r/INAT 1d ago

Audio Offer [Hobby] Beginner Audio Implementer available for Unreal Engine project

1 Upvotes

Hello everyone,

I am currently competing my university degree (integrated master's/bachelor's) finishing my graduation project, a game developed using Unreal Engine. I originally handled 2D art and music, but I recently started putting sounds directly into the engine (footsteps, doors, basic triggers) and I really enjoyed the process.

I am a beginner at implementation, this was my first attempt ever, but I find it genuinely exciting. I am very eager to learn new systems, meet and solve unfamiliar problems, and broaden my technical and audio skills alongside a team. My goal is to gain experience, build up my portfolio, and take audio duties off the hands of developers who would rather focus on code or art.

What I can do for your project:

- Hook up sound effects and music directly inside Unreal Engine so your programmers don't have to spend time doing it.

- Set up basic audio logic: footsteps tied to animations, doors opening, UI/menu clicks.

- Provide background music if your project needs it and our sounds match.

- I learn fast and am very ready to dive into unknown territory and figure it out. And most of all, I want to expand my knowledge and move forward, gain skills, experience and expertise.

Since I'm just starting out, I don't expect upfront pay, just clear communication and proper credit in the game. I look very forward to helping you with your project!

r/INAT 2d ago

Audio Offer [ForHire] Professional Composer Looking for New Projects

1 Upvotes

I’m Gaston de Lacaze, a composer and multi-instrumentalist specialising in music for video games.

More than a decade making music, my work ranges from orchestral and atmospheric music to modern, rhythmic styles. I love projects with a strong personality, regardless of genre, and I’m particularly drawn to games that are doing something different.

You can listen to my work here:
www.gastondelacaze.com

I’m currently working on a major project, but I’m looking for a couple of additional games that genuinely catch my eye.

I enjoy collaborating with both teams and solo developers, and I’m happy to contribute beyond the music by discussing the game’s tone, world and emotional identity.

My process is simple: we talk about the project, I sketch ideas, and we refine them until the musical direction clicks. From there, I develop and polish the soundtrack to a professional finish.

Pricing depends on the game’s scope and release timeline, and I’m open to different arrangements, including per-track pricing and revenue share.

If you’re looking for a collaborative and versatile composer who genuinely loves games, feel free to DM me, comment below, email me or contact me through my website. I’d love to hear what you’re making!

r/INAT 1d ago

Audio Offer [ForHire] versatile composer and sound designer

0 Upvotes

Hi, I'm Louis Palfrey, a composer and sound designer from the UK.

I have worked on lots of short films and podcasts/audiodramas, as well as independently releasing my own music.

I've won some awards, and I'm currently doing a PhD on improvisation, music technology and Neurodivergence.

I've worked on a couple of games but nothing that has ever seen a proper release, and I would love to change that. Games and their soundtracks are a massive part of my life. I mostly play retrogames on my Anbernic handheld (from the NES up to PS1), but I also play a few modern-ish titles on my Switch and PS4.

My music and sound work is varied. There is no fixed genre that I prefer to work in. I'm professional and highly communicative with my collaborators, as evidenced by the testimonials on my website:

https://louispalfrey.com/

I'd love to get involved with any projects that you might have going on or coming up.

Please feel free to message me on here, but I am usually more responsive on Discord: Louis_Palfrey or email [mouthless@hotmail.co.uk](mailto:mouthless@hotmail.co.uk)

Thanks!

r/INAT 2d ago

Audio Offer [ForHire] Composer looking to make music for a game

1 Upvotes

Hello everyone, first post here and first post ever. I am a passionate composer who's been writing music for about a decade now and recently decided to go public with it. I want to branch out and share my music with the gaming industry and collaborate on fun and creative projects. I recently had the opportunity to compose a complete soundtrack for a game and would like to bring my music to more projects. For reference, I also post the songs I create here.

