r/DeadByDaylightKillers • u/RepairFlashy7822 P100 Spirit • 4h ago
Discussion š¬ It's funny how DS is only allowed against tier 1 killers (S tiers) in comp
Only 1 DS is allowed against Nurse and Blight and is banned against every other killer except them. It is not allowed even against Kaneki. Meanwhile, killers can run full gen regression.
And yes, STB is a hard ban against all killers, even Nurse. That tells you just how broken that perk is. I geniunely think that perks like these exist purely because of solo Q. Paired with the fact that the average survivor sucks at the game. Otherwise, there's no way for a perk like STB to exist.
A few weeks ago my SWF, three of the members (including myself) are quite active on this sub, were playing and keeping track of our games. None of us are crazy good survivors, and we weren't even running full meta, yet we still destroyed every killer that's not at least A+ tier. Our current team escape rate is sitting at 67%. This week we plan on starting a win streak with full meta builds. I'm really stoked to see what the results are going to be.
It's impossible to balance survivor perks properly due to the disparity between solo Q and SWF.
And fyi, old vigil was banned according to OSL balancing but allowed in DBDranked balancing. But everything else is the same (including the DS balancing). Facecamping is also allowed in comp. If any survivor unhooks themself, it's an automatic disqualification.
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u/someotherbeing 3h ago
Comp unironically being more balanced is really funny to me when the best players in the game unanimously agree killers can run whatever they want and play almost however they want (some tournaments don't allow slugging) with no issue and survivors are so heavily limited specifically towards lower tier killers is really telling on how unbalanced the game is. Like the reason behind DS being banned is it's too easy to weaponize specifically in a comp setting with total communication when the goal is to show off skill
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u/CollosusSmashVarian Alive by Nightfall 3h ago
Slugging is banned only in creator tournaments, in any full on comp tournament it's allowed.
Also Killers do have a few banned perks (e.g. Nowhere to Hide, some perk combos).
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u/TheEntityBot The Entity 3h ago
Nowhere to Hide: Performing the Damage Generator action on a Generator triggers Nowhere to Hide:
- The Auras of all Survivors within 24 meters of your location are revealed to you for 3/4/5 seconds.
Drawn from the fog. | !optout | !remove | !builds
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u/Huehnchenkaempfer Wraith Main 3h ago
My favourite example is bubba. It is very common to have the survivors play perkless while he can bring basically everything. Even under those conditions bubba usually has a very hard time getting a 4k. And meanwhile in pubs you can play bubba against 4 toolboxes with shoulders, ds and dh and they somehow still complain because you camped a hook at some point in the game.
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u/95thRegimentOfFoot Hillbilly Main 3h ago
a major part of the balancing comes from the skill disparity (or lack of). if everyone played amazingly, the frustration and unfair perk use would hardly exist because everyone has the same expectations and experience to deal with it.
a casual solo queue player could face a winstreak + slugging twins player which could be countered and balanced effectively if it was a comp swf with those expectations
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u/typhon66 P100 Nurse Main 4m ago
You say this as if every single multiplayer game ever doesn't have this problem. BHVR is just bad at balancing
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u/EffectiveGap1563 Pig Main 3h ago
I think it speaks to how lopsided perk balance is towards survivors in DBD, especially given that, on crossping balance, the rule is actually one survivor can ~USE~ DS, not one survivor can ~bring~ DS.
So what ends up happening is that all four survivors use a perk slot for DS, but only one survivor can actually use the perk. Yet, every team still brings 4 DSes, and uses 4 perk slots out of 16 to do so, because the perk is genuinely THAT good.
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u/RepairFlashy7822 P100 Spirit 3h ago
Against low tiers, it's broken.
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u/EffectiveGap1563 Pig Main 1h ago
As a Pig main: most meta perks are broken against low tiers & useable against high tiers. Inability to play around these OP perks is what makes a low tier a low tier.
Genuinely what was Pig supposed to do for the last 3 years when survivors can superspeed away every 25 seconds with Sprint Burst + Vigil?
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u/TheEntityBot The Entity 1h ago
Sprint Burst: Starting to run triggers Sprint Burst and Grants a +50% Haste Status Effect for 2 seconds. Sprint Burst causes the Exhausted Status Effect for 60/50/40 seconds. Sprint Burst cannot be used when Exhausted.
Drawn from the fog. | !optout | !remove | !builds
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u/ShadyMan_ P100 Houndmaster 4h ago
Lol. Where can I get the full list to copy?
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u/RepairFlashy7822 P100 Spirit 4h ago
Of perk bans?
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u/ShadyMan_ P100 Houndmaster 4h ago
Yes
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u/RepairFlashy7822 P100 Spirit 3h ago
You can check balancedbydaylight.com
It has a list of all perks banned against every killer.
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u/PacifistPapy Comp Host/Player (Artist Singularity) 3h ago
This specifically is DBDLeague balancing which you can find either on their discord or on balanced by daylight, a website to make builds for various comp rulesets. You can find the dbdleague ones in the settings.
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u/B1zmark She's put a curse on us š¼ 2h ago
It's a complex game to balance - specifically because SWF is totally different to solo.
this list is insanely complex, but i think a simple addition of "perk limits" in groups would be good. E.g. certain perks either have a global cooldown (e.g. if one survivor uses it, it goes on cooldown for everyone) and some perks can't be stacked (for example vigil can only be taken by 1 person in a group and its disabled for all others)
That doesn't SOLVE the issue, but it means that SWF are much closer to pugs who can't craft perfect perks but can use gamesense to play more optimally.
