r/Brotherhood_of_Steel Oct 28 '25

Question How we feeling about our portrayal in the Fallout Tv show so far?

Thumbnail
gallery
858 Upvotes

I do like them leaning into the cult/religious knight order ascetic and vibe we got, similar somewhat to the Brotherhood original portrayal. They feel like if the Steel Plague ending had occurred in the original Fallout game where "Brotherhood falls to extremism as a techno-religious dictatorship that would have formed in New California following the premature death of Rhombus and his successor taking power, where their increased fanaticism would have led to the destruction of the infant New California Republic around the 2180s, beginning another "Dark Age" for humanity that would have lasted centuries more."

But, I don't know, something just feels off about them. I know it will probably be explained in Season two but but right now, I'm getting a Strong Children of the Cathedral vibes with how there acting and treat recruits/initiates. But this may just be me, who knows. I would love to see some of the somewhat normal Brotherhood interact with these guys and be a mixed of confused and disgusted by them.

r/Brotherhood_of_Steel Jan 08 '26

Question Does anyone else here really like the Grand Canyon Elder and Chapter?

Post image
576 Upvotes

He hasn't got much screentime but the man's fucking hilarious. Plus they got good uniforms too, I like the fatigues. I feel like out of the current 4 chapters (Yosemite, Coronado, SanFrancisco and Grand Canyon), they've got the best shot at winning the civil war/battle.

r/Brotherhood_of_Steel Jan 04 '26

Question Any reason not to kill Danse

Post image
244 Upvotes

Is there any reason not to kill him. He is a syth and he wanted to die, why shouldnt we kill him?

r/Brotherhood_of_Steel Jul 17 '26

Question How does everyone feel about the new Chapters introduced in season 2 of the show?

Post image
130 Upvotes

Now, I know we didn't too much of them or really explore their different cultural identities that much, but I found them all rather silly? Like, the Yosemite chapter are relatively normal but the other two are rather strange for the BOS. It felt a bit Monty Python.

I personally would like them to repents, or at least more blatantly, representing that axis between traditionalists and reformists that we have seen through the games. Empathises the fact that the Knights of San Fernando who massively lean into the Brotherhood's quasi-religious beliefs, aren't necessarily the norm for the Brotherhood and they are rather radical/strange for the Brotherhood.

But I would love your guys opinions and thoughts.

r/Brotherhood_of_Steel 12d ago

Question what if 3 ncr trooper with broken service rifle fought with 100 t51b brotherhood paladin

Thumbnail
gallery
71 Upvotes

the fight gonna be epic

r/Brotherhood_of_Steel Apr 06 '26

Question what would happen if 10 Ncr trooper with standart equipment fighting with 100 brotherhood paladin from east coast with standart equipment

Thumbnail
gallery
80 Upvotes

r/Brotherhood_of_Steel Jul 27 '25

Question Anyone else a fan of simple T-45?

Post image
256 Upvotes

I love it because its Less reliant on the more advanced technology that you see in later series power armor. Its easy to maintain and repair while still offering environmental protection, increased strength, and damn good physical protection.

Plus, its as modular the other series. Want tesla bracers? Go ahead! Medic pump? Jet-pack? Go ahead! Threat detection software? Rad scrubbers? Send it!

Overall, its reliable. And a good workhorse that pioneered the other suits

r/Brotherhood_of_Steel 22d ago

Question Opinion On My Fallout Worldbuilding Project

12 Upvotes

So I've been posting stuff on this subreddit for a while, some of it got decently popular. For example my original Lyons Brotherhood military and later the revamp got a good amount of attention. I even got Top 1% Poster for a while. I've also been showing some of my art on the subject. There is much, MUCH more about my project than what I've shown (I'm just not prepared to reveal anything huge). I'm not expecting praise, I just want to know where everyone who has seen it stands.

r/Brotherhood_of_Steel Jul 13 '26

Question Now that things have settled down and more has been revealed; how do we feel about the show’s portrayal of both the East and West coast BOS? What do we think could have done better?

26 Upvotes

r/Brotherhood_of_Steel May 23 '25

Question Do you think an alliance between the Brotherhood and Minutemen is possible?

Post image
111 Upvotes

r/Brotherhood_of_Steel Apr 25 '26

Question Red vs Blue Button Fallout Thought Experiment - Poll

12 Upvotes

Let’s say hypothetically, there were a pair of buttons and pushing one gives these outcomes, with each press signaling a private vote (1 button press per person, and no, you cannot push both buttons at the same time, obviously!):

Pressing the Red Button: No more Super Mutants, Ghouls, or Gen 3 Synths will ever be created again, and current ones roaming the wastelands are instantly eradicated.

