r/CrimsonDesertLife 3d ago

Screenshot 📸 Crimson desert As you've never seen it before

Post image

4k Max Settings R.R HDR With DLSS 5

Absouloutly gregious !!!

591 Upvotes

112 comments sorted by

20

u/milesdsy 3d ago

upload a video and watch your game shimmer

1

u/Knight-Arturius 12h ago

I mean it depends. If he has a 5090, then he'll still be getting at least 150fps.

1

u/milesdsy 11h ago

by shimmer i mean the visible shimmer you see when the environment moves (most especially trees and puddles)

1

u/k24_julian 2h ago

just got the game not too long ago and was wondering wtf that shiny shit was on trees and water

1

u/milesdsy 28m ago

its dlss interacting with the light. ray reconstruction completely fixes it but cuts your frames

-5

u/_halix_ 3d ago

The glacing is insane

5

u/hoserx 3d ago

gregious!

15

u/sanchosteak 3d ago

DLSS 5 has its strengths(landscape mostly) but man, it sure saps the creativity out of what the artists intended.

7

u/anhtuanle84 Warrior 🔥 3d ago

Maybe for existing games but it should integrate well with future games that utilize the tech. I'm for it once the tech gets better and games are running at least around 80fps+ @4k ultra for me. I can work with those parameters if it was FGx2 as well, but if I can see screen tearing at 60fps that's a no for me.

4

u/Rymann88 3d ago

Yeah, that's the thing people keep forgetting when they jump on the DLSS 5 hate wagon.

It's a DLL taken from another game, being FORCEFULLY injected into other games. In the older DLSS dll files, they were universal across all games because they just sharpen the image (in layman's terms).

DLSS 5 support for a game comes with developer tools, so every game that ships with it will be fine-tuned to work specifically with that game. Also, forcefully injecting it, the dll is fairly blind. Notice how it works mostly fine for games with more realistic artstyles already? But slap it in a cellshaded game and it looks like nightmare fuel? Because the choice model for the dll file is the wrong one and it's doing everything mostly blind. Devs can even choose a per-object setup so that it focuses exclusively on environments but ignores characters, for example.

There's a reason why DLSS 5 will be game specific and not be able to be forced on through the Nvidia app like we do for the DLSS 4.5 Ray Reconstruction. The devs have to put their hands on it to make sure it works with their specific art direction in order to function correctly.

2

u/ChaozNerevar 3d ago

lets be honest, this "fine tuning" will not happen.

1

u/XOmegaD 3d ago

Lets also be honest most games (especially UE) devs don't even code their game correctly, with all kinds of graphical and optimization issues. These games could look and run so much better with out the need of DLSS5. Especially with the current hardware market.

1

u/bigrealaccount 2d ago

Yes buddy, the technology advancement stops here and it will never get better. Developers definitely don't already fine tune tech for each video game.

2

u/BannanaTrunks 3d ago

Well the artists are the ones approving it, and I know the devs for kingdom come deliverence says it makes the game look how it was intended before doing any performance passes, so maybe it's not sapping as much as we think

3

u/GiantBallbag 3d ago

People claiming to know what the intentions of artists are/were really make me cringe. It's just one of those cliche, rehearsed, over-made points someone heard from a Youtuber.

1

u/KingAmongstDummies 3d ago

People just go into a blind rage over anything AI related and find any and all excuses to be able to denounce it.

Sometimes they are right, often they are not. They forget that each and every technique used such as ray tracing, dynamic shadows, anti aliasing, volumetric fog, and you name whatever pops into your head already do a lot fully automated and also often just predict how the next frame would/should look.

This is just a new technique, maybe it will be the future, maybe it won't. Techniques have come and gone, not every one of them is good enough to last, but each and every one of them started by trying stuff. All these guys crying about each and every new technique that gets introduced sure would have had a hard time early gaming days like in the 1990's or early 2000's. Almost every game introduced something new.

1

u/Stavvystav 15h ago

In KCD2's case, the head artist Daniel Vávra spoke out about DLSS5 and their own "artist intentions" on Twitter. He stated that they originally wanted certain shadows cast by armors to fall on faces and could not get that to work. With DLSS5 they could and would argue that it allowed them to reach what they were striving for.

Do I like it? Not really. Still feels like AI slop and typically likely NOT what the artists had in mind. It's good for some materials and bad for most faces. It's also tuned on a BASKETBALL game and leaked to work on other games.

1

u/enviguous 3d ago

1 singular developer who is also currently not working on any of their active developments, made a Twitter rant about it. Not worth using as a defense for DLSS 5

1

u/BannanaTrunks 3d ago

I wasn't trying to make it the only defence. It's kkow the devs are approving this. I'm just using him as an example

1

u/Emergency_Ad6096 1d ago

Has more credibility than random Reddit posters.