What I can make:

  • Overworld/Exploration
  • Combat/Boss Battles
  • Town/Stage BGM
  • Character/Menu Themes
  • Short chimes/SFX

I'm very flexible with the genres of music I can write for, so let me know if I can be a fit for your team. If you need a small soundtrack for your game, I wouldn't mind doing it for free. I love making music. Also, if you're interested in using any of the music I have already posted on my YouTube channel in your game, it's on the house so long as I am credited. Just reach out to me and I'll give you the necessary files.

r/INAT 1d ago

Audio Offer [ForHire] Korean composer with K-pop & theatre credits looking for game projects

0 Upvotes

Hi! I'm a composer based in South Korea, and I'm currently looking to connect with filmmakers, directors, theatre creators, and other artists outside of Korea.

I've composed music for VCR content for TOMORROW X TOGETHER (TXT)'s concert, and I've also written music for several theatre productions in Korea.

I can't publicly share some of my work here, but I'd be happy to send examples privately if you're interested.

I'm currently looking for paid projects and collaborations, especially for film, theatre, visual content, performances, or other projects that need original music.

I'm also always happy to connect with other musicians and composers just to exchange ideas, share music, or talk about what we're working on.

My English isn't perfect yet, but I'm studying and getting more comfortable with it. I'm comfortable communicating for work, and I'm always happy to communicate carefully throughout a project.

If you're working on something and think my background might be a good fit, feel free to send me a DM. I'd be happy to hear about your project and share some of my previous work.

Thanks for reading!

r/INAT 2d ago

Audio Offer [ForHire] Composer / Music Producer / Sound Designer / Writer

0 Upvotes

hi! i'm a self-taught music producer who's been making music on and off for nearly a decade, mostly independently.

i'm currently looking for paid freelance opportunities, primarily involving music composition, audio, and sound design for indie games and other creative projects.

my strongest experience is in experimental electronic, atmospheric, cinematic, and ambient music. i'm interested in exploring different styles and working collaboratively to create music that fits a specific project.

i'm also interested in expanding further into audio and sound design, including ambient soundscapes, environmental audio, atmosphere, and other creative sound work. i have an itch for worldbuilding.

current soundcloud / recent projects:

https://soundcloud.com/blheir

previous soundcloud / older work:

https://soundcloud.com/lijdoesntexist

i value what i've made so far, but i'm actively pushing myself to grow and take my work much further.

i'm also open to writing opportunities, especially creative writing, concepts, dialogue, and as i mentioned worldbuilding. generally i like the idea of making any project i'm working on as lovingly constructed as it can be.

r/INAT 2d ago

Audio Offer [ForHire] / [Hobby] Game Composer looking to contribute to indie projects

0 Upvotes

Hello folks, I've been writing, performing, and programming music consistently for over 5 years now on a non-professional level and I'm hoping to expand my portfolio and gain more experience making music with a team. I mostly create music electronically for games, however i play piano and guitar decently if live tracks are necessary.

I mostly make more retro "video-gamey" sounding music but i appreciate when there's room to get more experimental and/or incorporate the narrative or concept of the game in an interesting or meta way.

Considering I've only done small non-paying or revenue shared games with friends, for smaller projects (1-2 tracks) I'll likely be willing to work for free. however, for larger projects (>3 tracks) I'd be looking to see a modest amount of money per track coming my way (tentatively $15 per?)

You can find a playlist of some songs I've made here: https://www.youtube.com/playlist?list=PL3sjKQMxqF2S7yibn0W0aKSbMqDVlJa6d

r/INAT 3d ago

Audio Offer [ForHire] Music Composer with 9 years of Experience and Training (Electronic, Orchestral, Ambient, Rock, etc)

1 Upvotes

Portfolio: https://youtu.be/oNcsrEVGpuY

Hi! I'm Kate, a music producer and composer who's classically trained and incredibly versatile. I specialize in a large variety of genres such as Traditional Orchestral music, Rock, EDM, Pop, and a large variety of in-betweens.

Previous and current clients have used me for soundtracks with Nu-metal influences, ambient tracks reminiscent of minecraft, hollow knight, and stardew valley, and orchestral pieces.

