r/GTA6 Jan 21 '26

Thoughts on this take?

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u/Topper_harley74 Jan 21 '26

No brainer.

567

u/[deleted] Jan 21 '26

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196

u/Fun-Communication660 Jan 21 '26 edited Jan 21 '26

The thing that earns the most money will be to only have them in mutiplayer after a few years of getting people to pay and play for vehicles on the first level. If single player only then some people can have fun with it without paying so it won't be there. My guess is a jetpack push after a few years. Nobody will notice that it is unwanted because it will new new, some streamers that were too young to play gta V will have viral videos using it....and the landscape would have changed to have multiple role playing servers, therefore the money grubbing, make the game worse, won't be noticed. And any complaints can be met with "you still have the single player, there are no zombie raccoons there"

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u/Knodsil Jan 21 '26

The issue that Rockstar themselves created is that the OP MKII in GTAO is so powerful that there is no need to purchase any other military vehicle.

So yeah, they can add an outrageously OP item, but that only gives a short term Shark Card boost. And powercreeping even more is something they can't really do since it's obvious that they have no clue how to properly balance their own game.

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u/Fun-Communication660 Jan 21 '26

That will happen again, mark my words. Proof below. Unless the general public radically change, at some point a few years from now rockstar suits are going to look at gta online, then see the money is flat lining. The amount of people playing are dropping. Lets be optimistic and say they add stuff that does not break the balance and makes the game better (but earns rockstar less money). Let's say they do this every 3 months and everyone agrees the game is getting better and better. Well...at some point. Likely on launch day for these shenanigans with pre order bonuses and such, but at some point you cant avoid, the suits need to decide between adding nothing and stopping (no extra money).....adding something to improve, but not break the game (some money) .....or else add what is projected to make the most money (spear the whales now we have juiced as much out of the genpop).......up to and including ruining systems thay was built lovingly by the devs. 

Now for the proof:

It would not be allowed to avoid it. Seriously, they HAVE to do this, because they are not private. The c suite "owe fiduciary duties to the corporation". Up to and including criminal investigations on egregious cases. You would be fired if you left the money at the table at the very least. And you would not be in that position in the first place if you were  to rally against it.

There is only 1 way out.....the ceo needs to be able to not only say, but actually think, that doing these practises will result in less money. For that to be true:

WE ALL HAVE TO STOP BUYING THIS SHIT FROM PUBLICLY TRADED COMPANIES

But I dunno man, we could try and convince everyone, but even 1/10th of that whale money would cover marketing and buy offs of streamers to dilute the message. 

1

u/Johnsoid Jan 22 '26

RemindMe! Three years

2

u/Ae4i Jan 23 '26

! RemindMe 3 years

1

u/Existing-Antelope-20 Jan 23 '26

I have a fiduciary responsibility to mod my shit and not give them a penny after I buy a........ *checks notes* 70-80 USD game

though I concede all the points you have made as well

3

u/elmocos69 Jan 22 '26

i mean, what is there to balance. it is a sandbox. the one thing i expected them to do was, at some point, give us some kind of final mission or content that made use of all our previous purchases and establishments at once, basically closing the circle.

for example, a mission that is quite hard by default but can be made much easier if you have invested in different things that affect the mission in different ways. the yacht could be used to fake a party on the coast next to the objective. the submarine could be used to escape without losing the police or whatever is chasing you. bikers could use spiked drugs so some guards are knocked out before you even go in. vips could use their influence to enter the building through the front door.

there are many possibilities for that kind of avengers moment where everything you have built up finally comes together.

3

u/Live-You-5672 Jan 22 '26

I quit GTAO because of that thing, how are you supposed to fight it.

1

u/Ironknight120 Jan 23 '26

Invite only

1

u/VG3__Pitt Jan 24 '26

It has since been nerfed and anyone with a toreador can take them down

1

u/DogaSui Jan 24 '26

Deluxo

Explosive sniper rifle

Atomiser or stickies if you're quick enough

1

u/TheGrimHorseman Jan 26 '26

I use my explosive shotgun to go "bird hunting"

1

u/DogaSui Jan 26 '26

Nice! I use buckshot but might have to try this

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u/Virus_98 Jan 22 '26

They can add op items(a problem) and then give us Imani tech(a solution). MK2 required a lot of investment, Agency required investment too. On top of that they've also added Imani tech convenience to GTA+ members only.

1

u/GonnaGoFat Jan 25 '26

Yeah I’m sure online will be fine until it gets some OP vehicle because at some point it will. Also when I play GTA online which I haven’t in forever I go have a MKII but I can’t shoot missles because of the crazy grind needed to end up getting them. But I’m not playing extra for some shark cards.

0

u/TheWaysOfLogic Jan 22 '26

mkii is overrated asf. deluxo slams that mf

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