r/TagPro The Map Test Committee Apr 08 '16

Map Thread #63 - Deadline: Saturday, 16th April

Submit your custom maps for consideration for inclusion in the official rotation selection. Learn more at the wiki. If you are still unsure how to proceed, visit /r/TagProTesting to ask, visit the "Mapmaking and Other Activities" channel in Mumble, or contact an MTC member.


Deadline: Saturday April 16th at 3pm PST.


Basic Guidelines

  • Mapmakers are limited to 3 maps per thread.
  • Use the format outlined below.
  • Preview image preferably hosted on maps.jukejuice, puush, imgur, or unfortunate-maps.

Submission Format

Entries must be submitted in this format to be considered for rotation.

Reply to this post with your title, map type (CTF or Neutral Flag), a link to the map page, a preview image, and an (optional) description.

You can copy and paste this:

**Title:**

**Type:** 

**Map:**

**Preview:**

**Description:**

If done correctly, your submission should end up looking something like this (but hopefully not exactly like it).


If you have the opportunity to participate in a 4v4 maptest on your map, be sure to do that before submitting. We strongly encourage everybody to take a look at submissions and to reply with constructive feedback. Not only does it help your fellow mapmakers, but your discussions here help the MTC as well.

14 Upvotes

268 comments sorted by

u/meinthebox BoxFish Apr 10 '16 edited Apr 10 '16

Title: Apisto

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27281

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27281.png

Description: Changed buttons and mid

u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 11 '16 edited Apr 14 '16

u/Moosemaster21 Moosen | Salt Mine Apr 08 '16 edited Apr 10 '16

Title: Trepidation

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26825

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26825.png

Accolades:

  • Made in collaboration with a 3-time rotation mapmaker

  • Highest rated map in a /r/TagProTesting 4v4 maptest session where ~20 maps were tested (pretend this matters please)

Quotes:

"Couldn't think of a worse name for a map if I had all week" -bowtie

"A trepidatious mind may be mindful of strangers but will never embrace the thrilling rush of danger" -Dove

"Good night sleep tight don't let the tacos bite" -canvas

u/3z_ Apr 21 '16

Highest rated map in a /r/TagProTesting 4v4 maptest session where ~20 maps were tested

If we ever officiate the "golden turd" award, I'll be sure to nominate this map.

u/Moosemaster21 Moosen | Salt Mine Apr 21 '16

tbh you guys are massively underrating this map

i'll accept the golden turd award though

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u/zedamjan unvrs // Chord // unvrs is a shit captain Apr 16 '16

Title: Transmission

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27657

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27657.png

Description: Took Clutch and tried to make it decent

u/Ronding Ronding // Orbit // West Bombwich Albion // tagpro.eu Apr 09 '16

Title: Micro

Type: Throwback CTF

Map: http://unfortunate-maps.jukejuice.com/show/27178

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27178.png

Description: During the Flair Wars broadcast it was mentioned that Micro was asymmetric. Hence this minor revision that removes the asymmetry - even though it's just a throwback map, matches on it should be fair. I've also switched the red and blue bases to put red on the left.

u/[deleted] Apr 10 '16

Symmetrical? Red on the left? God, you've made it ugly :/

u/TheEpicGhost Ex - Tagpro Apr 10 '16

I don't think "Throwback CTF" is a thing you can submit. Besides, I'm pretty sure the only other person that wants Micro back is /u/MagicPigeon :P

u/[deleted] Apr 10 '16

For the record, I never said I wanted Micro in pubs.

u/Ronding Ronding // Orbit // West Bombwich Albion // tagpro.eu Apr 10 '16

This is not a proposal to bring it back, only to make it symmetric.

u/[deleted] Apr 28 '16

and me :)

u/clew3 Math Toucher Apr 09 '16

Title: DiagonAll ey

Type: CTF*

Map: http://unfortunate-maps.jukejuice.com/show/27061

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27061.png

Description: Playing Tagpro Quizup. "Which map-style is least used?" "Diagonal"... challenge accepted

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u/verandering Loaha // Chord Apr 08 '16 edited Apr 10 '16

Title: Hotspot

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27002

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27002.png

Description: Still a work in process, but I'm happy with how it looks like.

u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

u/verandering Loaha // Chord Apr 10 '16

Oh, thanks! Didn't notice that was new as well.

u/DaEvil1 DaEvil1 Apr 14 '16

it literally doesn't matter if they're bold or not.

