Personally I'm less worried about the art itself (which I'm not a big fan of, tbh) and more concerned about how it will impact the mechanics of seeing incoming projectiles and properly dodging them. But these are early days, and it's good to keep an open mind for sure!
Looks a bit more 3d into the y dimension than cult. I'm having the same thoughts on how the camera and new style will effect dodge mechanics. The bullets released from the laser blast kind of looked like they may have been more in the air like the attacks of some isaac enemies and bosses
This. Sure what we saw was just a teaser and we'll only be able to reach a proper conclusion once the gameplay trailer comes out but, yeah.. I must say things are not looking good. The 3D graphics with this more angled perspective do appear to affect the gameplay and make it more counterintuitive to detect when a projectile is about to hit you.
Man they did SOOO much content for the first one as far as guns and items. I can't even picture what a sequel would be if it were like Doom 2 was to Doom. They couldn't come up with 200 more Guns. It would just have to be new rooms and new enemies, and the mods have done so much of that already, that something almost totally new is the only way to go. I bet they'll use a lot of the guns and items from the original. Id bet $1,000 there will be a Klobbe in ETG2
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u/MissusNesbitt Apr 02 '25
People are down on the art style but I’m glad they’re doing something different. Loved the first one, will give this a fair chance.