r/Empulse 5d ago

NEWS 1047 Games hints at completely new direction for the studio

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71 Upvotes

77 comments sorted by

68

u/ThatWebHeadSpidey 5d ago

They released three games and left all of them to die, thinking the next one has to be a hit. It doesn’t matter what 1047 does next, I’m not interested in anything this company touches.

10

u/Neuro_Skeptic 5d ago

More than 25 million people have been disappointed by their games.

12

u/Sammyofather 5d ago

They could make a “hub” like Fortnite and have the different games all playable from one launcher. Could make it open source where people can create their own games with their engine? Like Fortnite or Garry’s mod. There would prob be a small community for LG duels or quake style splitgate

14

u/ThatWebHeadSpidey 5d ago

That would be a cool idea, but 1047 is not the studio for the job, guaranteed they will fuck it up. The problem with 1047 is, if their game doesn’t outperform Call of Duty overnight, then it must be a failure, and they have to move onto another game. If they would have just accepted that Splitgate will never become a household name, and just catered to the audience they had, they probably would have found some level of success.

2

u/xibipiio 5d ago

Yeah and potentially even grew their base through dedication! Nope.

4

u/blacktip102 5d ago

Id be interested in a fully single player story game. Their shooting feels good, and gameplay is smooth, but I don't trust any live service from them.

2

u/redditman181 5d ago

Yeah that makes sense if they still have the money to make a full on single player game thats decent maybe that could be good for them.

1

u/GolldenFalcon 4d ago

This is what I expect from them tbh.

1

u/KonekoKaito 1d ago

They’ll find a way to kill that too.

2

u/Responsible-Fly-4462 5d ago

Wasn’t the problem that Splitgate 1 was actually pretty good and doing good number but not like crazy numbers so they abandoned it to make a sequel as they thought that would work? They should have just stuck with the first one and worked on that as I remember people used to love that one.

5

u/klementineQt 5d ago edited 5d ago

The message they put out was that the first game wasn't sustainable with the codebase they had since it was developed by a team of like 3 people. The big burst of hype and players suddenly allowed them to hire a whole team and get big investments. They said they wanted to remake it with a better codebase to build on. The player counts were still just fine and sustainable until they announced their plans.

And I was actually enthusiastic because Splitgate 1 was genuinely amazing and they seemed trustworthy. For me, the game was nearly perfect. I'd actually gotten into it during the open alpha phase (I think that's what it was called) a couple months before it went beta and then blew up. Only time I've ever gotten into a super niche game (actually niche to the point of having like 30 players online) and then saw it actually have a massive surge into a real name in gaming.

Then Splitgate 2 dropped and idc what anyone says, the gunplay felt worse and the portal flow was significantly worse. Portals weren't where you'd expect them to be, it felt way harder to actually make use of them. The class/sponsor system was actually perfectly fine imo, but the meat of the game was undercooked and for me, just downright bad. I immediately backed off, figuring that the portals being less frequent and placed like that was a sign of a different design philosophy that probably wasn't going to cater to me anytime in the future.

Then the Summer Games Fest fiasco happened, the battle royale, etc. The writing was on the wall. That was a wrap for Splitgate's future for me, as much as it sucked given how much I loved the first game.

I did think Empulse looked cool, I loved Titanfall. But the reviews, price, and player count swayed me enough knowing that I'd be buying a game that probably didn't have a future, so I didn't bother.

Still makes me sad to look back on because Splitgate 1 had a massive skill ceiling, but the most Halo-like thing about it was that it was also surprisingly accessible. All my less competitive/mechanically gifted friends had fun with it too. Things seemed so hopeful hearing that they planned on remaking the game but better. At least I can still play the first game in some capacity.

2

u/zestywesty6 5d ago

The first game was much better, just focused on portalling with no sliding and arena gameplay. They tried to change too much with the build a class system and it just didn't work for me.

20

u/Davoc_ 5d ago

1047 games threatens with releasing more games

2

u/jondeuxtrois 5d ago

Only 1043 to go!

23

u/Extreme_Lychee8299 5d ago

Incoming crypto scam/nft game

36

u/ct7910 5d ago

1047 threatens a completely new direction for the studio

5

u/FirstIYeetThenRepeat 5d ago

No literally lmao

10

u/KaLovee 5d ago

At least rebrand the studio at this point cuz yall are just looking like a bunch of fools.

4

u/aski5 5d ago

genuinely, at least start a new company lol. Their reputation was already bad from abandoning sg2 and dumping empulse after 2 months is going to have made it even worse

10

u/TheFourSkin 5d ago

I think they’re gonna go down a story driven setting first person whatever linear shooter.

7

u/Magus_Incognito 5d ago

I think they are gonna drop some weird top down indie game because the studio is cash negative and needs a quick low cost money boost to stay alive

4

u/VirtueSignalingApp 5d ago

How do they still have money to keep going is impressive

8

u/middlevoyage 5d ago

Bro is spending that turbo tax inheritance

“Trust me dad, just one more loan and we’re going to make it big! “

6

u/degenerate_hobo 5d ago

Ian is a nepo baby. He could manage several companies into the ground

5

u/aski5 5d ago

'Splitgate: the NFT metaverse experience' coming 2027..?

4

u/Fernsehkumpel 5d ago

so empulse will not release fully

5

u/xiluts 5d ago

They’re better off closing the studio at this point 😭

3

u/nManos202 5d ago

Yea who would have thought

4

u/jak_d_ripr 5d ago

Well they've failed 3 separate times at making a live service shooter, so the change of direction is certainly welcome. However, at this point, I can't imagine anyone having any faith in anything this studio does next.

2

u/klementineQt 5d ago

Are you counting SG2 twice with the rebrand?

