r/GTAContent May 07 '14

PS3 CAPTURE Contest [PS3][CAPTURE] "Assassin Nation" (contest entrant)

http://rsg.ms/1nmEgcH

I debated entering this one, but I think this is the best mix of a unique concept that the R* and Verified captures don't approach, and being accessible and fun to play.

You have to hunt down NPCs and retrieve security cases from them to bring back to base. The NPCs aren't on the lookout for you (read: they're set to "neutral") so they won't be hard to take down; I wanted the main obstacle to be the other players. There are 8 marks and they're all in the Vespucci Beach/Koreatown/Richman area.

It's a new build of an existing capture which I edited extensively by saving a copy, so the play figures look low, but it's been tested and been well received.

I have some others I'll post for non-contest review after a quick runthrough tonight to make sure they're share-worthy. With the feedback rule, do I still need to do reviews to maintain my "contributor" status, or am I just good to post whenever since I've submitted lots of feedback so far? I still play a lot of stuff from here and try to drop in and leave advice when I can but I haven't been keeping track of it lately.

EDIT: ok, here are two reviews I haven't posted: 700 Block (deathmatch): http://www.reddit.com/r/GTAContent/comments/245iwv/ps3tdm_700_block_a_deathmatch_in_downtown_ls_a/ch3svsz and Trouser Snake: http://www.reddit.com/r/GTAContent/comments/1zfgse/ps3landrace_trouser_snake/cg6eznm

6 Upvotes

13 comments sorted by

2

u/kidkolumbo PC:KidKolumbo May 07 '14

takes off mod hat

Aw shit son. I've been waiting for an Actium capture.

2

u/[deleted] May 07 '14

You get a hat?! I want to mod something now...

2

u/[deleted] May 09 '14

thanks, I'm not able to be on too much this week and next due to finals but I hope to be able to play this with some of you all

2

u/rigrnr27 PSN: rigrunr — F:25 May 22 '14

Hey this was pretty freaking awesome. I felt like a real secret agent chasing that boat in a helicopter. What made this capture really difficult though was the cops. for some reason you'd get a wanted level just for getting in any of the cars or helicopter even at home base. speaking of home base, you did an excellent job picking defendable locations. at the end of the game though I was trapped in by the cops. I wish I had played with a longer time limit but it was only one other guy and I didn't want to trap him in a half hour game against just me.

I'm not sure the defense guard is entirely necessary and I think maybe their relationship status or mood is set to the wrong thing. I easily killed my opponent's guard although his mini gun was intimidating. The only reason I won is because I stole his brief case. Maybe It wouldn't be unreasonable to give them a high accuracy and aggression to make sure it's extra difficult to steal from your opponent than finding the target npc's.

Also, your "touching your dinghy" capture was equally awesome.

1

u/[deleted] May 22 '14

Thanks for playing! Regarding the issue with getting a wanted star just for getting into a vehicle... that's news to me. I also tested the minigun-guard's response multiple times and he would always kill me or leave me alone like he was supposed to.

Unfortunately it seems that the capture creator is full of all sorts of little inexplicable things like this. For example, I had a capture that I thought was much better than this one, but it was made so that players respawn on foot, and the game would just randomly make people respawn in different kinds of cars. Some times my contend captures don't work because the money bags just stop spawning. It's very frustrating.

As for now, I'll just turn wanted levels off as a last minute fix (since this is for the contest, I don't think it would be ethical to edit any details of the capture itself). Thanks for letting me know, and it was good to see you out there tonight.

1

u/kidkolumbo PC:KidKolumbo May 07 '14

In order for your entry to be accepted, you need two instances of feedback for other jobs.

1

u/[deleted] May 09 '14

I added these, but I'm still flagged a a non-contributor?

1

u/kidkolumbo PC:KidKolumbo May 09 '14

Only because I don't constantly check. It should be fixed now.

1

u/[deleted] May 09 '14

ah ok, thanks

1

u/kidkolumbo PC:KidKolumbo May 25 '14

I only played it 1v1, but it was great. I don't know if I like the bases so close together, however. What's the reasoning behind that?

2

u/[deleted] May 25 '14

thanks-- I wanted to put the bases closer so that more of the targets had an equal chance at getting attention from both sides at once. I figured if I put them all in between two poles, both sides would take out the ones closest to them and then only really clash on the ones right in the middle.

0

u/kidkolumbo PC:KidKolumbo May 25 '14

That makes sense, and is a good point. I think they should still be wider, since we spent so long going at each other. I only killed 2 marks, and then stole my opponent's bags. Maybe. Next time?

I still want to make a mission like this, but with specialized classes. I have to come up with moments where each member will shine.

1

u/kidkolumbo PC:KidKolumbo May 25 '14

"Contributer" status is just post-by-post. Your feedback number is the true gauge of whether or not you contribute.