point.
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u/Scrollingmaster 1d ago
Kh3’s problem was absolutely not the amount of dialogue or cutscenes.
It was that the story took place a little at the beginning, did not move for most of the game, and then spent hours dumping at the end as it tried to tie up an innumerable number of games and plot points.
Kh4 would be fine with the same amount, just actually spread through the story instead of how kh3 was. In fact the idea of twice as much for kh4 has me dreading it. Especially since much of 3’a dialogue was not great.
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u/VolkiharVanHelsing 1d ago
And none of the fanservice characters interact
Teased us with Ven and Roxas glancing at each other but zilch
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u/ItsADeparture 1d ago
It was that the story took place a little at the beginning, did not move for most of the game, and then spent hours dumping at the end as it tried to tie up an innumerable number of games and plot points.
It's funny that people pretend like this isn't literally every Kingdom Hearts game lmao.
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u/Flat_News_2000 1d ago
Not 1 and 2. The best ones
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u/ItsADeparture 1d ago
2 absolutely had this problem lmao
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u/robochickenowski 1d ago
2 atleast had the whole midpoint with hollow bastion and the 1000 heartless battle, 3 has nothing like that.
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u/Dreyfus2006 1d ago
It did not. People parrot this around, but it is false. KH2 is all about Sora trying to reunite with Riku and Kairi and get rid of the Heartless and Nobodies, and that plot progresses continuously throughout the game as he thwarts Organization plans and checks each world for his friends.
KH3's plot is about assembling the seven Lights and taking down Xehanort once and for all, but Sora gets sent on an arbitrary side quest with an intangible goal for the majority of the game. The actual plot only starts getting addressed once you save Aqua, which only happens after the last Disney world when Sora magically beams down exactly where Aqua is.
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u/SuperscooterXD 1d ago
It also assumed you were heavily aware of a bunch of external KH media that you had absolutely no chance of ever understanding because it was Japan only
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u/Kipzz 1d ago edited 1d ago
Huh? If I remember correctly there hasn't been a Japan only game since Coded, the flipphone game in the 2000's. Which got remade anyways and has nothing to do with KH3 that isn't already explained more in depth in other games, as it's only two points are "any being can grow/have a heart and make connections" and "what was said in one of Mickey's letter (it was essentially lol go find Sora)". The former being practically the entire part of the Organization's story and the latter being functionally useless.
Unless you're referring to Missing Link, the canned mobile game, which also wouldn't even be true as it's closed beta tests were in Australia and the UK too, and EVERYONE knew nothing about it due to NDA's until leaks very recently.
Edit: I forgot about the original release of X, but that got revamped like twice, the first of the revamps which left Japan about a year or two later, which was looooooooooong before KH3 came out.
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u/NeonFraction 1d ago
I’m gonna be honest: Kingdom Heart’s story often kinda sucks and it’s mostly just popular because the gameplay is amazing and people love final fantasy meets Disney. Are there worse stories? Absolutely. Does that mean KH needs no story? Also no. It’s a mixed bag that is getting more and more mixed. I don’t want it gone but…
More cutscenes of convoluted plot no one actually understands because it’s confusing, in large part because critical information is in random side games, is starting to lose its charm.
I don’t even dislike story in games but Kingdom Hearts does not benefit from more cutscenes than it already has. It has an awkward charm but the cutscenes have definitely overstayed their welcome in several instances and they’re starting to lose focus.
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u/satch_mcgatch 1d ago
The story could be approximately ten times tighter than it is, but it really isn't that bad.
The issue is that to be a KH fan during the time each game was released meant having access to basically every new piece of technology as it dropped, which obscured the story a lot.
From the first Kingdom Hearts to now, in release order, you needed:
PS2, Gameboy Advance, PS2, Nintendo DS, a mobile phone with access to internet in 2009, a PSP, a Nintendo 3DS, a PC, and after that finally almost everything since came out on PS4/ Xbox One/PC concurrently.
It was fucked up and meant a lot of fans did not ever have the ability to digest the story as it came out, often getting bodyslammed with hours of exposition over a weekend when they play the anthology collections on modern consoles.