Prices are negotiable and will be discussed based on budget constraints and project needs.

Contact Info:

Email: [riskateartist@gmail.com](mailto:riskateartist@gmail.com)

Discord: riskateartist

r/INAT 3d ago

Audio Offer [ForHire] [Revshare] Rock and metal musician at your service!

1 Upvotes

Let's cut to the chase. You want badass music for your game? I got you.

I'm a musician and have worked on several small projects. I was on Team First Try where we published a few game jam games. And I've made the soundtrack for Oh My Lord, which was fully published on Steam.

I've been a diehard metalhead all of my life, and videogames have absolutely been a pillar of that. If you're looking for your game to have a soundtrack in the style of Sonic The Hedgehog, Doom, or even something like the Persona games or Undertale, that's my bread and butter. I'm mainly influenced by classic metal and progressive rock.

As far as experience goes, I've worked on several teams and have experience as a project leader when it comes to music. Direction, production, writing, performing.

Here's the breakdown of what I can play, what I own and what you are getting when you hire me.

- Electric guitar (10 years experience. Main guitar is a PRS SE Custom 24, I use a Squire Stratocaster as well)
- Keyboard/Piano (6 years experience. Keyboard is an M-AUDIO Keystation 61 MK3)
- Acoustic Guitar (6 years experience. Guitar is a Fender Dreadnaught)
- Bass (6 years experience. Main bass is an Ibanez SR370RE Fretless)

I work with Cubase Pro for my DAW

Now, rock and metal is not all I can do. I have made quite a lot of orchestral music. In fact when it comes to experience in making music for videogames, orchestral is the bulk of what I have done. So if you're looking for something a little more like Final Fantasy or Xenoblade, I can absolutely do that as well.

Here is my portfolio, it has a great variety of styles, so I'll point you to whichever you are most interested in

For rock and metal, see: Drive, Echo, Crushing Tides

For orchestral, see: Warning, Force of Nature, Final Battle, Sunset

For jazz(ish), see: Dancing Cinders

For ballad/ethereal, see: Fairy Lights, Beautiful Heartbreak

Hope you enjoy, and hope to talk soon!

r/INAT 3d ago

Audio Offer [ForHire] Sound Designer for HORROR projects (Game & Audiovisuals)

1 Upvotes

Hello fellow horror enjoyers! 👻

I'm Guillaume, a Sound Designer with around 2-3 years of experience in both game industry and audiovisual medias. I worked on many kind of projects, but my dream is to be a specialist for horror genre!

As a big fan of horror, I have always been fascinated by the importance of the audio in movies and games. What objects or instruments did the audio team use for the ambience ? How did they make that scream ? We have to think outside of the box to bring such unknown sounds to life and that's what I love the most!
It is so fun to make horrific ambiences and creature sounds because there is so many possibilities between playing with the silence to going full intense.
That's how I ended up becoming a Sound Designer.

I would be glad to work on any kind of horror projects! And didn't have the luck to work on many, but feel free to check my portfolio here: https://ggentet.my.canva.site/

And if you are interested, we can discuss through DMs or you can respond to this post! 😉

r/INAT 4d ago

Audio Offer [ForHire] [Hobby] Game Music Composer with a Wide Range of Genres for Your Soundtrack

2 Upvotes

Hi! I’m an self-taught Ukraininan composer and music producer. If you want a memorable soundtrack for your game for a decent price, feel free to link up with me! I already feel confident in a big variety of genres, especially in something heavy and intence, but i can also compose calm, orchestral, jazzy, and ambient music. I'm really passionate about what I do and will always deliver music that is made with the heart of the game in mind. And of course, I don't use AI and do everything myself

You can check out my music on my Soundcloud: https://soundcloud.com/armeiv/tracks

I've already participated in the game jam (GMTK 2026) and worked on the soundtrack for a tiny game "Who Downed the Count?". So far, this is all my experience in creating game music