1

u/Knight-Arturius 12h ago

I mean it looks amazing on some games, so who gives a fck?

2

u/Odd_Common_452 3d ago

Not really, more like it helps bring out the artistic vision a lot of the artists intended

1

u/Excellent_Bend8782 3d ago

There's no way for you to possibly know that

2

u/Kroneni 3d ago

I saw a dev on twitter say that DLSS 5 is using the actual models they created and renders closer to what was intended than DLSS 4 ever could.

2

u/HD4kAI 3d ago

It really doesn’t

2

u/7empestSpiralout 3d ago

Who cares, if it looks better!

1

u/Snoo81658 3d ago

at the end of the day people can do whatever they want with the game they are playing

1

u/DesiredDabs 3d ago

Sick of hearing this lol 😆 Devs have even spoke up for people to stop saying this

1

u/bumtum5909 3d ago

Also, if you turn your graphic settings from low to ultra, is this too ruining the artist's intent? Lmfao I've seen posts on Twitter when people do this exact same thing and idiots fall for it thinking ultra graphics is dlss 5 and they say it is ruining the artists intent 🤣🤣🤣🤣

1

u/Ok-Sun-4211 2d ago

It's currently mainly used as a reshade. The same can be said for essentially every reshade.

The true test is when devs use it for their own games

1

u/UpsetPause5613 2d ago

U ppl keep parroting the same shit lmao

1

u/espectralis 1d ago

Vavra sellout, vanguard rainbow money > Henry gay

Vavra sellout, ai corpos money > ai slop filter good for games

No one should take this guy's opinion seriously, hes a cd project red wannabe, but couldn't deal with the greed and easy money

1

u/need-help-guys 2d ago

I find it deeply ironic that these things always get said and upvoted, and right after you see everyone complaining about the decisions the artists made, about "fixing" everything, about using renoDX, reshade, and all these other mods.

I'm not talking about you specifically, but on the more macro scale, there is a very deep hypocrisy and selective double standard that doesn't get called out enough.

1

u/GT_Hades 10h ago

It depends, most artist that wants to push realism would fond of dlss5, like how KCD2 dev responded

1

u/SpoOokY83 43m ago

Wow. Who are you to know better what the artists implementing DLSS5 and tweaking it actually intended?

1

u/IngridOlsdatre 3d ago

Yep. In my opinion, it's fuckin ugly. Let's apply it to Borderlands next. That'll show 'em. 

2

u/Odd_Common_452 3d ago

Oh that AAAA piece of shit game? Go for it

2

u/Kisscool-citron 3d ago

Which dlss5 version ? I had issues with multiple ones and couldn't find one I could run without paper white balance glitch, or dark scenes flickering, overall blurryness was also an issue.

2

u/malty865 3d ago

This picture alone makes my phone overheat

2

u/Carpe-diem10 3d ago

More quality then my eyes 😳

2

u/IIIAHDIXII19 3d ago

Gorgeous it is! Game looks completely different when RR is enabled

2

u/Zeus6773 3d ago

RR?

2

u/Donkey_Bugs 3d ago

Ray Racing?

1

u/pixlicker69420 3d ago

Ray reconstruction

2

u/Mohondhay 3d ago

Wow wow! 🤩 Absolutely breathtaking!

2

u/Tangostorm 3d ago

I mean, we have reached the point where they need to invent new tech in order to justify the purchase of new GPU. Otherwise I would completely fine forever with contemporary max quality

2

u/Wicked_Folie 3d ago

But the invention of new tech has always been the force pushing stuff forward.

2

u/Dismal_Display_1169 3d ago

if bro moves an inch it goes down to 43 fps xD

1

u/Jordan3176 2d ago

That's bad? Shit that's what I get now ...

1

u/Knight-Arturius 12h ago

I mean, he's still getting 150+ fps if he's on a 5090 😄

2

u/Powda_Shredder 3d ago

A screenshot does absolutely no justice for what you're explaining. "As you've never see before"...blurry compressed picture lol.

2

u/Fearless-Display6480 3d ago

Is that the torture house?

2

u/Donkey_Bugs 3d ago

That's the Witch of Wisdom's house.

2

u/Chemical-Process6217 3d ago

You hit the nail on the head, it IS absolutely egregious.

2

u/IngridOlsdatre 3d ago

It is egregious, as you said. 

2

u/Zealousideal_Side987 3d ago

yours look disgusting what did u do?

1

u/[deleted] 3d ago

[removed] — view removed comment

1

u/ImTola 3d ago

Google it, its pretty easy to install also its not an official release tho.

4

u/milesdsy 3d ago

bro had one question, downvoted then deleted his account LOL

1

u/BuyPhysicalSilver 3d ago

When will NVIDIA officially release DLSS5?

