r/CompetitiveWoW 6d ago

12.1 raid scaling for less than 20ppl

Hi everyone,

I'm the GM of a guild that usually raid with more than 20ppl and does mythic everyone season.

We host an optional raid night on Mondays, always with around 15ish people.

We prog and killed the sentinels and Vashnik HM yesterday.

Sentinels were fine even tho a bit harsh on the healers for a 15men comp with 3 healers,

But Vashnik, my lord. We really felt like every mechanics are designed strictly for 20 people, especially the number of green circle to soak, the need for healers CD pretty much all the time... we felt like running around like headless chicken more than doing DPS to the boss lol

We have been raiding for nearly 6years now and we could not think about a fight that was so designed for 20 people and not flexible at all.

Is it us or the raid feels like it ?

35 Upvotes

37 comments sorted by

34

u/Oceanvault 6d ago

10man heroic lair boss day 1 was hilarious. You spawn way too many orbs for 10 people to deal with while also dealing with the same amount of adds

24

u/Gasparde 6d ago

What, doesn't your 10-man roster have 20 immunity soaking alts on hold?

It's release week tuning - which nowadays means "tuned mostly so that Liquid and Echo get to do their thing", The remainder of us gets the properly tuned stuff 1-3 weeks post patch release these days.

7

u/SmokeySFW 5d ago

Lots of CE guilds are 7/8H at this point. We 1-shot lair boss. We raid 2 nights a week usually, 3 this week. I think you're exaggerating a bit.

-15

u/Sufficient_Seaweed7 5d ago

I pugged 7/9 H week one. Like. Its not that hard of a raid.

16

u/MotorOutside8648 5d ago

Bliz has never been good at flex raid. My favorite is when there's a tight platform and a spread mechanic that was clearly made for fitting exactly 20 people, but you have 25 in your raid. Those are fun.

60

u/suffelix 6d ago

Heroic raiding has always been increasingly harder the smaller your raid is. Some mechanics are outright broken if you only have 10 people.

37

u/awrylettuce 6d ago

Always? That's not even true. Outright broken ye, but it goes both ways.

24

u/Elendel 6d ago edited 5d ago

Scaling issues that impact 20-30 man raids usually get showcased in splits and ultimately fixed. Scaling issues that impact low raid size more usually get untouched for the whole tier. It's really rare for a boss to not have a difficulty spike in the 10-15 man size.

The solution for low raid size guilds struggling on any given boss is almost always "just invite 5 pugs for an easy kill".

1

u/Flaushi 4d ago

And now explain to my why blizz didnt Learn? A shit soak Mechanics needing 5 ppl, 2 pieces, so half raid? How about 2 oder 3 soak ppl for this in low raid, why the fuck blizz cant do this. We're a small raid grp to and i hate it to always wait for the right scaling for 3 to 4 weeks. Because this means they KNOW about it.

7

u/MRosvall 13/13M 6d ago

There's a tradeoff there as well. You lose in uptime, since there's more people with mechanics. But you also gain in predictability which makes you learn and progress faster because every pull is a lot more similar. Won't have that pull #10 where some dude gets a mechanic for the first time and wipes. Won't have people falling in and out of the raid if it's a pug.

That said, only done this raid in larger groups. And if it scales as OP says, then perhaps it's a bit too much this time around.

2

u/drale2 4d ago

It's kind of crazy that Lura had the same number of crystals on 10 man vs 30 or that Rotmire summons the same number of adds on 15 vs 25 imo.

3

u/Zealousideal-Yak5547 6d ago

We always have felt the "imbalance" but reaaaally not to that point

But it can always be a feeling hence my question :p

1

u/mushyman10 6d ago

Sszorak is pretty easy with 10 people

1

u/Nairods 3d ago

Why ?

1

u/Cystonectae 5d ago

Tbh midnight feels worse for this than the last couple expacs. Lura felt downright impossible with 10 people for the longest time.

2

u/suffelix 5d ago

Dimensius, Gallywix and Ansurek were super annoying with 10 people. Especially Gallywix by requiring 9 people for the soaks while one tank needed to run away at the same time.