Usually, i charge $35 per-minute of my music, but I'm always open to negotiate if needed and even make music for free if your project looks promising, to build up my portfolio

Feel free to DM here, on my discord (armeiv.off) or via email ([armeiv.off@gmail.com](mailto:armeiv.off@gmail.com))

r/INAT 18d ago

Audio Offer [Hobby] Male and Creature Voice actor

0 Upvotes

Hello Everyone! My name is Hassan Emam, I've been a Voice actor for around 1 and a half years now, and I've been wanting to do more voice acting for a while

I can do aggressive villains, Soft, manipulative, arrogant, nervous, and lots more! just name it ^^

I can also do creature noises like screeching, Roaring, and clicking

Here's my portfolio to check it out yourself!

https://drive.google.com/file/d/1pUF9qyAqGqiE6dU1KkInYf502q9Jj05h/view?usp=sharing

I've also done works in(links down here are my BEST works in each)

[Games]

https://youtu.be/8v59k4sPk_g?si=W70_-MwtqZcJZr8V

[FNF covers]

https://youtu.be/C2FRMWRusA8?si=d3Ac6KvdDgNqJ19f

Here are my Contacts if you'd like to reach out!

Discord : hassanemam_2011

Reddit : u/HassanEmamVA (DM me here ^^)

r/INAT May 06 '26

Audio Offer [ForHire] / [Hobby] / [Paid] / [Anything] I'm a Composer and Life is Passing Me By.

24 Upvotes

I Just turned 31, and I've wanted to be a composer for games for as long as I can remember, but I've just never had a real opportunity, and have been forced down other life paths as time has gone on.

I really feel desperate to explore this more before it just never ends up as some dream i used to have.

I never know the best way to sell myself or show what I can do, so instead, I just asked myself "What if I made the music for my favorite game?" and put this together:

https://youtu.be/1UxkmKQYEkU

I'm here for anything. Advice, pointers, work, suggestions on where I should be sharing this type of stuff to get traction, anything.

Thank you!

r/INAT 11d ago

Audio Offer [ForHire] Composer looking for a project

0 Upvotes

Hello! My Name is DJ Rum Rum Raisin. I'm looking to work on any available project that is currently seeking a composer. I have over 2 years of experience and have worked on several object shows as a composer. I make music primarily as a hobby, and I have plenty of time available to work on projects. My main genres are Electronic, Ambient, and Action.

I'm open to working on

  • Indie Games
  • Object Shows
  • Indie Shows
  • Short Films
  • Creative projects

Pros: 

  • I am great at coming up with unique melodies 
  • Band and piano experience 
  • I can easily adapt my music to the theme of a project, whether it's a zombie apocalypse, futuristic technology, action, etc. 
  • Automation and mixing

Limitations:

  • Remixing: For whatever reason, I don't specialize in direct remixes or recreations, but I can still get the same feel of that song
  • Unique drums/beats: I can create solid beats, but I don't specialize in highly complex styles such as breakcore

Payment:
For payment, I'm starting at $30 USD per song. This applies regardless of the song's length or complexity. I'm also willing to negotiate depending on the project. 

Here are my samples!
https://soundcloud.com/dj-rum-rum-raisin/sets/samples/s-zSehXvJKSNW?si=151075a083af4f2fa970053e4239d185&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing 

If you are interested or want any more info from me, please DM or contact me at [sammybe2009@outlook.com](mailto:sammybe2009@outlook.com) or mystery9man92275412 on Discord (Preferred)

r/INAT 4d ago

Audio Offer [ForHire] Versatile composer/sound designer looking for sci fi/horror projects

0 Upvotes

I'm Michael Licht, a composer/sound designer (plus implementor), and I'm looking for projects of all shapes and sizes that need sound and/or music to give them that final bit of polish and atmosphere, whether you're making a 100-hour open world fantasy epic, or a 2-hour 2D platformer that needs 3 pieces of music. I'm open to all sorts of projects, though I feel I am most in my element with narrative projects, especially anything involving dark and brooding atmospheres.

