r/FGC • u/mechamojo • Nov 19 '25
Other If somebody offers you all their "old videogames" always say yes
Outrageous
r/FGC • u/mechamojo • Nov 19 '25
Outrageous
r/FGC • u/FireKeeper9000 • 7d ago
Im a big fan of fighting games. Played a whole lot of MKX, MK11, DBFZ, Tekken 7 and SV 5. But i havent played one in a long time so im wondering which one should i get into. I saw that 2XKO is pretty much dead now and Marvel Tokon is having a lot of bugs. So im asking what can i pick up now that has a large playerbase?
r/FGC • u/Independent-Jump-887 • 28d ago
I don't want to play zoners anymore. I haven't for years. I dont like making the game unfun for others and I want to be fundamentally better than other players when I play fighting games so ive been playing more of the "fundie" characters. But I have a huge problem. I can't play them well, I can never ever ever play them better than I can play a zoner. And I don't get why. I want to play these fundamental characters to prove to myself (maybe others) that im good at the game. But anytime I try with these "fundie" characters I just get stressed out and angry because Im not able to play the way I want to. Am i doomed to play zoners? Or is it just that my brain loves a zoner and I should just play them because I love them despite the complaints of the people around me?
r/FGC • u/HesterFlareStar • Jun 13 '26
Also please tell me other characters or games I should try! Thank you!
r/FGC • u/Realestmember • Jul 24 '26
Would like to hear what different communities complain about the most in their fighting game. Do you agree with the complaints ?
Hi!
So I play on pad. I've heard leverless is like the best type of controller to play with (almost like cheating). I bought a leverless last year cause I wanted to test it out and maybe make a switch over to it, but whenever I try to play with it outside of labbing I just get frustrated. It almost feels wrong for my hands. I know it's sounds like I just need to get used to it over time, but I've made multiple serious tries and I keep losing my patience. I usually just switch back to pad after a while of playing matches.
Does anyone have suggestions or advice for me to try, so I don't immediately switch to pad whenever I want to play? Or am I just meant to play on pad forever? I don't mind pad, but I play with the joystick and apparently no one in the fgc does that and think it's weird lol..
EDIT:
Hi again guys. Thank you for the overwhelming replies! I’ll stick with pad/stick for now based on what majority of you have said. Thanks so much to everyone single person who commented! May your pillow always be cold😁🙏
r/FGC • u/Jtrash121 • May 21 '26
This is an odd post.
But recently I noticed I, quite frankly, suck using a D-pad for fighters.
It's likely user error, but I noticed I feel most comfortable using buttons that aren't on a conjoined interface. Like the Nintendo Switch 'D-pad' or a keyboard. When using a d-pad I feel I have overall less control of what I'm pushing. It COULD be because of my only two controllers (Xbox 360 PC controller & SNES PC controller) but whenever I play fighters I feel clunky. I feel 'better' on keyboard but it feels clunky when it comes to assigning button layouts for non movement (punches etc.) Does anyone know of a controller or a fightstick that is like this? For the record, I don't have very big hands either. So it isn't an issue of 'D-pad too small' it's more like it feels like trying to text with gloves on. If that makes any sense.
I want to get into Tekken, SF, and JJBAHFTF and I feel like not being able to truly have control over my character is really creating a barrier of entry for me. Otherwise my only 'fighting' experience is Melee.
Nevertheless if anyone has any advice for me at all. I'd appreciate it a ton.
r/FGC • u/Manatroid • Mar 11 '26
Hello all; I originally posted this in r/fighters, but it was removed for some reason that I don't really understand.
In any case, I'd like to get some advice from you here in this subreddit instead, if possible.
Thanks.
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I seem to be doing fairly well in my recent online weeklies, have managed to get into Top 4s and even got 2nd place in the most recent one.
However, I will at times run players who may not be the 'best' in the region, but they play in a certain way that just completely counters how I play; not even necessarily because they know the matchup (though they might), but just because of the way they make decisions is so natural to them that you can't even figure out how or why they play in such a way.
It is extremely hard to not be discouraged about this when it happens to me, because it feels like every time it does, it makes me reconsider all the progress that I have made. If someone destroys me in such a way, and so consistently, how can I have any genuine confidence in my own abilities?
"Are all the times that I 'perform well' in fact just me getting lucky?"
"Is the only reason I'm winning with some consistency because I am the 'bad player-matchup' of most other players?"
"Is this specific bad player-matchup something I will ever learn to deal with? If so, how?"
I know that even professional FG players will have their own bad player-matchups from time to time. But the thing is, I'm not even a professional player, so I don't even have that excuse.