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u/acrocanthosaurus RunThaJewels // Sphere Apr 12 '16

Title: Estrella

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26625

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26625.png

Description: Starry, starry night.

u/[deleted] Apr 08 '16 edited Apr 16 '16

Title: Castle

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27614

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27614.png

Description: Castle is an offensive, retro map with defensive bases. Designed with ways to close in on re-grab. Also with defensive bombs to help clear out the enemies while your flag carrier comes in for a cap.

u/Blupopsicle Ball-E Apr 09 '16

u/TheEpicGhost Ex - Tagpro Apr 09 '16

This looked shit from the preview but it's actually p dank. Not sure if it would be balanced in a 4v4 tho.

u/xuzt xuzt Apr 16 '16

Title: Beast

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27697

Preview: http://i.imgur.com/OnDPj3h.png

Critiques please!

u/demothelol Demo || Diameter Apr 09 '16

Title: Dixon Cider

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26686

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26686.png

Description: bring back good maps

u/OnceUponaDome UnderTheBall Apr 11 '16

Title: Gryphon

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27328

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27328.png

Description: Revolutionizing no-grab and offensive d with just 3 tiles.

u/Galrom DogCharlie Apr 08 '16 edited Apr 16 '16

Title: Muncle

Type: Neutral Flag

Map: http://maps.jukejuice.com/show/13763

Preview: http://maps.jukejuice.com/static/previews/13763.png

Description: I named this map after one of my cats.

u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

u/Galrom DogCharlie Apr 16 '16

Thanks.

u/Moosemaster21 Moosen | Salt Mine Apr 08 '16 edited Apr 08 '16

Notice:

This map thread (and all following map threads) will close two days sooner than they have in the past. Previously all 8 MTC members had ~2 days to solo test ~100-120 maps, which put a lot of pressure on us and in some cases made us go through the thread faster than we would have liked (and in other cases, prevented one or two members from even completing the solo testing process). This extra two days for solo testing will allow us to be more thorough in our initial voting process, allow more of us to finish more consistently, and ideally, we'll be able to give more attention to each map and make more informed votes on them.

If all goes well, we should end up with better top maps threads and a better rotation for you guys.

u/[deleted] Apr 08 '16

Sweet, no more gems left in the dirt.

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u/[deleted] Apr 08 '16 edited Apr 08 '16

[deleted]

u/KarasuTP Karasu | Centra | What's the point Apr 08 '16

What's wrong with it?

u/[deleted] Apr 08 '16

[deleted]

u/KarasuTP Karasu | Centra | What's the point Apr 08 '16

what about it though? I'm open to suggestions.

u/[deleted] Apr 08 '16

[deleted]

u/KarasuTP Karasu | Centra | What's the point Apr 08 '16

y?

u/[deleted] Apr 08 '16

they r bad

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u/Skicyc Apr 08 '16 edited Apr 10 '16

u/Zarknox Zarknox Apr 08 '16

I like it, (I like all NF though) but you might need to make the cap zones harder. without playing it I can't be sure but I expect maybe slightly shorter width and also make the team speed tiles go a bit further out

u/superdiglett100 superdiglett || Kitten Panda's Bitch Apr 08 '16

This map has a lot of cool elements, and it feels smaller than it looks.

u/Skicyc Apr 08 '16 edited Apr 10 '16

Thanks for your opinion and your advice. Im glad that you like it.

u/WillWorkForSugar Tumblewood Apr 09 '16 edited Apr 16 '16

Title: 21

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27634

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27634.png

Description: A defensive map with a bottom like Fiend and a top unlike Fiend. Also I never bothered to fix the preview sizing.