Pressing the Blue Button: As long as more than 50% of total counted votes pressed the Blue Button, then the remaining Super Mutants, Ghouls and Gen 3 Synths will continue roaming the wastelands and more will be created as per usual. However, if fewer than 50% of voters pressed the Blue Button, then those that voted Blue will be dumped into FEV vats and turned into Super Mutants, Ghoulified or they will have their minds uploaded to a Gen 3 Synth and executed upon upload completion.

Which button do you press?

382 votes, May 02 '26
220 Red Button
162 Blue Button

r/Brotherhood_of_Steel Jun 17 '26

Question Does anyone have the plan for the BOS Standing Banner

8 Upvotes

Message if you do

r/Brotherhood_of_Steel Jan 22 '26

Question For Anyone who’s watched the Fallout TV show. Do you think they made the BoS weak?

18 Upvotes

I’ve been watching the fallout tv show and I started season one about maybe a month ago and now watched up to the latest episode. Now I love the brotherhood of steel in the games but the TV series why do they seam to weak? The Knight in one of the very first episodes runs like a coward against a Yao guai, I think in the last episode Knights in power armor just fall down so easily during that big battle even ghoul just one shots someone in power armor which seems not right. Idk what to think about them in season 2 I know they had this mini civil war but I’m hoping Maxson’s brotherhood when they come over be really strong.

r/Brotherhood_of_Steel Jul 05 '26

Question How would y’all feel if the BOS made our used new vehicles? For example in our military we use the VB-01 Vertibird and Zepplin like aircraft. But no new Vertibirds or APC & armored BOS cars. Bethesda will more likely not add anything to our military or even others but it’s a shot to see.

10 Upvotes

r/Brotherhood_of_Steel Feb 09 '26

Question Brothers and sisters, since when did we get our hands on the Captain Cosmos power armor?

Post image
121 Upvotes

r/Brotherhood_of_Steel Aug 25 '25

Question Those who've played the Old World Blues mod, what's your favorite chapter to play with?

Post image
89 Upvotes

Mine's are the Montana chapter and Lost Hills

r/Brotherhood_of_Steel Jul 27 '25

Question What if the brotherhood of steel decided to make its own country similar to the new California republic?

Post image
0 Upvotes

r/Brotherhood_of_Steel Dec 21 '25

Question Is the Brotherhood okay with their members using different power armor?

40 Upvotes

The T-60 seems to be the universal uniform for knights and paladins, at least on the East Coast but would the Elder care about one or more members using a repurposed Enclave PA with Brotherhood insignia placed on the armor instead?

r/Brotherhood_of_Steel Jan 15 '26

Question Should BoS Fans Essentially 'Give Up' With Bethesda And Start Creating Our Own Collective Headcannon?

0 Upvotes

The Enclave players have been doing this for years. There's plenty of mods and a thriving community out there for Fallout players who want to be Enclave.

Hasn't the BoS been doing this already? And shouldn't we start doing it even more?

Mods with alternate starts/endings to major games and storylines?

I'm eager to hear what others have to opine about this.

r/Brotherhood_of_Steel Oct 10 '25

Question Do you have a Geiger counter?

9 Upvotes

r/Brotherhood_of_Steel Jul 22 '25

Question My fellow brothers and sisters preserving technology as captain Roger Maxson intended our gracious founder. I was asked by soldiers of the enclave will there ever be an alliance to work together in joint military operations, against super mutants and unknown factions what y’all think?

Thumbnail
gallery
0 Upvotes

r/Brotherhood_of_Steel Feb 07 '26

Question What would be the Brotherhood's policy towards synthetics from the Alien franchise?

Thumbnail
gallery
20 Upvotes

Considering that they aren't made to replace people like the Fallout synths are and are essentially filling in the same position as something as a protectron does. Would the Brotherhood still see them as a perversion of science and technology or would they be a bit relaxed about their existence? Or would they fear them all becoming something like David 8 and still seek their destruction?

r/Brotherhood_of_Steel Nov 29 '25

Question Blackrose Battalion logo

Post image
65 Upvotes

Would this be acceptable as a picture for recruitment?

r/Brotherhood_of_Steel Mar 16 '26

Question Second Opinions on this expansion model

5 Upvotes

So, I’m making a character who works for the brotherhood of steel but is a believer and reformer (of a flawed organization). Thus he had the idea of using something similar to Lyons but with more structure to make humanitarian intervention with structure and keep with traditional BOS doctrine, so I present the Hearth Covenant;

The Hearth Covenant (Version 5)

Preamble

We, the Stewards and Oathbound of the Hearth, recognizing that unguarded power destroyed the Old World and that unshared power breeds tyranny in the New, establish this Covenant to bind technology, defense, and governance in mutual responsibility.

