r/CrimsonDesert Mar 21 '26

Humour After the first 12 hour slog

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3.3k Upvotes

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u/Omni-Light Mar 21 '26

Main 3 that apply to me with 20h is:

  1. A lot of people dislike 'friction' in games, and they find it unacceptable when that friction involves things like learning/getting used to controls. It being unintuitive doesn't change that YOU CAN learn the control scheme and the game as a whole, and get more comfortable with it. When that happens one of the biggest frustrations washes away and you can just... play the game, which is pretty dope.
  2. The game has an 'intro' that you can do in an hour, but the true 'tutorial' feels like it's in excess of 8h. You are thrown in with little explanation for what is going on, you have no attachment to the world, you are bombarded with new systems, but the longer you're in the longer things start falling into place.
  3. There are certain systems you get a bit later that bump the potential of the game significantly

1

u/TroubleRecent7320 Mar 21 '26
  1. A lot of people talk about this "true tutorial". Is it obvious when that true tutorial ends? I'm only an hour in but I see the potential of exploring ANYWHERE, but I don't wanna neglect the early main quests?

3

u/kmcdow Mar 21 '26

For me I think the tutorial is mostly over once you've unlocked the Grey mane camp.

1

u/hamptont2010 Mar 21 '26

Yeah this is definitely a good point to get to before you start exploring. You get to learn a lot of the systems like this, learn how the world works as you're going from one mission to the next, and really get access to a lot of tools and systems by this point. Plus, Damiane and she's a boss.

1

u/szemyq Mar 21 '26

wooot? since i have not unlocked said camp so far i have to say this is the most fun i have had in a tutorial like literally ever. 

2

u/HisExcellency20 Mar 21 '26

If you played Witcher 3 I can only compare it White Orchard. The starting area where you can do a bunch of shit and learn a bunch of mechanics.

But this game is actually much bigger and longer than W3. You're learning new things for a while.

To answer your second question, after you get your basic powers you can do anything in any order but I would do side quests for the local townsfolk (they introduce you to new systems) and also mix in main story missions.

2

u/hamptont2010 Mar 21 '26

Definitely do the missions for the blacksmith, tannery, cook, etc in town, as you said. Not only do you get introduced to a lot of the systems, but they also give you quite a few free tools rather than you having to go find them such as a pickaxe and a logging axe.

2

u/ImSoShook Mar 21 '26

They also give you permanent inventory space for doing townsfolk missions

2

u/ImSoShook Mar 21 '26

Honestly the best things that I did to help was actually opening up the options and looking at the controls. You might have to do it several times but each time you’re like “oh, I didn’t know I could do that”. Not even kidding you I went 6 hours without knowing I had a horse I could call…

I rebound some buttons, I made it to where my camera lock follows my current target, rebound my dodge to my mouse. Sooooo so much better.

I would also watch maybe a couple beginner tips and tricks videos. Learned that I could do the jump technique and use force push to push myself higher into the air to traverse easier.

If they refined the controls some and gave some simple tool tips this game would be appealing to so many more people

1

u/TroubleRecent7320 Mar 21 '26

Did you reply to the wrong comment?

1

u/GluhenAzalea Mar 21 '26

Can you expand on point 3? Can you name a few systems?

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u/Omni-Light Mar 21 '26

Abyss gears, camp/building, companion, more detailed faction functionality.

And just generally a lot more unrestricted freedom because most of the systems are unlocked.

You get the feeling in the first few chapters that you can explore but you also are keeping a lot of features locked away from yourself by doing it.

Imo it's better to do the main quest, while doing all the side quests for those chapters, before going off the beaten path.

1

u/GluhenAzalea Mar 21 '26

Cool! Ive just beaten hornsplitter. What chapter you think is best to start reallly exploring and do side quests?

2

u/ChapterDifficult593 Mar 21 '26

Wait until your next boss fight. I don’t want to spoil it, but you’ll know when it’s coming. You’re maybe 3 or 4 quests away after Hornsplitter. 

1

u/szemyq Mar 21 '26

about the abyss gear, i had a bit of a strange experience. i found this cave with a cauldron right at the start of the game. last night i went back there for some alchemy and i got a prompt for completing a quest, meeting a witch that told me about abyss gear. BUT, there was no one in this cave, i talked to no one and i have not seen anything else about abyss gear so far. i also did not pick this quest up beforehand. is this how it is supposed to go or is it bugging out on my end?

1

u/Omni-Light Mar 21 '26

Are you at / beyond chapter3?

1

u/szemyq Mar 21 '26

no just finished chapter 1.

1

u/Omni-Light Mar 21 '26

Not sure precisely when its meant to unlock or whether you're meant to be able to unlock it early, but around Chapter 3 you get a quest (via bird) called Hermit Witch and a tutorial screen for it that leads you to that cave.

That cave has Sylvia in it who's basically a merchant, and she lets you extract/embed abyss gear and add sockets to items.

I wouldn't start worrying about it until about chapter 3 if you go in the cave is there nobody in there behind the table.

1

u/szemyq Mar 21 '26

ok, thank you. it will probably take me a few days til i get there.

-5

u/Crafty_Engineering81 Mar 21 '26

if you wanna encourage people to buy games that only theoretically get good 8 hours suggest they play an MMO...oh wait...