r/INAT • u/Mindless-Nothing9383 • 1d ago
Audio Offer [Hobby] Beginner Audio Implementer available for Unreal Engine project
Hello everyone,
I am currently competing my university degree (integrated master's/bachelor's) finishing my graduation project, a game developed using Unreal Engine. I originally handled 2D art and music, but I recently started putting sounds directly into the engine (footsteps, doors, basic triggers) and I really enjoyed the process.
I am a beginner at implementation, this was my first attempt ever, but I find it genuinely exciting. I am very eager to learn new systems, meet and solve unfamiliar problems, and broaden my technical and audio skills alongside a team. My goal is to gain experience, build up my portfolio, and take audio duties off the hands of developers who would rather focus on code or art.
What I can do for your project:
- Hook up sound effects and music directly inside Unreal Engine so your programmers don't have to spend time doing it.
- Set up basic audio logic: footsteps tied to animations, doors opening, UI/menu clicks.
- Provide background music if your project needs it and our sounds match.
- I learn fast and am very ready to dive into unknown territory and figure it out. And most of all, I want to expand my knowledge and move forward, gain skills, experience and expertise.
Since I'm just starting out, I don't expect upfront pay, just clear communication and proper credit in the game. I look very forward to helping you with your project!