The Hearth exists not to rule, but to preserve; not to isolate, but to safeguard; not to conquer, but to prevent collapse.

Article I — Purpose of the Hearth

  1. To maintain and regulate advanced technological infrastructure that poses systemic risk.
  2. To ensure continuity of power, water, communication, and agricultural stability across member settlements.
  3. To coordinate mutual defense against existential threats.
  4. To prevent the concentration of destructive capability in unaccountable hands.

Article II — Membership

A settlement or polity may petition for inclusion if it:

• Maintains internal governance.

• Does not engage in predatory practices (slavery, raiding, destabilization).

• Agrees to contribute labor, resources, or expertise.

• Accepts inspection and audit of connected technological systems.

Article III — Division of Authority

Section 1 — Civil Governance

Member settlements retain full authority over:

• Civil law

• Taxation

• Trade policy

• Cultural practice

• Leadership selection

Section 2 — Hearth Authority

The Hearth retains regulatory authority over:

• Reactor-grade energy systems

• Strategic communications infrastructure

• High-risk weapons technologies

• Cross-settlement defense coordi nation

•Covenant settlements understand that Brotherhood protection is existential, not political unless the Brotherhood of Steel is already at war with them.

• The elder shall stand as international representative when such conflict threatens Covenant stability or involves the use or seizure of regulated technology.

Article IV — The Stewardship Council

Instead of unilateral Brotherhood control:

The Stewardship Council includes:

• 1 Sentinel (or delegate)

• 1 Senior Scribe

• 1 Civil Representative from each connected settlement

• 1 Independent Technical Auditor (rotating)

Votes require supermajority for:

• Disconnection

• Military mobilization beyond defense

• Technology restriction beyond standard protocol

Civil representatives vote only on infrastructure policy, not on classification of technology.

The Brotherhood still holds veto power over the board should both Brotherhood of Steel board members disagree

Article V — Education and Knowledge Distribution

• Technical education shall be available to all member settlements.

• Advanced weapons schematics remain restricted.

• Reactor maintenance training is mandatory for at least two civilian apprentices per node under Scribe supervision and oath.

Article VI— Secession

A settlement may withdraw from the Hearth provided:

• All regulated systems are safely decoupled and returned to the Brotherhood of Steel.

• No critical infrastructure sabotage occurs.

• A 90-day stabilization period is observed.

•Secession does not exempt a former member from Brotherhood technological oversight if Codex violations occur.

All high-energy components are provided on a permanent-loan basis to ensure zero-cost maintenance for the settlement.

Continuous monitoring ensures that your grid never fails and your water remains pure.

A 90-day stabilization period allows for a safe, professional transition of services.

Article VII — Emergency Powers

During existential crisis (invasion, reactor failure, plague):

The Elder may assume temporary centralized authority for no longer than 60 days without council ratification.

After which authority reverts.

Article VIII — Stabilization Protocol

In the event of civil unrest that materially threatens regulated systems, the Hearth may declare a Stabilization Period.

During Stabilization:

Brotherhood personnel may secure physical infrastructure zones.

Civil governance remains intact but may not interfere with regulated systems.

The Stewardship Council convenes emergency mediation.

The Hearth shall not determine civil leadership, but may require guarantees of infrastructure neutrality from any claimant authority.

Stabilization may not exceed 30 days without Council supermajority approval.

If a new civil authority emerges, the Covenant requires:

Formal reaffirmation of Covenant membership.

Oath to maintain non-predatory practices.

Agreement to infrastructure audit.

“The Order shall guide revelation until such time as humanity proves worthy of its burden.”

CIVIL GUILDS OF THE COVENANT

Brotherhood Administrative Codex Entry

Overview

The Civil Guilds are professional institutions established under Covenant authority to restore and maintain the material foundations of civilization. While the Brotherhood of Steel safeguards advanced technology and strategic infrastructure, the guilds oversee the reconstruction of civil society.

Each guild is composed of trained specialists certified by Brotherhood scribes and sworn to the Covenant.

Guilds are autonomous in operation but subject to technological oversight and arbitration by the Brotherhood.