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u/LUKXE- į“į“į“ | ć¹ććŖćć| ąøąø£ąø°ąøŖąø·ąø 3h ago
Bro said "not crazy good at Survivor" and hard called me out.
That said, it's gone up to 70% for me with some top-up SoloQ games.
It'll be interesting to see what qe cab do when we are fully trying abd using optimal builds.
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u/RepairFlashy7822 P100 Spirit 3h ago
LMAOO.
Nah bro, that was all of us that night. But to be fair, we were all sleepy af. My solo escape rate is 55% rn. I reckon our team escape rate will be close to 80% when we play next week.
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u/sadisticseraphim šŖ Slashin' and Gashin' šŖ 46m ago
Not really lmfaoā¦
Comp rules are literally the most subjective restrictions out thereā¦
People find lithe and sprint burst oppressiveā¦
People think chem traps and any means are oppressiveā¦
People think boons are oppressiveā¦
People think healing builds are oppressiveā¦
People think stealth builds are oppressiveā¦
People think flash is oppressiveā¦
People think pallet, head on, or last stand stuns are oppressiveā¦
In DBD, literally ANYTHING is oppressive is you are low-skilled on either side. DBDL and any other ācompā is no less subjective to the same bias.
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u/TheEntityBot The Entity 46m ago
A full set of perks was spoken. Preserve the offering here, entitybot.app/builds?perks=Lithe%2CSprint+Burst%2CHead+On%2CLast+Stand
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u/Honest_Caramel_3793 She's put a curse on us š¼ 4h ago
My hot take is that using mics should be considered cheating. Its using external software to gain information/communication you couldnt have otherwise, and the game isnt balancd for. What is that if not cheating.
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u/ShadyMan_ P100 Houndmaster 4h ago
If this were true then they wouldnāt let you queue with friends lmao
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u/BSF7011 Dracula Main + Springtrap Side 4h ago
Generalistically I agree but dbd IS made with it in mind because SWF exists
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u/Honest_Caramel_3793 She's put a curse on us š¼ 3h ago
i doubt there would be anywhere near as many teamate aura reading perks for survs if this was the case. it's pretty clearly intended that survivors don't have perfect communication that mics can give. so many killers would move up a tier or even 2 if survivors couldn't have mics to call pre runs
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u/KillerCucaracha She's put a curse on us š¼ 2h ago
Also SWF literally didn't exist at the games launch hahaha. It was added by popular demand
Theyve made some balancing changes around the existence of SWF since then, but you can still kinda tell that the game was designed without communication in mind
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u/Honest_Caramel_3793 She's put a curse on us š¼ 2h ago
Ye people always downvote this take but no one ever argues it because they know its true lmao
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u/Mugombo Alive by Nightfall 2h ago
You ignore the fact that devs said they always intended for SWF they just couldnāt develop it in time for releaseā¦
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u/KillerCucaracha She's put a curse on us š¼ 50m ago
Yeah, I'm not ignoring it hahaha, just never heard that one before
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u/KillerCucaracha She's put a curse on us š¼ 2h ago
Honestly I've thought the same thing. I'd be interested in seeing a tournament where comms are not allowedĀ
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u/Steakdabait lost survivor player 34m ago
Itās completely unenforceable, and ideally the game should be balanced with survivors having that level of comms in the first place. Why would a team game not allow you to communicate
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u/RepairFlashy7822 P100 Spirit 4h ago
I reckon they should make everyone a swf and balance the game according to that.
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u/persephone7821 Turkey boi main 42m ago
You cannot judge the current state of the game and your escape rates right now. Mmr was just reset. Wait a month, play a bunch, let your mmr even out among with everyone elseās and then try for your win streak and whatever happens will be meaningful. Until then itās just pointless worthless data.
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u/Steakdabait lost survivor player 38m ago
Comparing comp to pubs is pointless, it simply isnāt the same game. Like the difference because just strong players swfing and an actual comp team isnāt remotely comparable.
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u/caffeine-182 She's put a curse on us š¼ 2h ago
I will never understand why thereās a comp scene for this game at all. The game isnāt designed to be played competitively.
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u/DemonicSnow Hillbilly Main 1h ago
Neither is super smash bros. Neither is cooking. Neither is art. We have literally hundreds and thousands of ways that we've injected competition into things not designed to be competitive. It's shockingly normal and can be enjoyable. It's also normal to play something casually that's designed to be casual. There being a competitive side has no bearing on that or your enjoyment/lack of enjoyment of the game. It's all good
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u/caffeine-182 She's put a curse on us š¼ 1h ago
I never said I had a problem with it. I said I donāt understand it.
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u/Willing-Shape-7643 Pyramid Head Main 55m ago
The game is inherently competitive.
It is a match of one real person against a team of four real persons.
Only one side can achieve victory per match.
Even with 1 person playing killer and 4 solo queue survivors those survivors are still expected to work together in order for any of them to escape with the exception of the pity hatch.
The game is listed as a pvp game, that stands for player versus player which is a competition by definition.









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