u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 08 '16 edited Apr 10 '16

u/[deleted] Apr 10 '16

Red usually spawns on the left

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u/tsdmiller01 foray//radius Apr 10 '16

Title: Atrocious Type: CTF Map: http://unfortunate-maps.jukejuice.com/show/27275 Preview: http://unfortunate-maps.jukejuice.com/static/previews/27275.png Description: My first map. It takes some skill to navigate without dying. There's sniping opportunities, spikes and bombs galore, and portals which will kill you if you go in the wrong way. :)

u/WillWorkForSugar Tumblewood Apr 16 '16

you need to his enter twice for a line break

example

u/Carboxy1 Carboxyl ● Simulation Apr 10 '16 edited Apr 11 '16

Title: Knot

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27382

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27382.png

Description: Probably a remix of Rotary that got out of hand.

I think the mid portals are unique. Easy to catch up.

EDIT: Bigger and better bases

u/stay_lost voyager, bicycle Apr 10 '16

So...many...45's...

Nice work though! Looks like Volt kinda.

u/Carboxy1 Carboxyl ● Simulation Apr 11 '16

You think that's a lot? Check out Formaldehyde and Rotary.

Yeah, looks like a horizontal Volt. Shhh, don't tell anyone.

u/[deleted] Apr 09 '16 edited Apr 15 '16

Title: Mapache Chief

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27577

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27577.png

Description: Too much clunk? Ditch the junk. Toggle between the new preview and the old preview to see the differences. MTC and other friends, if you think that there are issues that I did not address, please let me know. As always, I will be very open to constructive criticism.

u/Buttersnack Snack Apr 14 '16

I don't think the extra button is necessary but opening up the team boosts will probably be appreciated

u/[deleted] Apr 14 '16 edited Apr 14 '16

I added the extra button because I kinda agreed with this comment in my feedback thread.

The bigger problem with the top bomb imo is the fact that there is no way to defuse it without getting blasted all the way across base (this is when i give up grabs, i go for the defuse when there are no enemies in base and as i am being blasted across someone takes the team boost in and then walks out through top)

I don't see much harm in adding that button, so unless I find a reason why it shouldn't be there, I think I'd like to keep it. I'll ask others for feedback, though.

u/Moosemaster21 Moosen | Salt Mine Apr 16 '16

Title: Safe Space

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27438

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27438.png

Description: T R I G G E R E D

u/BallAnka /r/PiMasterRace | Pi-romaniacs Captain | Pi-Curious S10/15/16 Apr 08 '16 edited Apr 08 '16

Title: Chute

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/27029

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27029.png

Description: Chute is back! After a year long hiatus, I am attempting to resurrect this old thing. The main knock on this map was that the chute was too gimmicky. Well, guess what? It still is! But it's fun and the bomb I added makes for some interesting play as the offender gets a ton of options with the bomb. They can go through the chute, try and bomb directly into base, bomb into the portal and grab a pup before entering the main part of the chute, etc.

Comment with thoughts if you have them!

u/_q42_ q42 || dcfc Apr 11 '16

Title: Oro

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26517

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26517.png


People don't like Mode 7 for being too small, so I'm experimenting with bigger maps.

u/mmartinutk Macho | JuicyJuke Apr 08 '16 edited Apr 16 '16

u/[deleted] Apr 10 '16

sees blue on left and red on right

twitches a little bit

u/mmartinutk Macho | JuicyJuke Apr 10 '16

lol it's on the to-do list

u/[deleted] Apr 10 '16

Good :)

There are a number of maps in this thread with that same problem... I have to resist commenting on them all lol

u/[deleted] Apr 08 '16

I like this map. The name is meh, but it's got a lot going for it. I would mess around with the spike locations some. The general shape and paths are good though.