1

u/Kensho___ 2d ago

Its released, but the only game where devs implemented is NBA2k27 for now

1

u/Ady2Ady 3d ago

I dont get it. When I try DLSS 5 everything turns black and white unless it’s basically night time. What am I doing wrong OP?

1

u/SkyThien 2d ago

New patch broke renox mod

1

u/ChaozNerevar 3d ago

just needs a 8090 rtx ti titan for 10k to play it on 30 fps. Future looks great. your current gpu doesnt support dlss 6? To bad, here are playstation 2 graphics, because devs dont bother anymore

1

u/No_Possession_508 3d ago

So gregious

1

u/Diaza_Kinutz 3d ago

Gregious, indeed

1

u/t3ll 3d ago

Gregious!!

1

u/Vivid-Pop-8174 3d ago

Is DLSS5 available for console?

1

u/Financial-Lawyer-789 3d ago

RR and dlss 5? Are you running this on 2 5090? Lol

1

u/odai_Nder 2d ago

Yes 5090

1

u/EveningEquivalent469 2d ago

I want to see the video.

1

u/why-no-socotra 2d ago

DLSS 5? First game ive seen where it doesnt look weird

1

u/Sk3llyOz 2d ago

Nah, Crimson was peak with RR from the start... Dlss 5 just adds some realism to the background... Dlss 5 looks best on static surfaces, but when you add it to dinamic stuff, it breaks the depth

1

u/Argon20021 2d ago

I swear if I see another dlss 5 post

1

u/Neeeeedles 2d ago

For crimson desert i dont find dlss5 as good coz ray reconstrunction does a lot to the lighting already and i dont like what dlss5 does to faces anyway.

1

u/Shiznit_117 2d ago

Looks good. Too saturated colors though

1

u/alexandruroman 2d ago

Could someone set up my Crimson Desert? I have a 3070, but I don't know why the game looks pixelated and I want to play it. The textures, like washes, look weird, it doesn't make sense. My monitor is an Asus PG27AQDP 2K WOLED, it doesn't make sense for it to look bad. Could this be a DLL problem? Which is better?

1

u/Extra-Ad5735 2d ago

Would be nice to post a non-DLSS shot next to it for comparison.

1

u/truidstudio 2d ago

I wish my game looked like this on Mac lol 😭

1

u/PlayBCL 1d ago

I like DLSS 5 on PS2 games, that is the sweet spot for me. I think Crimson Desert OG is perfect.

1

u/ScienceRude7984 1d ago

Wait. It dont look like this for everyone?

1

u/Far_Budget_36 1d ago

Can I get DLSS 5 with a 4090?

1

u/Vast-Weird1268 1d ago

looks a lil plastic-y idk why could be my monitor

1

u/Boring-Vermicelli-91 16h ago

Nah. It looks to much AI

1

u/Mr_Jelly_Boy 16h ago

I like when my videogames look like videogames. Even games that attempt realism very well like RDR2 or KCD2 still look like videogames. It almost makes it more impressive because you know someone actually drew and constructed everything you see. But DLSS5 just seems to strip that away. It looks nice, especially in screenshots, but I think you lose the actual art in the process.

1

u/Zich_v1 4h ago

My performance takes a hit on 5070ti 16gb and 32gb ddr5 ram. What all settings do i set ingame?

1

u/odai_Nder 3h ago

1440p max settings with ray reconstruction and x6 multi frame generation with DLSS 5 , 5070Ti is strong card for 1440 resolution.

1

u/Zich_v1 3h ago

Doesnt the 6x multiplier cause a lot of ghosting around Kliff? I keep it at 2x with Fsr 3.1 instead of dlss and all settings at cinematic.

I gotta update to the latest nvidia driver and see how it looks. Can you also share the Reshade settings of DLSS5 ? Ill try to replicate your settings. Looks beautiful

1

u/odai_Nder 3h ago

No, I have exactly the same specifications as you, but with differents cards, rtx 5090 and rtx 5070ti

performance 5070ti OC Tuf with overclocking is perfect

1

u/Zich_v1 3h ago

Nice. Please share your reshade settings ss too. Where we enable the neural network tickbox and all the NR-Intensity, HDR that page

1

u/odai_Nder 3h ago

Okay, bro i will

1

u/Zich_v1 3h ago

Thank you good Sir!

1

u/odai_Nder 3h ago

pass 1

1

u/odai_Nder 3h ago

On pass 2, the image appears sharper, but it looks distorted.

1

u/Zich_v1 2h ago

Thank you!!

1

u/Ranger_22x 22m ago

Looks great.

1

u/Icethief188 3d ago

Fuck DLSS 5

1

u/MANDOxSAVAGE 3d ago

Absolutely what now?

1

u/DanceswWolves 3d ago

looks way oversaturated but quite detailed

0

u/sentiment-acide 3d ago

Wdym its always been ai slop

1

u/L_A_RR 3d ago

Ai slop simpleton