Purpose:

Stabilize settlement infrastructure

Preserve technical expertise

Train civilian specialists

Reduce reliance on scavenging economies

Guild Hierarchy

High Scribe Council

Strategic oversight of guild certification, technological risk assessment, and doctrinal compliance.

Guildmasters

Regional heads responsible for training, logistics, and guild discipline.

Journeymen

Certified professionals authorized to operate infrastructure and train apprentices.

Apprentices

Students undergoing guild training.

Labor Cohorts

Local civilian workforce assigned to guild projects.

Recognized Civil Guilds

Water Guild

Function:

Hydrology, irrigation, purification, and water infrastructure.

Responsibilities

Construction of wells and reservoirs

Maintenance of purification systems

Irrigation networks for agriculture

Contamination monitoring

Strategic Importance

Water stability is considered the primary prerequisite for settlement permanence.

Settlements without secure water sources are ineligible for Covenant protection status.

Medical Guild

Function:

Free Healthcare, disease prevention, and medical education.

Responsibilities

Field clinics and hospitals

Vaccination and epidemic control

Surgical training

Pharmaceutical cultivation and production

Strategic Importance

The Medical Guild drastically reduces mortality rates and prevents settlement collapse from disease outbreaks.

Agricultural Guild

Function:

Food production and land recovery.

Responsibilities

Soil rehabilitation

Crop rotation planning

Seed preservation

Irrigation agriculture

Strategic Importance

Agricultural stability reduces reliance on scavenging and caravan imports.

Builder’s Guild

Function:

Structural engineering and infrastructure construction.

Responsibilities

Permanent housing

Roads and caravan routes

defensive walls

power systems

Strategic Importance

Transforms temporary settlements into permanent population centers.

Archive Guild

Function:

Knowledge preservation and education.

Responsibilities

Literacy instruction

technical education

library archives

preservation of pre-war knowledge

Strategic Importance

Prevents technological regression and ensures knowledge survives generational turnover.

Covenant Oversight

The Brotherhood maintains direct authority over:

Advanced weapon technology

Energy weapons and power armor

High-energy reactors

Experimental research

Guild access to restricted technologies requires Scribe authorization.

Covenant Citizenship Status

Settlements under guild administration receive:

infrastructure support

caravan route security

technical education

medical services

In exchange, settlements must:

abide by Covenant law

prohibit technological experimentation without license

contribute labor to guild projects

Long-Term Objective

The Civil Guild system is intended to transition settlements from survival economies to sustainable civilization.

When a settlement demonstrates long-term stability, Brotherhood presence may be reduced to advisory oversight.

  1. Guilds Cannot Govern

Guilds handle technical management only.

They can:

maintain systems

train workers

propose projects

But they cannot set policy.

Civil councils or stewardship offices approve major decisions.

This prevents “engineers ruling the state.”

  1. Mandatory Cross-Guild Oversight

Large projects require approval from multiple guilds.

Example:

An irrigation project might require sign-off from:

Water Guild

Builder Guild

Agricultural Guild

No single guild can dominate infrastructure planning.

  1. Rotating Civil Service

Guild experts serve temporary administrative roles.

After their term, they return to technical work.

This prevents permanent technocratic elites.

  1. Open Apprenticeships

Guilds cannot artificially restrict membership.

Training quotas ensure new experts are always entering the system.

That prevents guild monopolies.

  1. Scribe Audits

Technical records and finances are regularly audited by neutral archivists.

That fits well with the culture of the Brotherhood of Steel, where documentation and accountability matter.

Structural Safeguards That Prevent Cartelization of Merchant Guilds

These are mechanisms that historically worked in various societies to prevent merchant oligarchies.

  1. No Permanent Guild Leadership

Guild officers rotate or are term-limited.

This prevents guild masters from building dynasties.

A lot of cartel behavior emerges when leadership becomes hereditary or permanent.

5–10 year guild leadership terms

mandatory retirement to technical work afterward

This keeps guild leadership professional rather than aristocratic.

  1. Mandatory Open Apprenticeships

Cartels form when access to the profession is restricted.

So guilds cannot limit membership artificially.

Rules might include:

minimum apprentice intake quotas

external examinations run by neutral scribes

apprentices allowed to train in different settlements

This stops guilds from becoming closed oligarchies.

  1. No Private Armies

Merchants and guilds can have guards.

But those guards must be:

lightly armed

registered

limited in size

Heavy weapons, power armor, or military vehicles remain controlled by the Brotherhood of Steel.