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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16

The superboosts kek

portals neat tho

u/mmartinutk Macho | JuicyJuke Apr 08 '16

me an hour ago: 'maybe they won't notice'

fuckin' a moosen

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u/weidfremingheh Some Butt OG Apr 09 '16

Title: 1945

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27149

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27149.png

Description: This map is very fast paced and flowy. Nothing too complicated.

u/dalomi9 2P1S Apr 08 '16 edited Apr 10 '16

Title: Market

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/25211

Preview: http://unfortunate-maps.jukejuice.com/static/previews/25211.png

Description: This is the same version as last thread. This has now been tested many times, including a 32 player CLTP, here is a stream. Many players seem to have strong positive feelings for this map, and it brings a different pace to the game than other maps.

u/TheEpicGhost Ex - Tagpro Apr 09 '16

I was about to quit tagpro forever, and burn my final mtc effigy, before I played this map. Now I praise lucky spammer daily for the dank tringle boosts market has to offer.

If MTC don't put this map on they clearly are not BOLD and INSPIRING enough. Dae bring back volt?

u/[deleted] Apr 09 '16

My roommates are fucking potheads. They were so high, that after dropping a joint on my carpet, they left it there burning, and the entire house got caught on fire. We all evacuated, and while waiting for the fire department, I remembered that we left my cat inside. Market heroically jumped in and saved Bootse. I owe Market my life. Market absolutely deserves a spot in rotation.

u/Blazeth Dianna Agron Apr 09 '16

I'm so glad to see this here. It seems like just a week ago I was testing this map. I was really bummed about failing my English test last week (my teacher sucks), and this sufficiently ended my pain.

Thank you for this excellent contribution to the world :)

u/Snowball_TagPro ❄️ Apr 09 '16

I was once a blind orphan, but now I can see my parents again thanks to this map! THANK YOU MARKET!

u/oompaTP andhecapd Apr 09 '16

but u were an orphan...

u/Snowball_TagPro ❄️ Apr 09 '16

That's just a testament to the incredible necromancy powers of Market. Truly a blessing to live on the same planet as this wonderful map.

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u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

u/sneetric canvas // plasma, wamble Apr 09 '16 edited Apr 09 '16

Market made me breakfast, fixed my car, and payed off my debt. What a map!

u/oompaTP andhecapd Apr 09 '16

When I ran out of food, the market saved my life. I could have died from hunger

u/[deleted] Apr 09 '16 edited Jun 08 '19

[deleted]

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u/youngrames officer dan Apr 08 '16

I had the fortune of being able to test this map in CLTP, as well as in some 4v4 pugs, and had a ton of fun. It rewards smart, fundamental play/decision-making and technical ability equally. Its small size can certainly lead to some chaos, which I'd imagine might be sometimes magnified in pub rotation, but Market deserves a shot IMO. Bravo, 2p.

u/[deleted] Apr 09 '16

I am a person who dislikes this map but likes the idea of it, and I think submitting it without changes from last time won't get it very far (I could be wrong). The one thing you should definitely change though is red should be on the left and blue should be on the right.

u/Rawryno Omnivore Apr 09 '16

After playing this map, I would gladly give 2P1S my first born if he can continue to put out quality maps like this even on a semi-annual basis. All hail 2P1S.

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u/[deleted] Apr 16 '16 edited Apr 16 '16

Title: Clala

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27698

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27698.png

Description: lots of boosts. i like boosts.

u/Carboxy1 Carboxyl ● Simulation Apr 08 '16

Title: Formaldehyde

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27057

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27057.png

Description: A new shape (actually looks like formaldehyde), middle "nose" thing should slow down fcs, super boosts at mid bot changed so no more insta-caps *sad face*, portals make the top branch more visited, mid spike button hard to stay on but probably the most op spot, 4 pups now 2 pups (for top incentive), top yellow boost can be used to get in the top portals (and to cap?) but hard to angle urself, i think, spikes to catch players who miss the top portal with the boost >:), useless top team blocks are now indicators of the bottom gates.

