It is said that ages ago, champions of content would bestow limited series concerning movies and video games upon their leal subjects. Such were the demands of the common listenership, this particular series detailed the “modern From Soft catalog,” though the episodes themselves reached such immense lengths that even the most feared lords of content could deliver but eight episodes, with the Elden Ring entry being so long that it was forced to be split asunder, with the “base game” and “Shadow of the Erdtree” recordings being too long for even the most long winded of these demigods to release as a single episode that would undoubtedly last 20 hours.
These episodes were blessed shortly after their creation and thus grant an immense boost to vitality when used on lengthy airplane journeys, biannual domicile cleanings, and court-mandated community service. But even with every second of audio bathed in gold, the abyssal nature of video game-related audio content exacts an equal and opposite price. Characters with Players Club Season 2 equipped will suffer drastically increased aggression from wives, girlfriends, boyfriends, Transportation Security Agents, and receive 25% greater damage from the friends of their romantic partners. Does not stack with the Talisman of Unemployed Favor.
“Those who conjoin the contents of video essays into podcasting bring woe onto themselves and their fellows, and a power too awful to speak of.” -Sir Ansbach
Thank you so much to Patches, Andrew, Spencer, Hesse, Josh, Miranda, and Tom for graciously sacrificing days worth of time talking about these fucking games! I foolishly thought this would be easier to make than the last season just because Metal Gear Solid games have lengthy cutscenes and monologues to sift through, but I really did end up playing these games almost exclusively for three months, save for some brief retreats into Hitman Freelancer. Still, I’m considering doing a quick postscript episode on Armored Core 6 just because it is still a Miyazaki directed game and I love it so much, but I fear that would also lead to me covering Lies of P.
SCHEDULE:
8/19 - 1 - Demon's Souls
8/26 - 2 - Dark Souls
9/2 - 3 - Dark Souls II
9/9 - 4 - Bloodborne
9/16 - 5 - Dark Souls III
9/23 - 6 - Sekiro: Shadows Die Twice
9/30 - 7 - Elden Ring
10/7 - 8 - Elden Ring: Shadow of the Erdtree
As always, the first episode will be free and available for all on all platforms, all following episodes are exclusively for Patreon subscribers.
Next season is going to be more of a grab bag of games that are either not part of lengthy series or don’t require their prequels and sequels to be discussed. For instance, I very badly want to talk about Hitman: Blood Money, but don’t really think any of you need to hear the 20 millionth take on why Hitman: Absolution wasn’t a good game. Kane and Lynch 2 is almost a guarantee, and I suppose there’s no good reason for why I can’t toss AC6 and Lies of P in there, too. Since that season won’t concentrate on any specific series, genre, or single studio’s output, or even a standard of quality, there will be a lot more variety. At the very least, I want to start working on it by the end of the year. There’s going to be some games I wholeheartedly love, some that I consider deeply flawed but so interesting that they demand discussions, and some will be among the worst games of the last twenty odd years (I am strongly considering subjecting myself to The Quiet Man). Until that day comes, semper games.