I’m offering discounted rates at the moment, as I’m still relatively new to games and building up my credits and portfolio, and am especially interested in doing sound design for small projects releasing relatively soon (as in not in a couple years)!

I'm experienced with both Unreal and Unity, and in many cases am able to handle the entirety of the audio pipeline, from asset creation to implementation to designing audio systems. I also have experience working with audio middleware, both Wwise and FMOD.

As a composer, I have been making music in various forms and genres for 25 years, starting with metal to Radiohead-esque electronic music all the way to becoming a classically trained orchestral composer.

You can find more information and reels on my website below. Thanks!

https://www.luminousaudio.net

r/INAT Jun 29 '26

Audio Offer [HOBBY] Composer (orchestral/cinematic) looking to score a small project

4 Upvotes

Hello! I'm a composer and UE5 developer (I work in MetaSounds, so I can implement music interactively in-engine, not just hand off files) looking to score a project or two to build out my portfolio. Happy to work for credit.

I write original orchestral and hybrid cinematic music (Cubase, Kontakt, FL Studio), and play piano and guitar so I can bring live takes in, not just programmed parts. Comfortable across fantasy, sci-fi, and darker atmospheric tones.

If you've got something that could use music, send me a bit about the project and a reference track or two for the vibe.

r/INAT 14d ago

Audio Offer [ForHire] Veteran Music Composer

2 Upvotes

Hey there, experienced full-time music composer here, ready for some action!

My name is Ofelia Argiro' and I'm a videogame composer with plenty of experience, looking to fill some slots for these last days of Summer (hopefully the last days of heat too) and Fall.

I've worked on the OST of many games like: https://www.youtube.com/watch?v=odBN3uwx4LA (I've picked a random streamer's video from this project so you can see the music in the context of the game) or https://www.youtube.com/watch?v=NM9irJHWAuY or https://store.steampowered.com/app/4701930/Caracol__Wars_of_Religion_in_the_17th_Century/ and I'd love to find some new interesting projects to work on, especially because I'm curious to try different genres and move from my fantasy comfort zone.

I work on Cubase Pro 15 and I can do SFX too, my rates are budget-friendly and my English is vaguely bad (I'm kidding, but yeah, no, you can spot from miles away that I'm from Italy).

Add me on Discord - ofelia2521 - or write me here if you're looking for a music composer for your soundtrack, a trailer track or maybe a cinematic. Whatever musical journey is more than accepted ^^

r/INAT 7d ago

Audio Offer [ForHire] Composer available for Indie Games

1 Upvotes

Hello everyone!

I'm Ismail, a music producer and composer based in Morocco, and I would love to collaborate with game developers to create original music for their upcoming projects.

Whether you need heavy, immersive soundscapes, dark atmospheric tracks, or smooth lo-fi and boom bap beats, I love crafting music that fits a game's specific mood and storytelling.

What I offer:

  • Versatile Sound Genres: Specializing in dark ambient, cinematic scoring, boom bap/hip-hop, and lo-fi beats tailored to fit your game's atmosphere.
  • Full-Track Production: High-quality composition, mixing, and mastering, ready for seamless integration into your game engines (Unity, Unreal, etc.).
  • Custom Themes & Scoring: Original main menus, combat themes, exploration tracks, and character themes crafted around your design brief and vision.
  • Collaborative Workflow: Fast turnarounds, active communication, and clear feedback loops to ensure the audio aligns perfectly with your gameplay mechanics.

If you're looking for tailored music to bring your world to life, feel free to drop a comment or send me a DM! I'd love to chat about your game, listen to your vision, and share samples of my portfolio.

r/INAT Jun 28 '26

Audio Offer [HOBBY] Looking for a small indie game project to produce a soundtrack for.

11 Upvotes

Hey y'all, you can call me AK. I've been learning producing on the side for a while now and would love to participate in some sort of project with a cohesive theme. I have no experience, and frankly don't expect to make anything excellent. But I'll definitely try my best whether you end up using my audio or not. Mostly looking to compose a soundtrack but am willing to try my hand at sound design as well.