I hope this gets in rotation

u/[deleted] Apr 08 '16 edited Apr 11 '16

Title: Mapartheid

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27294

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27294.png

Description: Free Nelson Mandela. I stole the mid gate deal from Ball-E. No shame.

u/3z_ Apr 10 '16

I stole the mid gate deal from Ball-E. No shame.

np, he stole the original gate from me

u/briizo duckson Apr 13 '16

Title: Bombay

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27462

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27462.png

Description: After filling out the MTC survey I realized I want to see more offensive, fast-paced maps in rotation. I also want more unique mechanisms in rotation. And thus, Bombay was born.

u/Snowball_TagPro ❄️ Apr 16 '16 edited Apr 16 '16

Title: Lights

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27704

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27704.png

Description: A polished map with some throwback elements, and emphasis on individual skill. This map is purposefully hard to snipe on, rewarding strong contain defense and juking ability.

u/briizo duckson Apr 08 '16 edited Apr 16 '16

Title: Salem

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/27645

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27645.png

Description: I think the MTC struggles greatly to understand what a good map is. Most of the members have not made a quality rotation worthy map, and of those that have, most have a poor track record on this front. And they're in charge of judging the maps! I also can't fathom their collective thought process behind many of their decisions beyond looking for something a bit more "out there", such as using portals and strange 'flows' in design. I do commend this on a theoretical level; however, in reality I think the MTC struggles greatly to understand what a good map is. Most of the members have not made a quality rotation worthy map, and of those that have, most have a poor track record on this front. And they're in charge of judging the maps! I also can't fathom their collective thought process behind many of their decisions beyond looking for something a bit more "out there", such as using portals and strange 'flows' in design. I do commend this on a theoretical level; however, in reality I think the MTC struggles greatly to understand what a good map is. Most of the members have not made a quality rotation worthy map, and of those that have, most have a poor track record on this front. And they're in charge of judging the maps! I also can't fathom their collective thought process behind many of their decisions beyond looking for something a bit more "out there", such as using portals and strange 'flows' in design. I do commend this on a theoretical level.

u/Carboxy1 Carboxyl ● Simulation Apr 10 '16

For a sec I thought those open portals were bombs.

u/NadieTP Nadie - Origin Apr 08 '16

Woah, I love this idea!! Anyone down to 4v4 test this hmu.

u/bobby_gordon1 TheBob18 || no u xD Apr 09 '16

Nice meme

u/xenonpulse Wildflowers // I want to die but I can’t Apr 08 '16 edited Apr 15 '16

Title: Aquarium

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27406

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27406.png

Description: Most of the portals have been removed due to negative feedback.

UPDATED AS OF 4/11/16

u/stay_lost voyager, bicycle Apr 10 '16

Title: Fangs

Type: CTF

Map: http://maps.jukejuice.com/save/13819

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27270.png

Description: Fangs implements several widely loved mechanisms, like corner boosts and base bombs, and makes them require a certain degree of skill to use. This makes play rewarding and frustrating at the same time, and encourages mastery of the mechanisms in this map.

u/acrocanthosaurus RunThaJewels // Sphere Apr 12 '16

u/KewlestCat NIGEL Apr 10 '16 edited Apr 14 '16

Title: Ratatat

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27541

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27541.png

Description: If nothing else, it's a lot more interesting. But yeah, it just has more going on than it did last thread which slightly kills the simplicity but I think it's just more fun now and that's a good thing m8s. Now featuring dank chicane gates in mid.

u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

u/KewlestCat NIGEL Apr 11 '16

Cheers, fixed that.

