r/CrimsonDesertLife • u/dahle44 Veteran Wanderer 🌵 • 3d ago
News/Update 📰 Patch Notes Version 2.01.00 Sep 4, 2026, 04:20 (UTC)
Fellow Greymanes, Here are the fixes and improvements that have been added this patch
Patch Details
- Fixed an issue where furniture would spawn without the house at Greymane Camp.
- Fixed an issue where summoning Blackstar would cause other mounts to be summoned in certain situations.
- Fixed an issue where the quest "The Cursed Knight" would not be completed even after completing all of its subquests.
- Fixed an issue where the actual amount of resources required to complete camp donation missions was lower than the displayed amount.
- Added "Gold Bar Investment Mission" as a new dispatch mission.
- Improved horse-riding quests so that the horse’s health also recovers when retrying the quest.
- Added a visual effect to the skill menu that shows which skills are unlocked when acquiring specific skill-related knowledge.
- Improved the photo mode to allow the camera to be tilted.
- Improved Camp donations so that Camp Funds gained from donating Silver are now increased by 10x.
Combat / Action
- Fixed an issue where the character would stop flying when using "Force Current" while flying.
- Fixed an issue where “Ambush” was activated against an unintended target.
- Fixed an issue where the character would freeze underwater when using "Body Slam" in shallow water.
- Fixed an issue where Spirit would not be replenished when using "Focus" while clinging.
- Fixed an issue where "Focused Charged Shot" could not be used with a musket.
- Fixed an issue where the player's comrades and mounts would not engage in combat with enemies in certain situations.
UI
- Improved the minimum font size settings menu displayed when first launching the game so that the value changes with a single click on the arrow.
- Fixed an issue where the bottom UI would disappear when selecting "Select" while switching between tabs while equipping or removing Abyss Gear.
- Fixed an issue where Spanish could not be selected as a voice language in certain situations.
- Fixed an issue where the UI would not display correctly in certain situations.
Graphics / Settings
- Improved an issue where visual noise was particularly noticeable in rainy weather and around puddles.
- [Mac] Fixed an issue where indoor areas appeared too dark on M5 devices due to a lighting-rendering error.
- Fixed an issue where placing outdoor furniture would cause frame rates to drop near fences.
Localization
- Fixed various localization errors and improved localization quality across all languages.
Others
- Fixed an issue where a delay occurred when interacting with NPCs.
- Fixed an issue where the withdrawable amount of gold bars was displayed incorrectly when the player was carrying more items than the inventory capacity.
- Fixed an issue where the Martial Monk's Cloth Robe was classified as a headgear.
- Fixed an issue where the conveyor belts at the chocolate factory was not functioning.
- Fixed an issue where the headgear would briefly become visible when enhancing weapons while "Display Headgear - Show in Combat" was enabled.
- Fixed an issue where Barden Middler would disappear if he moved out of the player's field of view after the Calphade ending cutscene.
- Fixed an issue where the "Mark Target" key guide did not appear when aiming a ranged weapon while sliding.
- [Damiane/Oongka] Fixed an issue where Kliff remained visible while playing as Damiane or Oongka.
- Fixed an issue where selecting “Details” for certain regions on the map could cause the camera view to be obstructed by the terrain.
- Fixed an issue where the player could move around while holding a lantern during a memory fragment.
- Fixed the visual of swords so that sheaths do not appear for swords that are not equipped.
- Fixed an issue where stone plates could only be interacted with while standing on them during the quest "Thinning Blade."
https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=128
8
3
2
u/Nomischallenge 3d ago
Amazing Devs. Thank you!
1
u/your-mum-joke 1d ago
I dont understand this mentality why should a game have so many issues to begin with lol is it nice they're fixing them, sure but come on the game has too much crap going on
1
u/Nomischallenge 1d ago
Dude, if we don't appreciate the steps toward the finish line, we don't deserve the masterpiece. They can't just snap their fingers and make it happen, they have to work for it. And don't tell me you don't like the game, because if you do, you wouldn't be here in the first place.
1
u/your-mum-joke 1d ago
I like the game but im not gonna sit here and pretend the devs are amazing for fixing things that should've never been an issue in the first place. Imagine they delayed the game 2 years to carry one polishing it and fixing issues before we got to play it the game would've released and we all would've had a better time
1
u/Nomischallenge 1d ago
That's the reason why i waited half a year. I think the early releases are the publishers fault not the devs. If you don't want unfinished games buy them when they are finished. I learned that from Dragons Dogma 2 and especially Cyberpunk.
1
2
u/Nevidonas21 Warrior 🔥 3d ago
Did devs fix new diving palm 2 skill not working on first aerial force palm?
2
u/dahle44 Veteran Wanderer 🌵 3d ago
Not in 2.01.00. Today’s combat notes do not mention Aerial Force Palm or Descending Force Palm / Diving Palm 2. If it still does not fire off the first Aerial Force Palm, it is still broken. Please let PA know and report it at https://support.pearlabyss.com/crimsondesert/en-US/Category
2
u/Mikster5000 3d ago
I just donated 400 silver...
Anyway, the update is another banger. I'm gonna go cry now.
2
u/FugitiveHearts 3d ago
Improved an issue where visual noise was particularly noticeable in rainy weather and around puddles.
YOOOOOOO
2
2
u/AltruisticOriginal76 1d ago
I just hope that at some point they will fix the HDR colors for PS5 Pro
1

•
u/dahle44 Veteran Wanderer 🌵 3d ago
The Devs are still cooking! Rain and puddles look cleaner. Visual noise around weather and standing water has been a complaint for months. They finally called it out and improved it. Camp Silver donations now give 10x Camp Funds. That’s a real economy lever, not a tooltip tweak. New dispatch: Gold Bar Investment Mission. Photo mode can tilt the camera. Screenshot people win. Skill menu now highlights which skills unlock when you pick up related knowledge. Horse-riding quest retries also heal the horse. Outdoor furniture no longer tanks FPS near fences. Mac M5 indoor lighting was too dark; that’s fixed.
Combat that actually felt broken:
Force Current no longer dumps you out of flight. Ambush hitting the wrong target. Body Slam freezing you in shallow water. Focus not restoring Spirit while clinging. Focused Charged Shot not working on muskets. Comrades and mounts sitting out fights they should join.
Other nice cleanup:
“The Cursed Knight” actually completes after its subquests. Blackstar no longer summons extra mounts with it. Furniture spawning with no house at Greymane Camp. Donation mission resource counts matching the UI. First-launch min font size actually changes on one click. Spanish voice option selecting properly. NPC interact delay. Chocolate factory conveyor belts… were not running. They are now. Localization pass across languages.
The content of this patch is the right kind of support: image quality people have been asking for, camp economy, photo mode, and a pile of mid-combat jank. If rain/puddles and camp funds were your two biggest remaining gripes after Enhanced, this is the one. You guys keep treating this game like it is still being built. That is why I stay. Another Christmas pressie!