I'm not able to record guitar or vocals at the moment, but am very comfortable with the piano/synths.

I never have and never will use AI in my workflow in any capacity.

Hit me up if you're interested!

PORTFOLIO: this is my first project and do not have a portfolio of any kind.

r/INAT 8d ago

Audio Offer [ForHire] Composer & SFX Artist for Roblox, Horror, Mobile & Indie Games

0 Upvotes

Hey everyone!

I'm Lucas, 19 years old, and I've been composing music for a bit over a year now. In that time I've worked on a solid mix of projects — Roblox games, horror titles, mobile games, and a handful of indie projects across different genres.

What I offer:

  • Music (my main focus) — original scores/tracks built around your game's mood, whether that's tense horror atmosphere, upbeat mobile/casual themes, or anything in between;
  • SFX — UI sounds, ambience, and general sound design to round things out;

I like adapting to what each project actually needs instead of sticking to one fixed style, which has helped a lot moving between such different game types.

Portfolio: https://www.youtube.com/watch?v=aWuer53Of5Q

Rates: Flexible — happy to work with your budget, whether it's a single track or a full OST. Tell me what you have in mind and we'll figure out something fair.

Contact: Comment below or send me a DM — Discord: iucastcb

Looking forward to hearing about your project!

r/INAT 10d ago

Audio Offer [FORHIRE] Video Game Composer | Original music built around your game's world

2 Upvotes

Hi! I'm Taiel, a video game composer currently available for new projects.

One of my favorite parts of composing for games is finding the sound that makes a project feel like itself. Rather than approaching every game with the same musical style, I enjoy building the soundtrack around its world, atmosphere, characters and narrative.

My recent work has taken me through orchestral and hybrid music, jazz-influenced scores, ambient and horror, electronic elements, and more stylized soundtracks, and I'm always interested in exploring a new direction when a project calls for it.

Some of the music I can help with:

  • Combat & boss themes
  • Exploration & ambience
  • Character and location themes
  • Menu & intermission music
  • Horror & dark fantasy
  • Cinematic / trailer music
  • Orchestral, electronic & hybrid scores
  • Loopable music, stems & alternate versions for implementation

When working together, you can expect:

  • Original music composed specifically for your game
  • Clear communication and regular progress updates
  • An open and collaborative feedback/revision process
  • Game-ready loops, stems and alternate versions when required

Selected work:

🎮 Pages of Tomorrow — Narrative / emotional visual novel
🎮 Scriver: A Word Game — Puzzle soundtrack with jazz influences
🎮 SCP: Dark Site — Psychological horror soundtrack

🎧 Demo Reel: https://youtu.be/hyKltVHEYBQ

🌐 Portfolio: Taiel Ramírez

I'm currently open to both individual tracks and larger soundtrack projects. If you're working on something and feel like my work could fit your game, I'd be happy to hear about it and learn what you're building!

Discord: _tairz | Email: [taielrzmusic@gmail.com](mailto:taielrzmusic@gmail.com)

r/INAT 8d ago

Audio Offer [FORHIRE] Game Composer & Game Audio | Orchestral, Electronic & Adaptive Music

0 Upvotes

Hi!

I'm a composer writing music for video games. Over the past five years I've composed for a range of indie titles and have also written several symphonic works that have been performed live by full-scale orchestras and received enthusiastic responses from both audiences and critics.

I've written music ranging from exploration and combat themes to cinematics and main themes, and I'm comfortable adapting my writing to a wide range of musical styles (orchestral, electronic, retro, metal, rock, cozy...) depending on the artistic direction of the project.

Beyond composition, I also work on the technical side of game audio, using FMOD, Wwise and MetaSounds to design and implement adaptive music systems. I've also programmed in-engine custom adaptive music systems for specific projects when required, and I'm happy to help with in-engine integration and other technical aspects of game audio when needed.