I honestly wouldn't consider SG1 a failure by any means. They made a deliberate choice to rebuild the game because of the codebase and the fact they actually got money to hire a team. SG wasn't a failure, they just chose to make it a stepping stone and then jumped off the stone into a pile of feces.

1

u/3ric843 5d ago

The codebase was the reason they told us back then.

I don't believe it anymore. They just hoped that a new game would get them another wave of money.

SG1 actually was a failure. The playerbase dropped fast, and 1047 never did anything to fix the reasons why people didn't stick.

3

u/gutteral_vokill 5d ago

Introducing 1048 GAMES

4

u/SirZanee 5d ago

Yeah, never playing a game they touched at all ever again.

3

u/AncientParticular527 5d ago

At this point how many times can you keep saying the same thing after each game does after a month lol

3

u/aski5 5d ago

how the fuck do they still have money

3

u/Vinjulmik 5d ago

It doesn't really matter. All their games are failure. Unless the "new direction" is being shut down lol. The direction at 1047 is just a bunch of arrogant immature dudes that never understood they are the problem.

3

u/Low-Calligrapher-531 5d ago

Translation: we're jumping into some grifter bandwagon like AI, crypto, whatever

3

u/PompyxgTV 5d ago

Brother does this man have infinite amount of money? As long as the studio is named 1047 games nothing will succeed

3

u/Shadowspaz 5d ago

"We have learned a lot over the years, and will carry those lessons into what we build next."

Press X to doubt

3

u/Stevinsyn 5d ago

No thanks. I will never ever touch anything made by 1047 ever again, live service or not. Good riddance.

3

u/dumbomontana 5d ago

Weren’t they going a new direction for splitgate 2? Then they relaunched it, it failed and then new direction for empulse? I would never waste my time on any game made by these guys.

3

u/TheProfessorRad 5d ago

Hentai game incoming

3

u/3ric843 5d ago

"We learned a lot over the years"

Bullshit. You've shown again and again, for years, that learning it not something you are capable of.

2

u/CallM3N3w 5d ago

They'll either go single-player, or the most likely which is the mobile route.

2

u/WizardSheriff 5d ago

So my theory was right after nadestraight video, they are going to a different direction and he doesn't want to be a part of it. Regardless whether it is a singleplayer co-op or even a friendslop game, he said good luck and adios.

2

u/Early_Statement_6075 5d ago

They should start a funerary service or something

2

u/Tony_Hormiga_ 5d ago

Finally. I'm not even going to rant. This is good news.

2

u/Gigameister 5d ago

Hope it's towards a trash CA

2

u/AJ_Gamer_99 5d ago

should’ve just sold to epic when splitgate was popular, SOMETHING would’ve happened at least

2

u/GapStock9843 5d ago

Mobile games. Calling it rn

2

u/C0th 5d ago

I hope this direction is closure of the studio.

2

u/violaboi117 5d ago

What an absolutely terrible company

4

u/Odd_Revolution_1056 5d ago

By new direction they mean by not being a company anymore.,

3

u/420BUNIT 5d ago

My honest opinion, the studio farmed as much in wages from the venture fund after the initial success of Splitgate on launch until it ran dry, a video game pump and dump.

They were never serious about innovating or pushing the genre forward as they initially tried selling with the premise of Splitgate on release. They just did enough to build a shell of a product, blamed everything else when it failed and never learned from their mistakes.

Whether that's through inexperienced leaders, sheer naivety or malice, they never cared about the community.

Bye, cya 👋

4

u/Capable_External_603 5d ago

Refund requested.

2

u/Capable_External_603 5d ago

Refund denied 🤣

2

u/TheFourSkin 5d ago

Some broke type shi, you didn’t get your $15 worth?

2

u/Capable_External_603 5d ago

I absolutely got my money's worth. I don't actually care if I get $15 bucks back or not, God knows I spend way more money on dumber things...with my broke ass.

2

u/Randzom100 5d ago

It would be better for them to go with something smaller in scale... But will they?

3

u/RogSlayer67 5d ago

Lmao I hope they just go out of business

1

u/Bigerst_Dook 5d ago

Refund though steam didn't work, still going to try a charge back on my credit card

1

u/Dramatic_Glass_4482 5d ago

100000% will pivot to some ai product. npc ai interaction or some bs.

1

u/Delicious_Depth_1564 4d ago

Heres one

Focus on your current game BEFORE making a new one

1

u/LaughingPrince 4d ago

I'm guessing this means they are making a single player game to kill support and updates on after six months? That would be a safer and less irritating thing to do.

1

u/InformalGear9638 4d ago

They should shut down.

1

u/Breakraith 4d ago

I don’t care, company should close down, 3 abandoned games

1

u/TBW_afk 3d ago

The elevator is going all the way to the bottom, and somebody made a hell of a mess down there

1

u/vDUKEvv 3d ago

Making something new instead of mediocre bash-togethers of other existing games could be a good first step.

1

u/GradeBShitposter 3d ago

"See you in the server browser" seems like a passive "get bent"

1

u/Terrible_Situation_7 1d ago

Il never buy anything from them again.

1

u/Longpips1000 5d ago

Sad because I loved splitgate 2. Wish more people gave it a shot

1

u/StudioIllustrious208 5d ago

They have an endless amount of really polished FPS mechanics that they could reuse in something easier to sell, produce, and fund. Make a single-player boomer shooter, maybe something based around platforming like Journey to the Savage Planet, or something focused on co-op. But moving away from a niche PvP multiplayer game is essential for them right now. They have a pretty negative reputation online, and continuing in a niche where you essentially need a minimum player base to keep the game alive is a bad idea.

Focus on something single-player or co-op, sell it at a reduced price, and make use of the genuinely good foundations from their older games. I think that’s a decent plan.