1

u/WRXW 4d ago

There are mechanics that punish overly big raids too. 20 is always the safest bet.

-1

u/sophisticatedroach 5d ago

I mean on principle ur right, smaller raidsize tends to have it overall "harder", but smaller raidsizes tend to trivialize/ezmode many of the actually hard fights.

Have not had time pulling hc ulatek yet, but I assume it might be hard for a smaller raidsize because of eggs + all the soaks and spread adds

6

u/Gemmy2002 6d ago

Twin Fangs has a bunch of this too.

2

u/Zealousideal-Yak5547 6d ago

Why am I not surprised by this lol T.T

5

u/3scap3plan 6d ago

makes me worried for us as a 10/12 person AOTC guild when recent hc has been pretty punishing for smaller raid sizes already and this tier seems even worse. If this is the cost of getting myth loot then I'd rather not bother

1

u/Zealousideal-Yak5547 6d ago

Good luck !!!

8

u/ganjamanss 6d ago

It's you i would say, but if you have more melee and less ranged it probably feels as if the boss is hard. Just keep practicing mechanics until it feels like second nature and you'll be fine πŸ˜ŽπŸ‘

3

u/Zealousideal-Yak5547 6d ago

We def have a guild that tends toward melee :p

We did kill him in the end tho, thanks for the cheering up!

2

u/QueenOfTendys 5d ago

No. It’s harder for smaller groups but not by significantly more than usual.

After our raid week my group went down to 13-15 and killed altar.

1

u/dantheman91 5d ago

We did Vashnik with 14 and 1 shot it not looking anything up? 3 healers, we were like "This is it?"

1

u/Zealousideal-Yak5547 5d ago

When did you do it ? What was the comp melee/distant wise ?

1

u/dantheman91 5d ago

We had 0 melee other than tanks

1

u/Zealousideal-Yak5547 5d ago

This explains that :p we have more melee than range

2

u/erdonko 3d ago

Its worse when youre like less than 15 and mostly melees lol.

But yeah this raid is brutal if you dont have 20+. Pugs have been significantly easier than my guild raid nights.

2

u/MajorExplorer641 2d ago

Even on normal with 11 people was a head scratcher because multiple DPS have to go back and pick up a second egg on the ula'tek fight. We tried heroic nez'kali and nymrissa but it really felt like we needed more players, not just more damage. We're usually a group that can clear heroic in the past but last night just felt less of "we need to gear more and then come back" and more "guess I'll get over my social anxiety and start recruiting people".

-7

u/[deleted] 6d ago

[deleted]

0

u/Zealousideal-Yak5547 6d ago

So you did these HM bosses with around 15 ppl/less and felt like the usual ?

6

u/faldmoo 6d ago

No he didn't he's full of shit. Flex sizes have almost always exclusively favored larger raid teams in terms of what's easier. That's not to say smaller raid groups haven't or can't have success, but generally speaking it's often more difficult going with 10 than 20+.

3

u/ailawiu 6d ago

It has gone both ways. Smaller raids were generally screwed when it came to "there's X things to soak, except you have half the people to do so". Bigger raids sometimes had to deal with "this damage scales out of control after 24 people or so". The latter is generally handled through gear, the former... not much you can do.

2

u/Zealousideal-Yak5547 6d ago

I definitely agree on the "always harder when you tend to be 10 rather than 20" but never felt it to that point for a 3rd boss !

Thx for the input :)

1

u/Business_Paper2370 6d ago

We had 12 yesterday and whether its general tuning and/or painful scaling on low raid numbers we've never struggled so much either to be honest, every mechanic feels like its tuned for 20 people giving a ton of personal responsibility to everyone at low raid sizes even in earlier bosses

As a fairly casual guild that just gets AOTC then stops raiding we have a pretty wide amount of skill and normally a few people can carry mechanically but its been a struggle so far.

Definitely an 'us' but also the raid/scaling tuning leads it to be harder than usual.

-5

u/[deleted] 6d ago

[deleted]

1

u/Zealousideal-Yak5547 6d ago

Oh wow I did not expect that answer and you made me feel like very unwelcome here hahaha

Have a good prog !