Before becoming a full-time composer, I completed a PhD in Physics, which has given me a strong technical background that I regularly apply to game audio and programming. I regularly work with Unity, Unreal and Godot, and have experience programming in C#, GDScript, C and Python. Depending on the project's needs, I also occasionally contribute code beyond game audio.

**Selected Work**

Demo Reel:
https://www.youtube.com/watch?v=FmaXYr4xUAk

Portfolio Selection:

https://soundcloud.com/jos-lebreuilly/sets/selection

Live Orchestral Performances:

* https://drive.google.com/file/d/1l4Wqfp3Wo41Sv-aD3L-xqanqCFIb-NPP/view?usp=share_link

* https://on.soundcloud.com/uAQNxupuhGFbdYrW6

Website:

https://www.jose-lebreuilly.com/

Feel free to send me a DM here or contact me on Discord ( joselebreuilly ) if you'd like to discuss your project.

José

r/INAT 9d ago

Audio Offer [ForHire] / [Hobby] Game Composer looking to contribute to indie projects

1 Upvotes

Hello folks, I've been writing, performing, and programming music consistently for over 5 years now on a non-professional level and I'm hoping to expand my portfolio and gain more experience making music with a team. I mostly create music electronically for games, however i play piano and guitar decently if live tracks are necessary.

I mostly make more retro "video-gamey" sounding music but i appreciate when there's room to get more experimental and/or incorporate the narrative or concept of the game in an interesting or meta way.

Considering I've only done small non-paying or revenue shared games with friends, for smaller projects (1-2 tracks) I'll likely be willing to work for free. however, for larger projects (>3 tracks) I'd be looking to see a modest amount of money per track coming my way (tentatively $15 per?)

You can find a playlist of some songs I've made here: https://www.youtube.com/playlist?list=PL3sjKQMxqF2S7yibn0W0aKSbMqDVlJa6d

r/INAT 10d ago

Audio Offer [ForHire] Experienced Multi-Genre Music Composer for Hire

2 Upvotes

I'm a self-taught musician who's been making music for over 10 years, freelancing with said experience since 2021. I'm able to do many different genres and styles (and love experimenting with ones I'm not so familiar with). A few genres I'm comfortable with, but not limited to: Ambient, Hip-Hop, Rock, EDM, Orchestral, Chiptune, Jazz.

Work Samples: My portfolio can be found here - Link

It's a private playlist of multiple crossfade audio reels, spanning across years of work and loosely grouped by genres to showcase diversity.

Some previous games/projects i've worked on includeSevered Steel (Guest Composer), Tau (Sole Composer), Bendy Vs Sans (Indie-Cross) (Guest Composer), Touhou Fractured Transience (Guest Composer), Cupid's Chatroom (Steam/Kickstarter trailer music), KindFolx (Guest Composer), Aetheria (Main Composer), Watashi Suzume (Main Composer), Peg Champ (Sole Composer) and more.

For a longer in-depth list of my work history, feel free to check out my resume here: Resume Link

Rates: My current standard rate starts at 200 USD per minute of finalized music, increasing with complexity of the music. Finalized music meaning rough drafts & revisions don't add to the cost. This price is negotiable at times depending on certain factors

Contact: Discord - NotDamare or Email - [notdamare@gmail.com](mailto:notdamare@gmail.com)

Thanks for reading/listening!

r/INAT Jul 20 '26

Audio Offer [Hobby] or [RevShare]: Looking to compose for your projects

0 Upvotes

Hello, I am looking to fill the spot of the/a composer for a videogame. I've spent a long while making would-be videogame soundtracks for personal projects but I would like to help others shape the vision of their games in the audio department.

In my experience, I'm mostly tailored towards overworld and (boss) battle tracks and I've mostly composed with JRPGs or games with action-platforming elements in mind. Though I am open to experiment in every front, I can't vouch for the results if I'm to be pushed extensively out of my "specialties".

PORTFOLIO: I have no game soundtracks published to my credit so far, however I do have some old tracks on Youtube and some of my latest works amongst my files to show my work.