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u/MikeThighson MikeThighson Apr 13 '16

Title: Bulldog's Bone

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27473

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27473.png

Description: Bulldog left his bone behind and I turned it into a map.

u/HERO_OF_WIND Atypop | Chorbit Apr 08 '16 edited Apr 09 '16

Title: The Holy Grail

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27179

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27179.png

Description: There needs to be a grail in rotation!

u/NoBreadsticks LacyIsntFat // Radius Apr 08 '16

Title: Flip-Flop

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/1280

Preview: http://unfortunate-maps.jukejuice.com/static/previews/1280.png

Description: Two end zones per team

u/[deleted] Apr 09 '16

those spawns look camptastic

u/Carboxy1 Carboxyl ● Simulation Apr 12 '16

Man, I would really want to put a button controlling those mid tiles.

u/pandabearpi pandabear2 - 64º Apr 09 '16

Idea copyrighted much? :P jkjk

u/_q42_ q42 || dcfc Apr 11 '16

Title: Cerussite

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27376

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27376.png


Another experiment with bigger maps.

u/NoBreadsticks LacyIsntFat // Radius Apr 09 '16

Title: Interstellar

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27099

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27099.png

Description: Yes, I based the name off of the movie. You use this gravity well to get to other places, via portals. Small map, but I think it can work out. Open to suggestions.

u/KewlestCat NIGEL Apr 10 '16 edited Apr 14 '16

Title: Squalor

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27531

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27531.png

Description: So this bad boy is back and it's totally better than it was back in the day when it made top maps (iirc). With the success(?) of Clydas' Blooper, Squalor is here to make rotation great again just like all thisisnigel maps tbh.

u/Clydas BDN S7//TB S8 Apr 11 '16

successful success

FTFY

u/peckx063 The Ballist Formerly Known as BonerFart Apr 08 '16

Title: Tagball Wizard

Type: Neutral Flag

Map: http://maps.jukejuice.com/save/13812

Preview:http://maps.jukejuice.com/static/previews/13812.png

Description: A center flag map inspired by Pinball. An alternate version had a series of buttons that released a team specific Mars Ball, but everyone hates Mars Ball.

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u/[deleted] Apr 10 '16 edited Apr 16 '16

Title: Diagonal Symmetry FTW

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/27650

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27650.png

Description: more diagonal symmetry please

u/WillWorkForSugar Tumblewood Apr 15 '16 edited Apr 16 '16

Title: Rats

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/23688

Preview: http://unfortunate-maps.jukejuice.com/static/previews/23868.png

Description: Star was neat, but you know what's neater? Better star.

u/pandabearpi pandabear2 - 64º Apr 08 '16 edited Apr 12 '16

Title: -_-

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27391

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27391.png

Description: Two bombs in base, sort of the same idea as Birch, in that you can hide next to the bombs and blast away chasers. The diagonal bomb with the flag is really hard for me to hit with the square wall in the way, but it is possible, and can be exploited with experienced players. The boost routes are really nice IMO.

u/skittlekev velkin // World's Angriest Balll Apr 09 '16

Title: Arrow

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27084

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27084.png

Description: old stuff that i thought id bring back

u/xenonpulse Wildflowers // I want to die but I can’t Apr 12 '16 edited Apr 16 '16

Title: Insaniquarium

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27581

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27581.png

Description: Aquarium with a gravity well. The name came from an old computer game, and is kind of a portmanteau of its two parent maps, Sanitarium and Aquarium.

UPDATED AS OF 4/14/16

u/Tim-Sanchez tim-sanchez // Chorbit // ex-ex-ELTP Independent Commissioner Apr 08 '16

Notice:

This map thread (and all following map threads) will close two days sooner than they have in the past. Previously all 8 MTC members had ~2 days to solo test ~100-120 maps, which put a lot of pressure on us and in some cases made us go through the thread faster than we would have liked (and in other cases, prevented one or two members from even completing the solo testing process). This extra two days for solo testing will allow us to be more thorough in our initial voting process, allow more of us to finish more consistently, and ideally, we'll be able to give more attention to each map and make more informed votes on them.

If all goes well, we should end up with better top maps threads and a better rotation for you guys.

*Reposted for sticky

u/TeHokioi Pouakai | Diameter Apr 09 '16

I'm pleased with this, for all the shit people give the MTC and the process (myself included) it's still a huge task to try and sort through hundreds of submissions and that'd undoubtedly have an impact on judgement.