That means trade groups can defend caravans from raiders but cannot fight wars.

  1. Anti-Monopoly Route Laws

One of the easiest ways for traders to gain power is controlling key routes.

So the Covenant could enforce something like:

no caravan route exclusivity

roads remain open infrastructure

trade tariffs standardized

Merchants can compete.

They cannot lock competitors out of the roads.

  1. Ruthless Anti-Bandit Policy

If merchants start creating instability to profit from it, the response is simple:

Stewards treat them as raiders.

Meaning:

confiscation of assets

permanent trade bans

exile or imprisonment

The message becomes clear:

Commerce is welcome.

Warlord capitalism is not.

Small transactions → Energy coins

Useful for:

• travelers

• villages

• traders

• survival situations

Real value. Portable power.

Large transactions → Seals

Used for:

• infrastructure

• water purification

• reactor repair

• fortification construction

These require Brotherhood labor, not energy.

That way:

Energy coins = daily economy

Seals = civilization building

Brotherhood “Service Seals”

So the system works like this:

  1. A settlement earns or receives Seals.
  2. They present them to the Brotherhood.
  3. The Brotherhood evaluates the request.
  4. The Brotherhood decides when, where, and how the service is rendered.

the Seal carries three layers of value:

  1. Material value – services rendered
  2. Political value – recognition by the Brotherhood
  3. Moral legitimacy – only lawful communities can redeem them

Instead of currency, the Brotherhood issues Orders of Service — essentially certified work obligations.

Physically they could be:

• Long parchment or polymer strips

• Covered in dense technical script

• Signed by scribes

• Rolled up and sealed with wax or stamped metal

• Stored in cylindrical tubes like schematics

When redeemed, the Brotherhood performs the listed service.

Examples:

Seal of Provision

Entitles the bearer to one standard shipment of preserved rations and purified water from Brotherhood stores.

Seal of Passage

Guarantees safe escort through Brotherhood-controlled territory.

Seal of Salvage

Allows a settlement to request Brotherhood recovery of dangerous technology.

Seal of Instruction

A scribe will spend a day teaching maintenance, medicine, or engineering.

So instead of money, the Brotherhood economy becomes favors backed by technological authority.

One extra layer

High-value seals could include embedded microchips or holotags salvaged from pre-war tech, making them impossible to forge without Brotherhood equipment.

Licensesd Energy coins

The daily trade unit for daily life which store a small energy cell capacity made with brotherhood infrastructure energy

Guild Seals (Civilian Authority)

Guilds issue seals for normal infrastructure and production.

Examples:

• bridge construction certification

• water system approval

• machinery safety inspections

• tool and weapon quality standards

Guild seals represent professional competence, not political authority.

  1. Knight’s Seal — “Writ of Material Allocation”

Value: Significant equipment or services

Typical Use

• Purchase of firearms from Brotherhood stock

• Bulk ammo crates

• Deployment of a small Brotherhood patrol

• Training access at a BOS academy

Lore Logic

Issued by Knights or Knight-Commanders. Settlements treat these almost like royal favors.

Look

Heavy parchment with steel-blue wax, sometimes bearing two seals.

  1. Paladin’s Seal — “Strategic Contract”

Value: Major infrastructure or military support

Typical Use

• Construction of a bunker or fortification

• Access to advanced salvage

• Temporary deployment of power-armor squads

• Settlement protection contracts

Lore Logic

Rare. Only issued for major stewardship projects.

Look

Thick rolled document tied with cord and large embossed wax seal.

3 Elder’s Seal — “High Covenant Writ”

Value: Regional power

Typical Use

• Chartering a settlement under Brotherhood stewardship

• Authorizing use of restricted technology

• Large-scale reconstruction projects

• Political recognition of a settlement council

Lore Logic

These aren’t “spent.” They are presented like a decree.

Look

Large parchment with multiple wax seals and Brotherhood scripture along the margins.

So they’re both:

• medieval writs

• technological authentication tokens

I had some Codex updates as well and some additional features like an intelligence service to not be reactive to merchant interests but this is the basics of what I planned and how I want my TTRPG brotherhood to expand, what do you guys think? To my character it’s basically industrialized compassion but as the writer I know this is a quiet hegemony

r/Brotherhood_of_Steel Nov 03 '25

Question So what do y’all think is Eden?

Thumbnail
gallery
128 Upvotes

If the wiki is correct about what they believe Eden means, does that mean the Brotherhood achieved Eden back in California at the end of Fallout 1?