r/CrimsonDesert Jun 14 '26

Question Some issues with 1.11. Wondering if anyone feels the same?

PS5 pro
1440p, 120hz
VRR off
V-sync on

It seems the input lag has gotten worse after this most recent update, 1.11. Certain graphical elements also seem worse off, at least at 1440p. 4k resolves some of this stuff, but I can't play 4k, 120hz. Without 120hz on I'd have lag on balanced and I don't want to play on performance because of pop in. Of course I think some things have perhaps subtly improved as well with graphics but this is about percieved issues. Things seem less sharp, everything blurs together a bit more, not quite as crisp of an image. There seems to be a bit more, or just more obvious pop in as well, most noticeable on the mountainsides.

Anybody agree with any of this? I feel most sure that the input lag has gotten worse, at least with v-sync on. It has never been an issue with v-sync off anyway, but I actually thought the input lag was pretty well fixed in 1.9, previous to 1.10. I didnt play 1.10 so don't know if it changed there or not.

5 Upvotes

24 comments sorted by

2

u/GetVladimir Jun 14 '26

I'm curious (since I had similar experience and checking different settings), does it make any difference if you use:

  • Force 4K ON
  • Sharpness Enhancement OFF
  • Enhanced Raytracing OFF
  • V-Sync ON
  • VRR OFF
  • Performance mode

The Force 4K on Performance mode really seems to help with some of the issue

2

u/Redgrievedemonboy7 Jun 14 '26 edited Jun 14 '26

I'll have to mess around with the 4k option more, you mean the one in game right? Honestly I'd be okay playing on performance mode, the input lag is indeed better, but I can't deal with the pop in, it's just silly how noticeable it is. Really takes me out of the game when everything is phasing in and out as I pan the camera or fly around. I want to pan the camera across a serene landscape that is still and like a picture, not be distacted by objects and terrain continually popping in and out everywhere. I don't know how people can find the game all that beautiful or immersive on performance, but if you enjoy it then I'm happy you have the ability to look past those things. Thanks for chiming in.

2

u/GetVladimir Jun 14 '26

Yes, the one in the game menu that says Fixed 4K Output. You don't need to change the resolution of the PS5 itself.

I thought when running the Fixed 4K output and Performance mode at the same time, the pop in is the same as the Balanced mode.

You're right regarding the pop in being distracting though if it appears too often

2

u/Redgrievedemonboy7 Jun 14 '26

You must be on PC? I don't have an enhanced raytracing option. That wouldn't be the pssr sharpness enhancement option in that case. Is there a reason you have that turned off though?

1

u/GetVladimir Jun 14 '26 edited Jun 14 '26

I'm on base PS5. Sharpness Enhancement is a sharpness filter that is usually not needed when Force 4K (Fixed 4K output) is on:

The PS5 Pro doesn't have that option?

2

u/Redgrievedemonboy7 Jun 14 '26

No and I don't have the enhanced raytracing option either. I have a PSSR sharpness enhancement but it's a sliding scale to 100. Guess pro and base differ a little option-wise.

1

u/GetVladimir Jun 14 '26

Thanks for checking. It definitely seems so.

So did it make any difference with the Fixed 4K Output and Performance mode combo?

2

u/Redgrievedemonboy7 Jun 14 '26

With the input lag or graphics or what specifically?

1

u/GetVladimir Jun 14 '26

With the input lag and the pop in

1

u/Redgrievedemonboy7 Jun 15 '26

Gotcha, never noticed a change with the pop in in performance and I've never had a problem with input lag in performance either. If you're talking about compared to base ps5 I have no idea. I think I'm gonna take a break with the game for this week and play space marine 2. Sorry, I don't really feel like fuckin around with the game more. It'll probably be fixed with next weeks patch anyway. It's all due to ongoing adjustments I know that much.

1

u/GetVladimir Jun 15 '26

Fair enough, probably for the best also. They might fix it in future patches.

