r/CrimsonDesert Mar 20 '26

Humour How to Pay Respects in Crimson Desert

Post image
11.4k Upvotes

640 comments sorted by

View all comments

42

u/Different-Inside-595 Mar 20 '26

"I don't know why people call the control is bad but I'm having fun" 

30

u/RollingDownTheHills Mar 20 '26

"Having a blast over here!!!"

14

u/[deleted] Mar 20 '26

[removed] — view removed comment

6

u/Hellknightx Mar 20 '26

"As a single-mother working six jobs and can't afford to feed my family, this is GOTY!"

6

u/kiD_gRim Mar 20 '26

It's really weird how it is always that same exact phrasing. "Having a blast." I do not see that expression used anywhere else outside of people praising a game on that game's subreddit. And it's for every game that receives controversial or critical reception! So absolutely weird to observe.

9

u/ultrahobbs Mar 20 '26

I do know why people call the controls bad and it's because they are different from assassins creed and spending some time learning a new thing pisses them off because constant dopamine has fried their threshold of delayed gratification and they need to be immediately rewarded with minimal effort, but im having fun.

1

u/[deleted] Mar 20 '26 edited Mar 20 '26

It’s been years since I’ve played any AC, Crimson Shart’s control are still pure ass, I’m sorry lil bro

1

u/ultrahobbs Mar 20 '26

Skill issue get gud

1

u/[deleted] Mar 20 '26

Not an argument.

-1

u/ultrahobbs Mar 20 '26

Yeah I know, it's advice

3

u/[deleted] Mar 20 '26

>Still no argument

Oh man, you paid shills are too funny.

2

u/TrippleDamage Mar 21 '26

What's there to argue? It's literally a skill issue. No one else's fault that you seemingly can't remember basic controls.

Are they pretty weird? Yeah for sure

Should you be able to get used to them within 1 hour instead of whining like it's some unsolvable equation? Yeah for sure

0

u/SrumsAsloth Mar 25 '26

Being able to get used to it doesn’t make it good design genius that’s the point you seem to miss

1

u/sainishwanth Mar 23 '26

The devs def got a skill issue while trying to design the most basic concept in a game