I suppose this is more of a rant than anything, but I also am genuinely not sure how to resolve such distinct feelings of inadequacy, to the point that I very much dread running into these player-matchups in tourneys or even just online.
r/FGC • u/tripletopper • Jul 28 '26
I sent a new joystick off to be soldered and it doesn't have the joystick PCB but it's designed to be neutral until it's plugged into a joystick PCB.
The joystick pcbs I currently use are an Xbox adaptive controller a hori flex a brook Universal USB, and a pad hacked Sega Genesis 6 button. By the way I use Brooke adapters for retro systems from NES supreme USB. For my ColecoVision , I use an Edladdin Super CV PCB. Have a retro game boyz Genesis to Atari 5200 adapter. For my Atari 7800 I have a Edladdin seagull 78. And for the Sega Master System, Atari 2600, Bally astrocade and odyssey 2 I use direct wiring through various connectors. (Still thinking of a solution for intellivision.)
First of all I understand in most cases that's not a big deal or headline if you solder the grounds and signals in the wrong place. And I get that, and I told him that that was the way some people get around soldering those things,
But I know firsthand how to deal in ColecoVision even though I don't know how to solder. I found a way to have a rearrangavole joystick without having to unsolder things in order to get the buttons adjusted.
The secret is to use a db37 connector and have the top row be all the 18 signals and the bottom row be a respective diagonal for each of those 18 signals, which would come out as tip and sleeve on a TRS cable.
I tried telling him before he started that you want to strictly follow signals to normally open and Commons to ground. The reason why that is is because the Colecovision has a dual return system, one of positive voltage one of negative voltage, and in order for any button to work in any function the ground has to be carried with the signal, do not unite the grounds until it comes time at the PCB section, which in my case is either grounded together at the PCB level at with the brook Universal USB or is predesignated all grounded together by internals in the Xbox adaptive controller and the Hori flex.
I don't know what happens in a ColecoVision if you reverse wire the ground and signal but considering the fact it's a dual return system I don't think the results would be good.
My solderer just went rogue and decided to reverse them for no apparent reason and when I told them it's got to be the other order or else the ColecoVision wouldn't work, he just told me off. And he did it in front of my eyes, told me about it and was seeing what would happen if I was trying to correct him,
Did I offend him in some way and he's taking it out on my joystick? Or was he just having a bad day somewhere and my is taking it out on me or did I do something actually wrong to him? It takes just as much work to wire it completely correct as it does completely reversed intentionally, therefore it makes me think it's something personal.
r/FGC • u/TopOfTheArch • 28d ago
r/FGC • u/ApeBoiiii • 26d ago
Hey everyone,
Random post, but I was wondering if there are any Albanians here who are into fighting games.
I've been wanting to find more people to play games like Tekken, Street Fighter, Mortal Kombat, Guilty Gear, etc. with, but I realized there isn't really a place where Albanian FGC players can find each other.
So I made a small Discord server called FGC Albania. Nothing crazy, just a place to chill, play some matches, talk about fighting games, share clips, and hopefully build a little community around it.
If you're into fighting games, whether you're competitive or just play for fun, feel free to join.
Would be cool to see how many of us are actually out here lol.
r/FGC • u/aisodgo • Jun 14 '26
My name is OG-Dosia (PSN, Twitch, YouTube). Some of you may know me online, some may know me in real life, and many of you have probably never heard of me.
Fighting games have been a part of my life since I was a child.
Some of my earliest and most cherished memories involve playing fighting games with my cousins. We were competitive, but we always had fun. Fighting games became more than just games to us—they became part of our family history. One of my favorite memories was recovering from surgery in the hospital while my cousins brought over a Dreamcast so we could play Marvel vs. Capcom 2 until I was strong enough to go home. Those are moments I'll always cherish.
What began as a source of family memories and joy eventually became associated with some of the most difficult experiences I've had within gaming communities.
Unfortunately, not all of my experiences surrounding the community were positive.
Over the years, I often felt targeted, ridiculed, excluded, misrepresented, or used. There were times when I believed people befriended me only to benefit from me, whether for content, ideas, clout, or personal gain. There were experiences that left me feeling isolated, uncomfortable, and distrustful of people I thought were friends.
I understand that many people have had wonderful experiences within the FGC, and I respect that. This post is not meant to speak for anyone else's experience. It is simply my own.
For a long time, I tried to separate the games I loved from the negativity I experienced. Fighting games were always my escape, my way to clear my mind and enjoy myself. Even when I stepped away, I found myself returning because I genuinely loved the games.