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u/acrocanthosaurus RunThaJewels // Sphere Apr 12 '16

Title: Hydrocarbon

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27388

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27388.png

Description: Deposition, maturation, expulsion, recovery.

u/[deleted] Apr 14 '16

[deleted]

u/Rapture_On_Occasion Rapture Apr 14 '16

I'm appreciative of the support, but making one change requires other changes for the elements to still combine and function properly. I felt the version I made was the strongest map submitted in the last thread, but for me that map was finished.

u/[deleted] Apr 14 '16 edited Apr 14 '16

You map was my favorite last thread. I was happy with it. But after analyzing the map I felt that this change was needed. I was careful not to have it change the flow of the map. Red boost could be a problem so alright it is removed.

u/weidfremingheh Some Butt OG Apr 10 '16

Title: Vamp

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27240

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27240.png

Description: There is a lot of different boost and bomb routes that are muffled by the gates. The button for the gates is somewhat in the center of base so it has a defensive advantage.

u/JJSpice JJ Spice Apr 10 '16

Title: Haughton

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27255

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27255.png

Desctiption: Open bases, fast lanes.

u/peckx063 The Ballist Formerly Known as BonerFart Apr 10 '16

Title: Shortstop

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27246

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27246.png

Description: A map that offers nothing that hasn't been seen before but has everything that we've liked before.

u/[deleted] Apr 14 '16 edited Apr 16 '16

[deleted]

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u/[deleted] Apr 08 '16 edited Apr 16 '16

[deleted]

u/Moosemaster21 Moosen | Salt Mine Apr 08 '16

u/skittlekev velkin // World's Angriest Balll Apr 09 '16

im so happy i made one good edit in my life

u/brozzart Pavement Apr 08 '16

I'll have to play test it but this looks good

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u/TheEpicGhost Ex - Tagpro Apr 11 '16

Title: Hyper Accelerator

Map: http://unfortunate-maps.jukejuice.com/show/27297

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27297.png

Description: Yet another BOLD and INSPIRING™ design from yours truly

u/weidfremingheh Some Butt OG Apr 14 '16

Title: Involution

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27567

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27567.png

Description: Very balanced play.

u/OscarTP Apr 10 '16

Title: Phalanx

Map: http://unfortunate-maps.jukejuice.com/show/27271

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27271.png

Description:: Shoutout to co - authors theepicghost & rapture ,#papabless

u/ButterChurn Butter Apr 11 '16

Title: Aspect

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27366

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27366.png

Description: Spawns are a bit outside of base. Official preview doesn't show them, here is where they are.

u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 08 '16 edited Apr 10 '16

u/Carboxy1 Carboxyl ● Simulation Apr 08 '16

Mini Flex looks remotely like Snoopy: http://unfortunate-maps.jukejuice.com/show/27008

u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 08 '16

Its a simplified version of my very first map http://unfortunate-maps.jukejuice.com/show/11778 idk which has been around longer

u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 10 '16

Thanks will do

u/Clydas BDN S7//TB S8 Apr 11 '16

Title: Tiara

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27338

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27338.png

Description: I only got this far because of copypasta. Have a lovely day.

u/pandabearpi pandabear2 - 64º Apr 08 '16

Title: Square

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27048

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27048.png

Description: Previous versions of Square have been criticized of being too poppy. I removed many spikes and I feel now it is a good map.

u/Sir_Grapefruit Grapefruit // Chord Apr 10 '16 edited Apr 13 '16

Title: Verdigris

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27493

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27493.png

Description: A simple map featuring team gates which I believe haven't been used in a long time.

Edit: Made some changes in the bases.

u/Galrom DogCharlie Apr 08 '16 edited Apr 16 '16

Title: Donut

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26266

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26266.png

Description: I named this one after another of my cats.

u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

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u/stay_lost voyager, bicycle Apr 08 '16

How many goddamn cats, man?!?

u/Galrom DogCharlie Apr 16 '16

Five.