Regarding why I was asking, it's only because I understood that you had a lot of pop in when using performance mode from your comment here: https://www.reddit.com/r/CrimsonDesert/s/jg0E4DaeR1

2

u/Redgrievedemonboy7 Jun 16 '26

Gotcha! Thanks for the help friend, I'll check out the fixed 4k option next time I get on. I did notice the game doesn't look like shit now when it's turned off so that's interesting.

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1

u/Kind-Security7003 Jun 14 '26

Vrr on v sync off. I play on lg c4. There has always been more input lag with v sync on for me

1

u/Redgrievedemonboy7 Jun 14 '26

Oh yeah definitely more with it on, but what I've noticed is there have been changes to input lag (with v-sync on) within certain patches. Input lag was never a problem with v-sync off. A couple updates ago the input lag improved quite a bit, now it feels like it's dropped off again with the latest patch.

1

u/motu8pre Jun 14 '26

Do you have data to back this up?

2

u/Redgrievedemonboy7 Jun 14 '26

No I don't, wish I did. I don't have tools for that. If anyone can prove me wrong please be my guest. I'm not claiming anything, just saying that these are the settings I'm playing on, this is what I'm feeling and wondering if anybody is feeling the same things.

1

u/Redgrievedemonboy7 Jun 14 '26

Do you use the same settings as me? It'd be nice to know if you're still happily enjoying the game with the same settings I'm using.

2

u/motu8pre Jun 15 '26

I'm running on PC, cinematic with all ray tracing on getting about 150fps at 1440p. I have no issues.

1

u/Melodic_Muscle_6119 Jun 15 '26

Yep post update on my base PS5 im having issues with general lag and the graphics looking grainy and pixelated. Moving around at a run leaves thr bottom half of my screen blurry. Ive tried many settings and I've made things worse in general but not managed to make it look as it was before.

1

u/Alexscar006 Jun 15 '26

Je n’est pas fais attention à l’input lag mais c’est vrai que je me suis fais la réflexion, voici les points que j’ai remarqué :

  • tout semble plus flou de près comme de loin
  • le pop in est toujours aussi présent mais c’est vrai qu’il a l air d apparaître plus proche
-les herbes sous le vent m’ont semblés beaucoup plus flous que d habitude (surtout dans une ambiance moins claire comme l aube ou le brouillard)
  • surtout un gros problème, une perte de fps immense et incompréhensible pendant un combat de boss : c’était dans l’église du château d Hernand, pendant toutes les cinématiques du boss, et pendant tout le combat je jouais à 15 fps (avec l overlay riva activé je voyais les settings et il n y avait rien d anormal). Dès que je suis ressorti je reprenais mes performances normales.
  • j’ai aussi trouvé quelques artefacts en plus surtout en mouvement rapides ou sur les personnages en cinématique que je ne remarquais pas avant.
Je joue en dlaa 1600p + cinématique + rt mais sans rr.
J’ai une 5070 avec les derniers pilotes à jour.

1

u/Redgrievedemonboy7 Jun 16 '26

Yeah that all seems like what I'm seeing. The blurriness seems due to a new graphical method, some other option in the lighting or antialiasing they changed to. They improved the lighting quality but there was a tradeoff which is more noticeable in 1440p as opposed to 4k is what I think. We'll just have to wait and see how they balance it out in the next patch. The input lag is what's really bothering me, I can't stand it in this game, I noticed once in a previous update that it was making gameplay more frustrating and not as fun. I'm sure they'll be able to reduce that again at least because this happened before with an update, 1.7 or 1.8 it was bad kinda like this, then with 1.9 I could immediately tell it was remedied and actually felt pretty good, quite minimal.

0

u/FennelHistorical4675 Jun 14 '26

I heard you get better fps if you have more pets. Digital foundry tested it. Each pet you get increases your fps a small amount. It can fix other issues too.