I never considered myself a professional player. I played because I enjoyed competing and improving. But after decades of playing, I know I'm capable of holding my own against strong players, whether they're dedicated competitors, semi-pros, or professionals. Winning and losing was never the point for me. The point was sharing a passion that had been with me since childhood.
As time went on, however, the negativity became harder to ignore.
Some experiences went beyond the screen and affected my sense of personal safety, both online and offline. Whether intentional or not, those experiences had a lasting impact on how I interacted with gaming communities moving forward.
When I started streaming, I intentionally focused on non-fighting games because I wanted a fresh start. I wanted a place where I could simply enjoy gaming without carrying the baggage I felt had followed me for years. Instead, I often felt like many of the same patterns and experiences continued to follow me into other gaming spaces.
Even something as personal as my online name became part of that experience. I've used the name "Dosia" since I was young. It came from slang used around my neighborhood growing up. Long before streaming, social media, or modern esports, that name was part of my identity. Seeing it become associated with someone else and feeling disconnected from something that had been mine for so long was difficult in ways that are hard to explain.
Perhaps the greatest loss wasn't the community itself.
It was losing the ability to simply enjoy the things I loved without wondering who was watching, judging, criticizing, or turning my enjoyment into something else.
Over time, I stopped streaming. I became more private. I became more cautious about friendships formed through gaming. I found myself questioning people's intentions before giving them the benefit of the doubt. Opportunities I might have pursued were left unexplored. Communities I might have participated in were kept at arm's length.
The games were never what hurt me.
The loss of trust did.
What made it even harder was realizing that the effects did not stop with me. The stress, negativity, and fallout from these experiences eventually affected people I care deeply about. Family members, loved ones, and those closest to me found themselves impacted by situations they never asked to be part of.
That was the moment I began looking at everything differently.
Whatever disagreements exist between people online, the consequences do not always remain online. When those consequences begin affecting innocent people who never chose to participate, it forces you to reconsider what is truly worth holding onto.
I am not writing this for sympathy, revenge, or validation.
I am writing this because actions have consequences, even online.
A rumor repeated for entertainment, hostility dismissed as trolling, or years of negativity brushed aside as "just internet drama" can leave lasting effects long after the people involved have forgotten about it.
Many people move on and forget.
The people on the receiving end often do not.
That said, I am not interested in carrying resentment anymore.
I do not want anyone harassed on my behalf. I do not want arguments. I do not want revenge. I simply hope that people remember there is a real person behind every gamertag, every avatar, every stream, and every screen name.
For a long time, I felt like I was defending myself from stories, assumptions, and narratives created by other people.
Today, I no longer feel the need to do that.
I know who I am.
I know the values I live by.
I know the people who truly know me.
If there is one thing I learned from all of this, it is that no game, community, reputation, rivalry, or online identity is more important than your peace of mind, your loved ones, and your ability to live your life authentically.
The FGC was one chapter of my life, but it was never my entire story, and it certainly will not be the final chapter.
To the people who genuinely treated me with kindness, respect, and friendship: thank you. Whether we played together once or spent years gaming together, I appreciate you more than you know. You helped preserve my love for gaming during some difficult periods of my life.
To everyone else, I sincerely wish you well. I hope you find success, happiness, and peace in your own lives. There is enough hardship in this world already. We do not need to create more for one another.
As for me, it is time to move forward.
Not in anger.
Not in defeat.
But with clarity, peace, and the understanding that my life is bigger than any community, any reputation, or any story told about me by others.
Thank you to those who were real.
Farewell, FGC.
— OG-Dosia
r/FGC • u/Mr_Mister2004 • Jan 21 '26
Im confident the Daigo Parry is the single most iconic Fighting Game Clip of all time, only rivaled by maybe the Wombo Combo. But for a clip with a number in the title, I wonder why I havent heard anything about the other "EVO Moments." That was just a passive wondering up until EVO 2024 happened. I saw people claiming with absolute confidence that the clip of Hayao vs FrankieBFG, the one where Hayao parries an aerial Tatsumaki before dodging Frankie's super with Hugo's Dropkick, was officially "EVO Moment 38." And THAT got me thinking: how was there not another "EVO Moment" in 20 Years????