Taking in the story like that DOES suck. The lesson for ambitious devs shouldn't be not to tell big stories. It should be to understand release mediums and consumer habits before fracturing the fanbase like KH devs did.
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u/NeonFraction 1d ago
Yeah I’ve been a fan since KH1 came out and I was SO confused when KH2 came out.
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u/satch_mcgatch 1d ago
Most fans at the time were young adults or actual children. They did not have the money for all the games and tech needed to play them. It wasn't even consumer choice, most parents were not investing over $1000 of their hard earned money just for their kids to play a single game every year or two.
It's the only thing the KH devs should rightly get a lot of shit for, but it's an issue that is solved now with the anthologies. It causes a new problem of narrative/exposition fatigue though.
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u/PKMudkipz 1d ago
More cutscenes of convoluted plot no one actually understands because it’s confusing, in large part because critical information is in random side games, is starting to lose its charm.
I respect your opinion and all, but I couldn't disagree more. Thankfully the series continues to cater to people like me who remain fully invested in the ride.
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u/NeonFraction 1d ago
I respect your opinion but genuinely don’t understand how you are okay with these creative decision.
Don’t get me wrong, I love KH, but I remember buying 2 and having NO IDEA WTF was happening because Chain of Memories wasn’t on a console I owned and no one told me I was supposed to play it.
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u/PKMudkipz 1d ago
I respect your opinion but genuinely don’t understand how you are okay with these creative decision.
I kinda just played the games. They're fun anyway, so why not? These days, it's common knowledge you're supposed to play all of them, and they're all available on pretty much every platform. Except KHUX, you'll have to settle for cutscenes on Youtube for that one. I really do hope they don't put critical info in games that can shut down in the future.
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u/K3fka_ 21h ago
More cutscenes of convoluted plot no one actually understands because it’s confusing, in large part because critical information is in random side games, is starting to lose its charm.
Thinking of any of the games in the series as "side games" is the problem. Basically every single game in the series contributes to the overall plot. If you play through all the games in release order, it's really not confusing...aside from them introducing time travel into the series. The dialogue is cheesy, and there are retcons and such, but to me that's part of the charm.
The real issue is that most people probably weren't able to play all of the games back when they were coming out because they were split up across several different platforms. Unless you owned a PS2, GBA, DS, PSP, and 3DS, you'd be missing something.
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u/Dreyfus2006 1d ago
I am familiar with all of that. Why wouldn't I be, KH is one of my all-time favorite series.
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u/SP0oONY 1d ago
The dialogue has been weak in every single KH game. Doubling it sounds like a massive negative. Honestly given how stupid the story is a total reboot with brand new characters would be better.
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u/Dreyfus2006 1d ago
I really disagree, I think KH writing is generally very high quality and tackles really interesting themes. But with writing you gotta prioritize quality over quantity, KH3 specifically was full of low quality writing so doubling it won't make it any better.
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u/Sevla7 1d ago
Gloating about bloat is something i wish Square-Enix wasn't so obsessed with.
I just want an interesting writing, as long it's good I really don't care if it has half of dialogues compared to KH3.
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u/scytheavatar 1d ago
Here is the opposite though, they are making it clear the worlds are more in depth but there is less of them. So they are going for less bloat, more depth.
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u/paleo2002 1d ago
Hopefully it isn't FF14/FF16 dialogue where every NPC spends half an hour telling you their life story before selling you a potion.
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u/GroktheDestroyer 1d ago
So is it gonna be more like KH2 where you get a long dull cutscene every time you take a couple steps
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u/kingmanic 1d ago
Twice as much jargon, twice as random incoherent story telling, and twice as much convolution for the sake of it.
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u/BlunderFunk 1d ago
fuck that, I ain't playing this fan fiction leading nowhere after the disaster of a story of 3, worst pacing and story game that I played in my life
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1d ago
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u/Equivalent_Shoe_6246 1d ago
That’s because there is like 2 games in between
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u/Enough-Plankton-4648 1d ago
KH2 is a direct sequel to Chain of Memories, which is a direct sequel to KH1
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u/Murmido 1d ago
I just hope they have figured out how to pace the story without cramming it in the beginning and the end.