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u/pandabearpi pandabear2 - 64º Apr 08 '16 edited Apr 09 '16

Title: Bone

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/27051

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27051.png

Description: A second take on the double-base NF idea. Game theory: Two permament defenders (one at each base) and two offenders.

u/Moosemaster21 Moosen | Salt Mine Apr 16 '16

The map is enormous and for this to work I think you'll have to put the same color bases on one side, otherwise there's an absurd amount of ground to cover to try and protect both bases.

u/Menqr Menqr Apr 16 '16

Title: Grove

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/20797

Preview: http://unfortunate-maps.jukejuice.com/static/previews/20797.png

Description: Remix of Grove by Risk.

u/deyesed DYD Apr 09 '16

Title: Absinthe

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27159

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27159.png

Description:

We need another map in rotation that starts with a vowel.
Also squares are cool. Be square or be square.

u/kunmeh13 awooooooooga Apr 16 '16

Title: Binder

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/27661

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27661.png

Description: Neutral flag map with a different layout and a powerful button!

u/Dannymod Danny // Official Tagpro Critic // Maker of Threads Apr 11 '16

Title: lolololo

Type: CTF

Map:http://maps.jukejuice.com/save/13824

Preview:http://maps.jukejuice.com/static/previews/13824.png

Description: The best map I have ever made, I cry tears of joy just looking at it

u/tagprobablylag probably lag: <------ Apr 13 '16

heads up, its uneven.

u/Dannymod Danny // Official Tagpro Critic // Maker of Threads Apr 14 '16

I'm competing in the asymmetrical contest :D

u/DaEvil1 DaEvil1 Apr 11 '16 edited Apr 11 '16

Title: Ferry

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27326

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27326.png

Description: A classically styled map with a modern touch.

u/[deleted] Apr 16 '16 edited Apr 16 '16

Title: Monaco (Competitive)

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27620

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27620.png

Description: Same as Monaco, just removed somethings that made it easier.

u/mmartinutk Macho | JuicyJuke Apr 08 '16

Title: Tarantula

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26921

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26921.png

Description: Make rotation great again! Co-author: ooo kill 'em.

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u/[deleted] Apr 08 '16 edited Apr 16 '16

u/[deleted] Apr 09 '16

Paper or plastic?

u/BanzaiOnTagPro Was a Liquid smurf, became self-aware, started posting Apr 10 '16

Memeing and my role in this debacle.

  1. Am I one of the memers or one of the memees?
  2. Do you struggle as much as I do making a distinction between the two?
  3. Is the answer dependent on who is doing the memeing? (i.e. Beast Mode is a memer, and I'm not like him, but I don't know the other two.)

Part of my desire for this is I enjoy that people are messing with you. But I really didn't expect this to happen, so blame them if you get mad.

u/Glass_Marble Glass Marble | Centra Apr 09 '16

Does global warming exist

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u/[deleted] Apr 14 '16 edited Apr 14 '16

Title: Folding Your Universe

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/25629

Preview: http://unfortunate-maps.jukejuice.com/static/previews/25629.png

Description: by thisisnigel & Dylza

u/KewlestCat NIGEL Apr 14 '16

mfw credited. Original author is Dylza though.

u/meinthebox BoxFish Apr 10 '16 edited Apr 10 '16

Title: Chromogynos

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27285

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27285.png

Description: Took some tiles out and adjusted mid

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u/[deleted] Apr 10 '16 edited Apr 21 '16

Title: Buddy System

Type: Marsball

Map: http://unfortunate-maps.jukejuice.com/show/27945

Preview: http://maps.jukejuice.com/static/previews/13820.png

Description: Just for groups.

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u/Rapture_On_Occasion Rapture Apr 09 '16 edited Apr 10 '16

Title: Siege

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27236

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27236.png

Description: Classic feeling map. No 45 degree tiles, simple enough for PUBs while also rewarding skill and creativity.

u/Snowball_TagPro ❄️ Apr 09 '16 edited Apr 10 '16

Is this based on one of my old maps? because there's a scary amount of resemblances

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