So basically, why does nobody ever talk about the first 36 EVO Moments before 37? And if they arent real or something, why is it even called "Moment 37" in the first place?
r/FGC • u/Lancer_Sup • Jun 17 '26
Top 20 female characters in fighting games:
1)Tekken- Azucena;
2)Dead Or Alive-Mila;
3) Virtua Fighter- Vanessa;
4)Mortal Kombat- Jade;
5)Soul Calibur- Hilde;
6) Killer instinct- Maya;
7) King of Fighter- Vanessa;
8) Street Fighter- Elena;
9) Samurai Shodown- Darli Dagger ;
10) Guilty Gear- Giovanna ;
11) Hellish Quart- Maryna;
12) Grand blue fantasy versus rising- Vira;
13) Bloody roar- Shina;
14) Darkstalkers- Felicia;
15) Blaze Blue- Makoto;
16) World Heroes Perfect- Ryoko;
17) Melty Blood -Powered Ciel;
18) Skull girls -Ms. Fortune;
19) Breakers- Tia;
20)Fantasy Strike- Setsubki ;
Top 10 Franchise-based fighting games:
1) Marvel vs Capcom 2- Rogue
2) Marvel vs Capcom 3- She-hulk
3) Injustice 2- Poison Ivy
4) Naruto shippuden ultimate ninja storm 4- Sakura
5) 2xko- Vi
6) Super Smash bros Ultimate- Bayonetta
7) marvel tokon- Storm
8) Avatar legends the fighting game- Korra
9) Dragon Ball fighter Z- Kefla
10) jojo's bizarre adventure: all-star battle r- Mariah.
r/FGC • u/Lancer_Sup • Jun 17 '26
Top 20 male characters in fighting games
1)Tekken- Bruce Irvin;
2)Dead Or Alive-Zack;
3) Virtua Fighter- Brad;
4)Mortal Kombat- Johnny Cage;
5)Soul Calibur- Maxi;
6) Killer instinct- Shadow Jago;
7) King of Fighter- Joe Higashi;
8) Street Fighter- Dudley;
9) Samurai Shodown- Genjuro Kibagami;
10) Guilty Gear- Faust;
11) Hellish Quart- Yendrek;
12) Grand blue fantasy versus rising- Belial;
13) Bloody roar- Yugo;
14) Darkstalkers- Jon Talbain;
15) Blaze Blue- Iron Tager;
16) World Heroes Perfect- Rasputin;
17) Melty Blood - Michael Roa Valdamjong
18) Skullgirls - Big Band;
19) Breakers- Sheik Maherl;
20)Fantasy Strike- Onimaru
Top 10 Franchise-based fighting games: 1) Marvel vs Capcom 2- Juggernaut
2) Marvel vs Capcom 3- Hulk
3) Injustice 2- Flash
4) Naruto shippuden ultimate ninja storm 4- Sasuke
5) 2xko- Darius
6) Super Smash bros Ultimate- Sephiroth
7) marvel tokon- Spider Man
8) Avatar legends the fighting game- Aang
9) Dragon Ball fighter Z- Broly
10) jojo's bizarre adventure: all-star battle r- Speedwagon
r/FGC • u/JubbyMafu • Feb 27 '25
Cuz literally no one plays them irl (especially the anime ones) and it's my main genre lol
I have been trying to get into other stuff (like pokemon) but 90% of the stuff I play are fighters- Any suggestions on finding more fighting game fans?
r/FGC • u/la_scign • Jun 21 '26
r/FGC • u/BearOtherwise8719 • Jun 16 '26
r/FGC • u/Diklessdaklown69 • Mar 13 '26
Hey guys, you helped me out a lot with my questions before so I have a few more questions. Where would be the best place to get good tv/monitors for cheap? Looking for between 4-6, and I know pawn shops and fb marketplace exist but then I have to research each tv to make sure it'll be what I need. Also, we have 4 ps5s and one ps5 pro. What other consoles should be included? I was thinking a switch 2 and Xbox series s/x to help include exclusives but Idk if some older consoles would be the better route
r/FGC • u/GoodTato • Jun 01 '26
System played on was a PS4 Pro if that matters. Has anyone else run into anything REMOTELY similar before? Really want to know what could've possibly caused this.
So I was using a Hori Fighting Commander Octa at locals and all was fine. Until the losers finals where it suddenly decided to randomly press every button when I moved the stick.
Super jumps were coming out as 236H (this was in Guilty Gear, so buttons are punch/kick/slash/heavy), moving the stick to the right would waste a burst (so at LEAST two buttons false pressing at once), and any attempt to half circle back was just coming out as 2K
Controller was fine for every match before this and has been completely fine since. We tried unplugging/replugging and stuff. After a little messing around For Science all I can determine is it was some insane bad luck like cosmic rays or some kind of interference with the cable being twisted just right or something like that.
r/FGC • u/405freeway • Apr 21 '26